kaelima
6fe1657fe9
Core/Protocol: Added a couple of opcodes
2012-06-28 11:45:13 +02:00
kaelima
9cdf3fb4c0
Core/DungeonFinder:
...
- Corrections to c6c23b7f7e : Properly fixed #6748 after misunderstanding the issue.
- Display proper error message when teleportating as fatigued
2012-06-13 08:21:29 +02:00
kaelima
c6c23b7f7e
Core/DungeonFinder:
...
- Prevent players from vote kicking in combat (basic implementation, still needs a timer) partially closes #2563
- Prevent players from teleporting to a finished dungeon using macro commands. Closes #6748
Also add a missing change for ff77610e1d thanks 2010phenix for the hint.
2012-06-12 18:14:52 +02:00
kaelima
8c841d12b3
Scripts/Ulduar: Fixed some various bugs with XT-002 Deconstructor.
...
He will now properly reset if he evades while being submerged.
He will not always die directly after heart phase.
Adds will now despawn on reset.
Heart will now change seat and set unit flags properly, but is still not attackable by melee (seems like a vehicle flag bug)
2012-06-05 20:44:30 +02:00
kaelima
7e71488a1e
Fixed build (forgot to save file)
2012-06-05 13:23:37 +02:00
kaelima
a43c3e815a
Core/Protocol: Correct cooldowns sent with SMSG_PET_SPELLS and add summon duration
2012-06-05 13:17:43 +02:00
kaelima
933fad5183
Core/Loot: Correct some values sent for roll packets
2012-06-05 13:14:15 +02:00
kaelima
ff77610e1d
Core/Quests: Fixed auto-accepting chain quests
...
Closes #6475
2012-06-05 10:31:03 +02:00
kaelima
d3c45cc3f2
Fixed build and removed an unused variable
2012-06-04 09:14:31 +02:00
kaelima
d86246b861
Core/Logging: Add optional binary packet logger usable with WowPacketParser, and remove the now useless WorldLog.
...
TODO: Port this to .pkt 3.1 format
2012-06-04 08:52:12 +02:00
kaelima
1dc6bd69aa
Core/Auth: Correct a bad error log during authentication
2012-06-03 23:34:24 +02:00
kaelima
fa1375b7d6
Script/Shadowfiend: Use PetAI for shadowfiends, fixes shadowcrawl autocasting
2012-06-03 23:12:21 +02:00
kaelima
820ce26277
DB/Quests: Fix quest Magic Carpet Ride
2012-06-03 15:12:32 +01:00
kaelima
a32f4f439b
Core/Protocol: Move some debug messages to their appropriate debug output mask.
2012-06-03 05:41:30 +02:00
kaelima
c9efe05751
Core/Visibility: Change the default visibility distance for instances and battlegrounds to blizz-like values.
2012-06-03 05:36:27 +02:00
kaelima
774f3cdc9b
Fixed some merging errors, there could be more, but at least it compiles.
2012-05-30 09:22:56 +02:00
kaelima
f40e0d0a9a
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x
...
Conflicts:
src/server/game/Instances/InstanceScript.cpp
src/server/game/Instances/InstanceScript.h
2012-05-30 08:03:08 +02:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
...
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
kaelima
f1e6601032
Core/Protocol:
...
- Allow CMSG_LOGOUT_CANCEL to be recieved during serverside logout process (ignore it however, it's too late to abort)
- Fix STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT opcodes because of m_playerRecentlyLogout being set false too early in some cases
2012-05-27 19:57:49 +02:00
kaelima
624aab7d77
Core/Session: Fixed error "received unexpected opcode CMSG_CANCEL_TRADE" when a player is logging out.
2012-05-26 18:15:07 +02:00
kaelima
c40d86f05f
Core/Protocol: Fix struct and make use of CMSG_UPDATE_PROJECTILE_POSITION.
2012-05-25 16:44:34 +02:00
kaelima
84b420160d
Core/Pets: Some minor corrections to 3ea75c50d0
2012-05-24 16:29:43 +02:00
Kaelima
7a24a16e0b
Merge pull request #6438 from MrSmite/PetAI_autocast_fix
...
Fix pet autocast spells such as Furious Howl and Leap
2012-05-24 07:16:33 -07:00
kaelima
2ae0cfc8b6
Core/GuardAI: General cleanup and removed some unnecessary code.
2012-05-23 16:40:44 +02:00
kaelima
dbe8034ec2
Core/Calendar: Fix crash when deleting an event on the calendar. Should also stop the error message from appearing.
...
Thanks elecyb
Closes #6570
- Corrected some code from 66d42b4f29
2012-05-23 16:37:22 +02:00
kaelima
419d537bc8
Core/Global: Cleanup in MovementHandler and some assertions
2012-05-23 15:02:54 +02:00
kaelima
037f37ac65
Core/Protocol: correct SMSG_CALENDAR_RAID_LOCKOUT_UPDATED struct (and SMSG_CALENDAR_SEND_CALENDAR if no invite was found)
2012-05-23 14:56:22 +02:00
kaelima
f424052f82
Core/Spells: Make spellclick spells non triggered
2012-05-23 14:28:38 +02:00
kaelima
66d42b4f29
Core/Protocol: Process CMSG_UPDATE_MISSILE_TRAJECTORY packets
2012-05-23 14:24:45 +02:00
kaelima
c3287fee06
Core/SmartAI:
...
- Improve an error msg in ProcessAction
- Allow dist/angle to be 0.0f and set default if negative when using SMART_ACTION_FOLLOW
- Some minor cleanup in Opcodes.cpp, all smsg's should have Handle_ServerSide
2012-05-19 13:04:58 +02:00
kaelima
b72c690905
Fixed compile
2012-05-15 00:03:18 +02:00
kaelima
a1ff27a1c6
Core/Threat: Some corrections to 5709929d2b
...
Fixes HandleChannelDeathItem (spells such as Drain Soul), which got broken by moving m_deathState = s, thanks Shauren
2012-05-13 17:47:27 +02:00
kaelima
1fec4a5af2
Core/Gameobject: Set artkit once in GameObject::Create
2012-05-09 13:52:31 +02:00
kaelima
cb36825a3a
Script/Wormhole: Correct randomize logic for underground option
2012-05-09 13:49:49 +02:00
kaelima
d50b23d9f9
Core/Transport: Set GAMEOBJECT_FLAGS from DB for transports, not hardcoded
2012-05-09 03:08:34 +02:00
kaelima
7d561c884e
Correct typo from 1af30a9ea2
2012-05-09 02:25:46 +02:00
kaelima
1af30a9ea2
Scripts/Wormhole: Add rare 6th option to "Underground". Fixed some teleport positions (from sniffs)
...
And made some random cleanup for npc_shadowfiend and npc_lightwell
2012-05-09 01:48:42 +02:00
kaelima
7be70393e5
Movement/WaypointGenerator: Fix issue where waypoints with delay always would turn to 0.0 orientation
2012-05-07 14:33:24 +02:00
kaelima
f34e650fe0
Core/Accounts: Delete all bans related to an account when it has been deleted.
2012-05-06 02:37:31 +02:00
kaelima
7f51c399c6
Core/DBLayer: CHAR_DEL_CHAR_AURA_FROZEN query should be asynchronous
...
Closes issue #6273
Also corrected one opcode name in Opcodes.cpp (changes nothing)
2012-04-30 02:07:59 +02:00
kaelima
9559a48877
Core/Spell: Attempt to fix some rare steady shot crashes
...
ref issue #5689
2012-04-21 02:42:59 +02:00
kaelima
d97f9c37bb
DB/Creature: Set correct spellclick spell and ability spell for Valkyrion Harpoon Gun
2012-04-18 02:43:00 +02:00
kaelima
a998554f8f
Script/Pit of Saron: Fix logic in spell_tyrannus_overlord_brand
...
should fix #6247
2012-04-17 22:34:06 +02:00
kaelima
3189b57bf5
Core/Unit: Always initialize a pointer before using it.
...
(less segfaults, more fun)
2012-04-17 02:14:41 +02:00
kaelima
71bf2684be
Core/Script: Use DoMeleeAttackIfReady in default ScriptedAI::UpdateAI method (fixes offhand attacks if not UpdateAI is overridden)
2012-04-12 17:53:52 +02:00
kaelima
bdaf5e1341
DB/Creature: Fix the fly/land animations for Invincible
2012-04-12 08:05:22 +02:00
kaelima
2b2ebfaac0
DB/Spell Bonus Data: Fix more spell power stacking exploits (items & enchants)
...
Thanks Hitplusone, amort and SignFinder for the list
Closes #1701
2012-04-12 02:12:07 +02:00
kaelima
636d553aa8
DB/WDB: Remove temp entry 68686 and replace with existing wdbverified
...
(doesnt really fix anything, just for the sake of using proper entries)
2012-04-12 01:32:56 +02:00
kaelima
f60e9a4f84
DB/Creature: Use proper model for Celestial Steed - fixes some animations
...
Closes #6166
2012-04-12 01:11:12 +02:00
kaelima
26ff19dbf8
Scripts/Silithus: Fix crash when doing "A Pawn on the Eternal Board"
...
Closes #6156
2012-04-11 13:40:17 +02:00
kaelima
3dabe220ce
Cmake: Remove no longer existing */dep/mersennetwister include
...
Thanks Venugh for noticing
2012-04-09 16:03:22 +02:00
kaelima
1f1e243bfa
Core/Movement: Fix some issues with ConfusedMovementGenerator from recent changes.
...
- Z position was not set if LOS-check failed, and thereafter causing a crash when trying to move to a uninitialized z-choord.
- Also fixes bad coords in water
Closes #6124
2012-04-09 15:00:52 +02:00
kaelima
4c961ff393
Core/Scripts: Remove some unnecessary creature/player casts in scripts and do some safer casting in a silithus script
2012-04-09 14:28:46 +02:00
kaelima
3988e8ed96
Core/DBLayer: Correct a type in HandleUnFreezeCommand (lowguid)
2012-04-09 14:26:50 +02:00
kaelima
5f52cb0d8c
Core/Spell: fix crash from 268401029e
2012-04-09 13:39:52 +02:00
kaelima
fe5a5de0f7
Tools/PlayerDump:
...
- Fixed field number for characters.deleteInfos_Account
- Add missing break for "receiver" (DTT_MAIL)
2012-04-09 04:17:12 +02:00
kaelima
7f903edcd9
Core/DBLayer: Fix two crashes when using pdump command
...
Closes #6107
2012-04-09 03:33:46 +02:00
kaelima
3bbabb1400
Core/Spell: Fix crash when blinking on transports in instancable maps
...
Closes #789
2012-04-09 03:02:45 +02:00
kaelima
93ca33a8cc
Fix compile
2012-04-09 00:57:14 +02:00
kaelima
a4a1e19f01
Core/Movement: Minor correction for last changeset
2012-04-09 00:32:15 +02:00
kaelima
8358af9759
Core/Movement: Use line of sight checks for movement waypoints generated for confused movement and raise the minimum movementtimer to 500 ms.
...
Should close #5301
2012-04-09 00:01:18 +02:00
kaelima
49e24e2dfb
Core/Cleanup:
...
Mostly if(.. -> if (.. and for(.. -> for (..
but also some miscellaneous cleanup
2012-04-08 23:59:52 +02:00
kaelima
afb202869d
Core/Protocol: Rename opcode SMSG_LFG_BOOT_PLAYER to SMSG_LFG_BOOT_PROPOSAL_UPDATE. (same opcode had two different names in core)
2012-04-08 03:13:50 +02:00
kaelima
a5a123197b
Core/Item: Fix possible exploit stacking critical strike when switching weapons during disarm. Closes #3532
2012-04-08 03:12:40 +02:00
kaelima
cadf311ac6
Core/Players: Reward XP to dead players inside battlegrounds
...
(29/05/2010)
2012-04-07 21:42:49 +01:00
kaelima
34442e83b0
Core/Protocol: 4 opcodez
2012-04-04 04:27:18 +02:00
kaelima
ede839dd97
Core/Database: Some extended debug output for Field::GetXXX logs.
2012-04-02 03:30:19 +02:00
kaelima
fc673fce92
Core/Protocol: Missing changes from ac81411db4
2012-03-30 15:13:54 +02:00
kaelima
ac81411db4
Core/Protocol:
...
- 5 new opcodes
- Some spell research and fixed MSG_CHANNEL_START
- Fixed SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT for 4.2.2, and removed SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE (which does not exist)
2012-03-30 02:43:17 +02:00
kaelima
72d3e856de
Core/Grid: revert f9caf79b16 - led to some unexpected behavior.
2012-03-29 02:56:18 +02:00
kaelima
6613cbafa6
Core/Protocol:
...
- Correct the use of first byte in SMSG_NAME_QUERY_RESPONSE
- Send guid and name in SMSG_CHAR_RENAME for failing results too
2012-03-28 04:02:02 +02:00
kaelima
820f45c424
Core/Protocol:
...
- Correct and rename response message from creating/updating a ticket
- Prevent some trailing data in CMSG_GMTICKET_CREATE and add comment on stuff missing from its structure.
- Random cleanup
2012-03-28 03:59:03 +02:00
kaelima
f9caf79b16
Core/Grid: Fix crashes when closing up to the edge of a map.
...
Closes #5085
2012-03-28 02:38:16 +02:00
kaelima
19f821d00a
Auth/Realmlist: Make use of RealmFlags and rename color to flag (core- and dbwise)
...
Also fix connecting with realmflag & 4
2012-03-26 05:14:10 +02:00
kaelima
c38bf4498a
Fix compile and fix a possible crash for mob_kiljaeden_controller
2012-03-26 03:12:56 +02:00
kaelima
786c226b74
Core/CombatLog:
...
- Send more proper hitinfo values in SMSG_ATTACKERSTATEUPDATE (still lot of research todo)
- Some renaming and commenting
- Minor cleanup in Player::UpdateZone
2012-03-26 02:16:19 +02:00
Kaelima
eff48a42d1
Core/Spell: Fix crash for Glyph of Divinity
2012-03-18 19:57:03 +01:00
kaelima
e02cda54cd
Core/Protocol: Have client displaying some graphic/audio when player increased its reputation rank
2012-03-17 13:05:21 +01:00
kaelima
6d95e2408a
Core/Protocol: And correct the struct of SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT...
2012-03-16 23:46:13 +01:00
kaelima
d810acdeea
Core/InstanceScript: Encounterframe research - extended the EncounterFrameType enum
2012-03-16 23:16:49 +01:00
kaelima
23c5ce0e0a
Core/Unit: Fix some movement issues when leaving vehicles introduced in dce0a7d184
...
Sorry about that.
2012-03-16 22:52:20 +01:00
kaelima
ef53bde176
Core/Spell: Add some missing cast results which require additional data when sent. And rename two researched castflags (thanks TOMRUS)
2012-03-16 08:59:18 +01:00
kaelima
dce0a7d184
Core/Misc: Random cleanup
2012-03-16 08:57:42 +01:00
kaelima
acb3fde355
Core/DBC: added cloak mask to armorMod and did some cleanup in ScalingStatValuesEntry
2012-03-16 08:56:06 +01:00
kaelima
6217583627
Core/Map:
...
- Remove mysterious restriction in visibilityhelper for gameobjects
- Some cleanup in CheckAreaExploreAndOutdoor() and GridDefines.h
- Set nocreate for cells visited in Map::VisitNearbyCellsOf
2012-03-12 04:33:24 +01:00
kaelima
394dbf0cdc
Core/Misc: Fix a crash in CalendarMgr::AddAction and initialize some wild pointers.
2012-03-02 12:23:16 +01:00
kaelima
b939ea5951
Script/Commands: Some safer code in wp modify
2012-03-01 12:16:06 +01:00
kaelima
b27bd661f0
Core/Object: Correct the updateflag order in SMSG_UPDATE_OBJECT.
2012-03-01 12:12:35 +01:00
kaelima
eb1a2a3672
Core/Object:
...
- Corrected the flag and use of UPDATEFLAG_LOWGUID.
- Send proper positions for objects on transports.
- Rename UPDATEFLAG_HAS_POSITION -> UPDATEFLAG_STATIONARY_POSITION
- Added some comments
2012-02-29 12:43:59 +01:00
kaelima
bc151a0453
Scripts/Zalazane's Fall: Fixed a logical mistake from last commit
2012-02-24 23:10:12 +01:00
kaelima
c7ddb428b3
Scripts/Zalazane's Fall: Some cleanup and general code improvement
2012-02-24 22:56:41 +01:00
kaelima
c15f7bfc19
Core/Pet: Fixed possible crash after swapping pet with stable master. Closes #5177
2012-02-21 16:50:45 +01:00
kaelima
7ce7853606
Core/Spells: Revert part of 65d269f6de. Solves some recent instant spell casting issues.
2012-02-16 20:38:48 +01:00
kaelima
d336c9efc5
Core/Movement: Fix a crash when a player logout in a hostile area. The honorless spell should and is already casted after recieving CMSG_MOVE_SPLINE_DONE.
...
Closes #5245
- Also corrected an error message in auctionhousemgr.
2012-02-16 11:11:29 +01:00
kaelima
5684f39d58
Core/Protocol: Remove useless ResetInstances call inside WorldSession::HandleResetInstancesOpcode.
2012-02-10 12:52:30 +01:00
kaelima
03b2717931
Core/Map:
...
- Fixed crash when a player was disconnected during a transfer to another map.
- Only call OnPlayerLeaveMap if player is removed from map. (Ty QAston)
2012-02-10 12:43:13 +01:00
kaelima
e7cd9f0b4c
Core/Movement: Don't send heartbeat message only to self on movementflag update. Should solve some recent issues with vehicles.
2012-02-09 13:41:43 +01:00
kaelima
b194070cd5
Script/Holiday: Cleanup and fix possible crash from 32b2fccf33
2012-02-08 16:06:37 +01:00
kaelima
e602619912
Core/Player: Remove spell used to unlearn talents and replace with a direct packet send. Spell is not found casted in 3.3.5a sniffs. Thanks Malcrom for the hint.
2012-02-03 14:56:29 +01:00
kaelima
2030a14e8a
Core/Protocol: Correct the struct for SMSG_FEATURE_SYSTEM_STATUS (4.2.2)
2012-01-31 16:48:09 +01:00