Core/Spells: Fix Glyph of Death Grip
Fixes issue #4608 --HG-- branch : trunk
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@@ -8939,7 +8939,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
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{
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// remove cooldown of Death Grip
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if (GetTypeId() == TYPEID_PLAYER)
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this->ToPlayer()->RemoveCategoryCooldown(82);
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this->ToPlayer()->RemoveSpellCooldown(49576, true);
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return true;
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}
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// Savage Defense
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