Commit Graph
100 Commits
Author SHA1 Message Date
Subv 4f21324762 Merge pull request #7793 from Elron103/pull-requests
Core/Calendar: Add TwoSide Interaction configuration option for Calendar...
2012-09-16 17:31:13 -07:00
Subv 5d57bd646b Core/Spells: Add parenthesis to some bitwise AND comparisons 2012-09-10 15:54:28 -05:00
Subv 8966347a41 Core/MMaps: Added a little workaround to prevent the crash.
ref issue #7631
2012-09-09 15:14:02 -05:00
Subv 6677908382 Core/Achievements: Change ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE behavior
Allow it to be used with value1 = 0 and value2 = 0 to only check if the target is a player. Fixes some startup errors.
2012-09-09 07:44:17 -05:00
Subv 7dbc20626e Core/Entities: Fixed GameObject::FindNearestX for objects with the same coordinates.
closes #4581
2012-09-08 15:24:59 -05:00
Subv 158a86cf11 SQL/Achievements: Fixed achievement "Wrecking Ball"
It should only count player deaths.
closes #1734
2012-09-08 13:13:32 -05:00
Subv cfd11b490b Core/Items: Fixed items with ITEM_MOD_BLOCK_VALUE ( Increases the block value of your shield by X )
Closes #716
2012-09-08 12:21:31 -05:00
Subv f9fdf03ec2 Core/Spells: Corrected Glyph of Blessing of Might and Glyph of Blessing of Wisdom.
They should not affect Greater Blessing of Might and Greater Blessing of Wisdom.
2012-09-08 07:59:21 -05:00
Subv be181b2ccd Core/Spells: Use the UNIT_FIELD_CHANNEL_OBJECT field instead of Spell::m_targets to select the channel targets of a triggered spell.
Closes #7246
2012-09-08 07:51:57 -05:00
Subv b8343391c2 Core/Scripts: Muglash should walk instead of running. 2012-09-08 07:51:54 -05:00
Subv 7121f015ed Core/Scripts: Fixed a copy/paste mistake from previous commit 2012-09-07 18:31:19 -05:00
Subv 673ce30f38 Core/Spells: Fixed Improved Health Funnel damage reduction effect.
Author: Josh
closes #7275
2012-09-07 18:26:14 -05:00
Subv f9b3cf1531 DB/Schema: Change charset of characters
Allows having different characters with names like "Subv" and "Súbv", it was not possible to have two characters with these names at the same time before
closes #7679
2012-09-07 17:36:29 -05:00
Subv 527ac7437d Core/Units: Check if a quest is disabled first in Player::CanTakeQuest before doing further checks.
closes #7654
2012-09-07 17:09:22 -05:00
Subv 20ca59fbc7 Core/Spells: Allow more aura types to use spell_group_stack_rules data. 2012-09-07 17:04:13 -05:00
Subv 0709d67e08 Merge pull request #7678 from Aokromes/master
Scripts/Scarlet Monastery: Final boss kill credit closes #7341
2012-09-06 19:08:29 -07:00
Subv 4a96d79207 Merge pull request #7670 from Chevron/mmaps_2
Core/Commands: Implemented mmaps commands.
Nayd's seal of aproval.
2012-09-05 15:38:39 -07:00
Subv 6ba88daa53 Merge pull request #7669 from Chevron/mmaps_2
Core/MMaps: Applied Trinity Codestyle to PathGenerator.
2012-09-05 14:54:12 -07:00
Subv ccdca77740 Core/Mmaps: Fixed unloading mmap tiles, the x and y were swapped. thanks to MaNGOS for original implementation, and thanks to @Chevron for noticing. 2012-09-05 16:05:26 -05:00
Subv 593f08609f Core/Mmaps: Fixed a mistake in BuildPolyPath which could cause swimming creatures to bug in the navmesh generation. 2012-09-05 15:32:35 -05:00
Subv c0b031af4d Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-09-03 16:11:18 -05:00
Subv 554e88dd63 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-30 19:16:09 -05:00
Subv 532ddfcd40 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-29 17:36:09 -05:00
Subv 52389e8ef0 CMake/BuildSystem: Add ACE to the VS solution also when only building tools (its needed by the mmaps_generator) 2012-08-28 20:22:50 -05:00
Subv fa590d006e Core/MMaps: Made some cosmetic improvements to the mmaps generator 2012-08-28 20:10:08 -05:00
Subv 9fe45d6870 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-27 15:30:27 -05:00
Subv 02bbd1154e Core/Mmaps: Fixed build 2012-08-27 15:29:39 -05:00
Subv a97cfbd2eb Core/MMaps: Fixed infinite wait in the generator 2012-08-26 18:14:58 -05:00
Subv 97c3e2e6c1 Core/Movement: Make MovementGenerators use pointers instead of references. cleanup 2012-08-25 22:57:55 -05:00
Subv e0abbfd86c Core/MMaps: Renamed PathFinderMovementGenerator to PathGenerator, since its not a MovementGenerator, and moved out of the MovementGenerators folder 2012-08-25 21:55:03 -05:00
Subv 92e72b2a5c Core/Mmaps: Fixed a few mistakes in the mmaps_generator, should be somewhat faster now 2012-08-25 17:37:15 -05:00
Subv 9d7dd36531 Core/Battlefield: Fix memory leak 2012-08-26 00:18:17 +02:00
Subv f0473777e2 Core/Mmaps: Fixed jump effects (like Death Grip ). They should not use a path 2012-08-25 14:32:52 -05:00
Subv c446013791 Core/Mmaps: Added elapsed time to the mmaps_generator 2012-08-25 12:40:04 -05:00
Subv 35437149e2 Core/Mmaps: Added some corrections to the logs in the mmaps_generator 2012-08-25 12:27:48 -05:00
Subv f8cc38d65a Core/Mmaps: Make the mmaps_generator multithreaded, you can specify the max number of threads that are spawned at the same time (default 3) by using "--threads x" in the command line, where x is the number of threads you want.
Core/Mmaps: Removed now useless sh script
2012-08-25 11:38:33 -05:00
Subv 9698d295b2 Core/Mmaps: Refactored some code 2012-08-24 20:03:57 -05:00
Subv 76a3a7738f Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-24 15:34:29 -05:00
Subv 4351548c75 Tools/MapExtractor: Fixed a crash caused by using a variable before it was initialized 2012-08-24 15:33:38 -05:00
Subv 937518181f Core/Mmaps: Fixed build after last merge 2012-08-24 11:38:39 -05:00
Subv 45fc80736d Core/Mmaps: Allow swimming creatures to move underwater when there is a hole in the mesh 2012-08-22 18:03:01 -05:00
Subv 4c765aad3d Core/Maps: Reduce the output map file size in the maps extractor for maps that do not have any hole information
Core/Mmaps: Fixed swimming creatures stuck in water. (Thanks Vlad and @Chevron )
Note: Re-extract maps
2012-08-22 18:00:58 -05:00
Subv c3f75cdf1d Core/MMaps: Do not allow creatures that cant fly to take off the land, even when building shorcut paths. 2012-08-22 17:47:58 -05:00
Subv 4273690478 Core/Mmaps: Allow disabling pathfinding for specific maps in the config 2012-08-22 17:42:05 -05:00
Subv 5061fa626a Core/Mmaps:
* Unload instanced mmaps before unloading the base map
* Load only mmaps for base map on map creation
* Extractor: Somewhat speed improvement
2012-08-22 17:39:25 -05:00
Subv dc95ce61b4 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	dep/PackageList.txt
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/Spline/MoveSplineInit.h
	src/server/game/World/World.h
2012-08-22 17:26:53 -05:00
Subv 5ec5bc1721 Battlefields/Wintergrasp: Fixed a crash when leaving a capture point.
Fixed the worldstate counters

Signed-off-by: Subv <[email protected]>
2012-08-20 13:49:19 -04:00
Subv f9c9622f86 Battlefields/WG: Refactored duplicated code 2012-08-20 13:48:49 -04:00
Subv 48e50b8254 Misc/Codestyle: Made some changes to function names 2012-08-19 11:07:21 -05:00
Subv 6c7a911cac Merge pull request #7239 from Venugh/master
Remove useless commands includes.
2012-07-31 17:45:59 -07:00
Subv caea2a16a6 Merge pull request #7218 from Vincent-Michael/commandMisc2
Core/Commands: Convert more misc commands in commandscript
2012-07-29 07:57:55 -07:00
Subv 7e00d312af Merge pull request #7145 from Vincent-Michael/miscCommand
Convert misc commands in commandscript
2012-07-28 18:25:52 -07:00
Subv 26c36ba854 Miscellaneous: Unsigned expressions cant be negative 2012-07-06 20:52:54 -05:00
Subv d4390c171a Fixed build 2012-07-06 20:48:49 -05:00
Subv 62f609b9ee Merge pull request #7031 from Vincent-Michael/lockupCommand
Core/Commands: Convert lookup commands in commandscript
2012-07-06 18:39:35 -07:00
Subv 6a83cd453c Merge pull request #7004 from Vincent-Michael/guildCommand
Core/Commands: Convert guild commands in commandscript
2012-07-05 12:48:10 -07:00
Subv d28f348caf Core/Spells: Removed some old code that was breaking Grounding Totem.
Please report feedback
2012-07-02 18:53:14 -05:00
Subv 94d935ea8f Fixed build 2012-07-02 16:58:02 -05:00
Subv 1292b732f7 Core/Spells: Fixed Evasive Maneuvers and Stop Time, spells from the Oculus drakes.
Closes #6670
Closes #6675
2012-07-02 16:41:25 -05:00
Subv 8eba4aebfb Core/Units: Removed deprecated code 2012-07-01 18:29:59 -05:00
Subv f34bbf520e Core/Scripts: More missing includes 2012-07-01 16:36:12 -05:00
Subv 16d4cc7e0b Fixed build 2012-07-01 16:18:11 -05:00
Subv ae13832efc Merge pull request #6490 from Vincent-Michael/notEvenAScratch
Battleground/Strand of the Ancients: Fix Achievement: Not Even a Scratch
2012-07-01 14:10:36 -07:00
Subv 80898c1d0c Merge pull request #6884 from Vincent-Michael/resetCommand
Core/Commands: Convert reset commands in commandscript
2012-07-01 14:02:59 -07:00
Subv d3c325def5 Merge pull request #6996 from 4m1g0/cleanup3
Core/Scripts: Use proper headers, code style, creature_texts and cleanup (Battle for Mount Hyjal)
2012-07-01 14:01:28 -07:00
Subv e8f4eb28f5 Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and implemented Dungeon Cooldown for random dungeons 2012-06-12 16:33:43 -05:00
Subv 38f6f9d8cb Core/SAI: Missing change from previous commit 2012-06-11 11:15:33 -05:00
Subv 20b97b0119 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-06-10 21:41:07 -05:00
Subv 41b1416445 Core/Warden: Fixed a crash when Warden.ClientCheckFailAction was set to ban in the config, and Warden::Penalty was called in a context where check is NULL
closes #6736
2012-06-10 21:40:27 -05:00
Subv 089b0a44d7 Core/SAI: Fixed the cage GameObject template script, the script should start when the gameobject is activated, not in gossip hello 2012-06-07 08:09:16 -05:00
Subv a757187d7d Fixed build 2012-06-03 16:39:10 -05:00
Subv c7cb120449 Core/EventAI: Check AIName for EventAI scripts while loading them, avoid iterating again 2012-06-03 16:27:25 -05:00
Subv e74135946d Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-05-13 19:40:05 -05:00
Subv 1a06e197fd Core/Spells: Proc the spells that have DEST target when there is no other target info
Closes #6443
Closes #6277
Closes #6331

Signed-off-by: Subv <[email protected]>
2012-05-13 19:39:06 -05:00
Subv 8e8cde50f0 Merge pull request #6509 from Vincent-Michael/spellSystem
Core/Spell: Fix Nourish heal calculation
2012-05-13 10:34:46 -07:00
Subv 50f2be538c Fixed build 2012-04-19 18:43:41 -05:00
Subv a5aba350a0 Core/SmartAI: Allow SMART_ACTION_SUMMON_GO and SMART_ACTION_SUMMON_CREATURE to use x, y, z and o parameters as relative offsets for a summoning position (example, summon creature 20 yards in front of the invoker)
Signed-off-by: Subv <[email protected]>
2012-04-19 18:33:25 -05:00
Subv 5b80e7360b Core/Collision: Disable LoS check for destroyed destructible buildings.
More research has to be done.
Closes #6228
2012-04-18 13:57:12 -05:00
Subv f7e0aedaf0 Fixed broken compile 2012-04-15 09:45:51 -05:00
Subv c7eeb0b59c Scripts/Commands: Make the .modify reputation command only modify the specified reputation (ignore spillovers)
Patch by @ogeraisi
2012-04-15 09:30:34 -05:00
Subv 3d8aaabaf3 Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
Closes #3367
Closes #2424

If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <[email protected]>
2012-04-14 20:08:16 -05:00
Subv 8c3d0e2368 Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
Closes #2758

Signed-off-by: Subv <[email protected]>
2012-04-14 14:51:59 -05:00
Subv 06278fe7fb Spells/Procs: Fixed Sacred Shield 6 seconds internal cooldown.
Thanks @Warpten
P.D.: You were using the wrong spellid
Closes #1711
2012-04-14 14:51:53 -05:00
Subv b7a9db16d6 Spells/Bonus: Fixed spell power bonus of Lava Burst, taken from DrDamage and verified
Closes #1819
2012-04-14 11:14:38 -05:00
Subv ab8e69873c Core/Spells: Fixed Bloodworm's heal effect and damage
Closes #1808
Thanks @A-Metaphysical-Drama for the damage part
Signed-off-by: Subv <[email protected]>
2012-04-14 10:17:21 -05:00
Subv 0d90f7c257 Fixed build from my previous commit 2012-04-14 08:47:44 -05:00
Subv 0ec7016cca Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCES
Signed-off-by: Subv <[email protected]>
2012-04-14 08:23:23 -05:00
Subv eeb237f55d Core/Spells: Add 45 seconds proc cooldown to Blackened Naaru Silver.
Closes #1509

Signed-off-by: Subv <[email protected]>
2012-04-13 19:33:20 -05:00
Subv 98e1847999 Player/Items: Fix the item durations when the item is stored in a bag different than the default backpack
Closes #1026
Signed-off-by: Subv <[email protected]>
2012-04-13 18:58:27 -05:00
Subv ba957e6a0e Core/Spells: Reapply glyph bonuses that depend on stance when you shapeshift into that instance
Closes #1076 and possibly others

Signed-off-by: Subv <[email protected]>
2012-04-13 18:32:56 -05:00
Subv b9c50a8b6e Core/Spells: Prevent Siphon Life from proccing on Corruption apply.
Closes #6150

Signed-off-by: Subv <[email protected]>
2012-04-13 13:37:32 -05:00
Subv 5466092d23 Core/Spells: Fixed Recklessness charges being dropped twice.
Closes #932
2012-04-13 11:54:36 -05:00
Subv 6400c13fcb Core/Loading: Make GameObject loot loading faster by removing an unneeded call to an expensive method.
Thanks Manuel for pointing it out
2012-04-12 20:19:23 -05:00
Subv 491999280e Core/Spells: You should not be able to cast Create Healthstone if you already have one in your inventory
Closes #1498
Signed-off-by: Subv <[email protected]>
2012-04-12 20:18:07 -05:00
Subv c04e92564b Core/Spells: Apply Lifebloom's final bloom bonus from Empowered Rejuvenation also on expire. thanks @3kids for noticing 2012-04-12 18:39:40 -05:00
Subv 20a09c5857 Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered Rejuvenation
closes #244
Signed-off-by: Subv <[email protected]>
2012-04-12 05:54:33 -05:00
Subv 6cb8d607ce Spells/Scripts: Allow OnEffectAbsorb to call PreventDefaultAction in AuraScripts
closes #6172

Signed-off-by: Subv <[email protected]>
2012-04-12 05:52:20 -05:00
Subv f7aadf51ee Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-04-12 05:51:50 -05:00
Subv 70922eef2e Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-04-11 21:54:36 -05:00
Subv 2e5962725d Core/Spells: Corrected Rupture critical hits, it wont make other dots (incorrectly) crit any longer
Signed-off-by: Subv <[email protected]>
2012-04-11 18:53:24 -05:00