Commit Graph
633 Commits
Author SHA1 Message Date
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
click ca78881c63 Core/Spells: Fix a warning in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE (explicitly define which parts to check for)
--HG--
branch : trunk
2010-12-23 18:35:43 +01:00
Machiavelli 0cdc4153d8 Core/Spells: Fix Glyph of Death Grip
Fixes issue #4608

--HG--
branch : trunk
2010-12-23 17:38:31 +01:00
Machiavelli 392a312c6b Core/Spells: Fix SPELL_AURA_MOD_DAMAGE_PERCENT_DONE(79) to affect proper spellschools based on EffectMiscValue.
Author: Dr.Tenma
Fixes issue #4019
Fixes issue #5059

--HG--
branch : trunk
2010-12-23 16:22:30 +01:00
Spp 0c8b07d3e5 Core/ScriptMgr: Add OnBindToInstance Player hook
--HG--
branch : trunk
2010-12-23 06:06:21 +01:00
Xanadu cfa26522ad Core: Fixed occasional wrong order of async operations at respawn time saving. Closes issue #5239.
DB schema: Sorted out a discrepancy in respawn time column format.

--HG--
branch : trunk
2010-12-23 05:49:23 +01:00
click b1ded4bd98 Core/Unit: Check if NPC is on a transport before sending StopMoving() -packet (normally shipped when trying to speak to moving NPCs) - fixes creatures falling off boats etc.
Thanks to Socolin for hunting down and patching this annoying bug.

--HG--
branch : trunk
2010-12-22 21:31:52 +01:00
Shauren 0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren 7b4e1c6387 Core/ObjectMgr: Static members are no longer accessed through singleton
--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
Shocker 42304c0b25 Core/Spells: Implement SPELL_EFFECT_UNTRAIN_TALENTS, thanks to Heisenberg, closes issue #5238
--HG--
branch : trunk
2010-12-22 20:14:30 +02:00
leak 6115b0bd5f Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100%
R.I.P

--HG--
branch : trunk
2010-12-22 00:12:03 +01:00
leak 68ed96989a Core/Entities: Include prismatic sockets in gem equipment limitation checking. (Stops equipping more than 3 JC gems)
--HG--
branch : trunk
2010-12-21 23:14:38 +01:00
leak 739a3b9165 Core/ObjectMgr: Simplify trainer spell loading. Should decrease loading time on decently sized machines
--HG--
branch : trunk
2010-12-21 20:26:59 +01:00
Shauren 5809c1fa3b Core/Auras: Fixed auras incorrectly stacking with different item casters introduced in r19f21916a940
Closes issue #5218.

--HG--
branch : trunk
2010-12-21 11:40:20 +01:00
click a22818ae09 Core: Some more updates on the gossipicons from previous commit
--HG--
branch : trunk
2010-12-21 05:26:48 +01:00
click 6c5a50f24d Core: Add support for 20 different chaticons in gossip (mostly copies of GOSSIP_ICON_CHAT)
--HG--
branch : trunk
2010-12-21 03:52:40 +01:00
Shauren 89f2870b97 Core/Auras: Save cast item guids for auras to db
--HG--
branch : trunk
2010-12-20 14:55:36 +01:00
Shauren e3e77aceab Scripts/Temple of Anh'Qiraj: Fixed possible crash in mob_anubisath_sentinel
--HG--
branch : trunk
2010-12-20 11:39:12 +01:00
Shauren 756ee5832b Core/Auras: Allow stacking of auras proced from different items
Closes issue #2296.

--HG--
branch : trunk
2010-12-20 11:04:48 +01:00
Machiavelli 33808ab567 Core/Spells: Fix Improved Spirit Tap proc from Mind Flay crits.
Author: Dr.Tenma
Fixes issue #2786

--HG--
branch : trunk
2010-12-20 01:58:15 +01:00
Machiavelli f71c97f6c5 Core/Items: Fix ITEM_SPELLTRIGGER_ON_NO_DELAY_USE (5). This trigger should (only) trigger the respective spell when the item is added to the inventory. Aura´s created by this spell will be properly removed when the item is destroyed as well.
--HG--
branch : trunk
2010-12-20 00:46:00 +01:00
leak fd694cd232 Streamlining loading functions for server startup
- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)

--HG--
branch : trunk
2010-12-19 17:06:33 +01:00
Shauren 14a480cb13 Core/Players: Fixed recently introduced crashes in Player::ApplyEnchantment
Closes issue #5193.

--HG--
branch : trunk
2010-12-19 15:22:19 +01:00
Shauren a4f437a523 Core/GameObject: Dismount the player when using spellcaster gameobject
Closes issue #2539.

--HG--
branch : trunk
2010-12-19 11:56:37 +01:00
linencloth 59da698189 Core: Rename spell attributes, use more general names
--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
Shauren 43377b4daf Core/Players: Remove player from transport before teleporting to graveyard, will fix infinite recursion when trying to access unavailable map
Core/Auras: Removed unneeded typecasting

Closes issue #4862.

--HG--
branch : trunk
2010-12-19 00:01:22 +01:00
Machiavelli a093408360 Core/Player: Convert _SaveAuras to prepared statement format
--HG--
branch : trunk
2010-12-18 23:25:03 +01:00
Shauren 7196b880d6 Core/Spells: Fixed possible crashes in Shadow's Fate proc (71169) introduced in r91073dc6ace3
Core/AuctionHouse: Removed "using namespace std" and fixed crash in AuctionHouseMgr destructor

Closes issue #5132.
Closes issue #5134.

--HG--
branch : trunk
2010-12-18 23:16:55 +01:00
silinoron 41a9d3216c Core/Auras: Fix Cold Blood handling on misses and parries.
Patch by dr.tenma.
Fixes issue #2291

--HG--
branch : trunk
2010-12-18 13:06:38 -08:00
leak 525a1e0ff0 Core/Entities: Remove gem bonuses if requirements of prismatic sockets are not met
Closes issue 4949.

--HG--
branch : trunk
2010-12-18 15:56:55 +01:00
Machiavelli 57132e35b8 Core/Spells: Fix spells 59915 and 59906 / Discerning Eye of the Beast and Swift Hand of Justice (Heirloom trinkets)
Fixes issue #2435
Fixes issue #2529

--HG--
branch : trunk
2010-12-18 12:27:40 +01:00
Machiavelli 32d94ed52a Core/Units: Aura´s of type SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE (143) should stack with eachother in the way that only the strongest aura of each magical school applies.
Author: Iskander
Fixes issue #3897

--HG--
branch : trunk
2010-12-17 20:31:46 +01:00
click 97f912fe93 Core/Pets: Use the safer pet level check-method in SynchronizeLevelWithOwner() too (forgotten in previous commit)
--HG--
branch : trunk
2010-12-17 20:27:36 +01:00
click 0785ad465b Core/Pets: Clean up logic/codedesign slightly for XP/levelup-handling, and also fix a possible overflow in the pet level-tests
(Thanks to Vladimir for the discussion regarding the possible overflow!)

--HG--
branch : trunk
2010-12-17 20:08:27 +01:00
Shauren b11e5bbf81 Core/Achievements: Prevent ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates at login
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING
Core/Achievements: Implemented map id requirement for achievement criterias

Closes issue #4479.
Closes issue #4478.
Closes issue #4473.
Closes issue #4472.
Closes issue #4471.
Closes issue #4480.
Closes issue #2284.
Closes issue #4481.

--HG--
branch : trunk
2010-12-17 18:12:46 +01:00
Machiavelli 1cdeb4d057 Core/Player: Change equipmentset saving to use prepared statements.
Update issue #4550
Please try to re-reproduce

--HG--
branch : trunk
2010-12-17 17:29:16 +01:00
Shauren 82f45966fc Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)

--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
Spp ee3fd3ebeb Core/Vehicles: Fix facing adjustment. Patch by beberlescaraber
closes issue #1810
updates issue #4714

--HG--
branch : trunk
2010-12-17 13:22:17 +01:00
click 0c6750dd52 Core: Fix a memoryleak in LoadCreatureFormations() - thanks to ge0rg (again)
--HG--
branch : trunk
2010-12-17 05:05:17 +01:00
click a6df53bbe2 Core/Spells: Fix erraneous behaviour on hunter spell Lock and Load (disable charge-drop) - thanks to Dr. Tenma
Closes issue 3307

--HG--
branch : trunk
2010-12-17 04:52:17 +01:00
Anubisss 942dadc6a9 Correctly fix my change (r10666 / 672c38da05).
Kudos go to QAston.

--HG--
branch : trunk
2010-12-16 19:23:58 +01:00
Anubisss 6d9029c12e Make some cleanup.
My thank goes to Az@zel for the code analysis.

--HG--
branch : trunk
2010-12-16 18:08:23 +01:00
Spp 4671500172 Core/Dungeon Finder: Move all LFG data from Player and Group classes to internal LFG data classes.
--HG--
branch : trunk
2010-12-16 10:53:21 +01:00
Machiavelli ad13cd89b5 Core/Items: Fix item duration saving (and loading at a later stage).
--HG--
branch : trunk
2010-12-15 15:00:52 +01:00
Spp 382fef1958 Core: Some warning fixes
--HG--
branch : trunk
2010-12-15 10:44:06 +01:00
azazel ddf06c086e Core/Social: properly remove deleted character from social list of online players (by Emtec)
--HG--
branch : trunk
2010-12-15 14:44:41 +06:00
azazel 0fdea34a8a Core/Items: fix error in saving item's enchantments introduced in rev 022f3858fc (thanks Shauren for spotting the problem)
--HG--
branch : trunk
2010-12-15 14:44:02 +06:00
azazel b39b8fdd0d DB Schema/Characters: removed columns auctionhouse.item_template, character_inventory.item_template, guild_bank_item.item_entry and mail_items.item_template and created item_instance.itemEntry column instead of them.
As a side effect moved related queries to prepared statements.
As one more side effect fixed not shown and lost mail items in returned expired mail (patch by Quriq14).

--HG--
branch : trunk
2010-12-15 14:08:12 +06:00
Shauren 58a9b15443 Core: Fixes some warnings
Core/SmartAI: Fixed DamageTaken and DamageDealt hooks

--HG--
branch : trunk
extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
2010-12-14 22:45:23 +01:00
Shauren f4581f67b8 Core: Fixed uninitialized variable warnings
--HG--
branch : trunk
2010-12-14 15:58:45 +01:00