Machiavelli
188165b7bf
Core/ObjectMgr: Fix another possible crash in guild loading. This should be the last of them.
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--HG--
branch : trunk
2010-09-19 17:37:59 +02:00
Shauren
97aeb251b8
Core/Players: Added support for single character bans
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Core/Commands: Renamed .ban character to .ban playeraccount (.ban character will ban only the player, not account)
This revision reaches 10000, congratulations and thanks to everyone who contributed!
--HG--
branch : trunk
2010-09-19 17:02:14 +02:00
Shauren
639a906664
Core/Pets: Fixed range check for water elemental Freeze
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Closes issue #3628 .
--HG--
branch : trunk
2010-09-19 17:02:08 +02:00
Shauren
2983dab1cb
Core/Spells: Spell's damage should not interrupt auras applied by the same spell (fixes Frost Nova and water elemental Freeze), patch by dr.tenma
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Closes issue #3052 .
--HG--
branch : trunk
2010-09-19 17:02:05 +02:00
Machiavelli
21c85a155c
Core/ObjectMgr:
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- Fix a startup crash in guild loading when loading from the guild subtables with an invalid guild ID.
- Abort loading guild subtables if no entries were found in guild table
- Code style cleanup in affected functions
Fixes issue #4095
--HG--
branch : trunk
2010-09-19 15:41:26 +02:00
Machiavelli
a25ef43223
Core/DBLayer,ObjectMgr: ´linkedGuid´ parameter WORLD_REP_CRELINKED_RESPAWN should be uint32
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--HG--
branch : trunk
2010-09-19 10:53:20 +02:00
silinoron
65a50ed3a2
Core/DBLayer: Some more prepared statements in ObjectMgr.
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Core/ObjectMgr: Some additional cleanup.
--HG--
branch : trunk
2010-09-18 19:49:17 -07:00
silinoron
1e127eef73
Core/DBLayer: Change some regular statements to prepared statements.
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Patch by [email protected] .
Fixes issue #3774
--HG--
branch : trunk
2010-09-18 19:21:03 -07:00
silinoron
52282986e1
Core/Movement: Some cleanup in MovementHandler.cpp.
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--HG--
branch : trunk
2010-09-18 19:08:18 -07:00
Shocker
40cbb494fa
Core/Spells: Ebon Plaguebringer can now stack for different casters as of patch 3.1
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--HG--
branch : trunk
2010-09-19 04:10:35 +03:00
Shocker
d297d8d637
Core/Spells: Force of Nature should scale with spell power, fixes issue 2618
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--HG--
branch : trunk
2010-09-19 04:04:28 +03:00
linencloth
6bad14d5a2
Core: Revert async query handling in the guild loading code to remove coding style issues.
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Also fixes the compiling on Linux.
--HG--
branch : trunk
2010-09-19 01:31:39 +02:00
linencloth
33babfa2d2
Core: Optimize guild loading
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--HG--
branch : trunk
2010-09-18 21:24:05 +02:00
linencloth
0c9aa48d91
Core/PetAI: Fix an infinite loop
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--HG--
branch : trunk
2010-09-18 14:20:08 +02:00
Liberate
5fa7722b94
Core/Spells: Fixes certain spells that could pierce immunity auras while they shouldn't.
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Fixes issue #3264
Fixes issue #3471
Fixes issue #3992
--HG--
branch : trunk
2010-09-18 12:42:17 +02:00
Liberate
d036f7726e
Core/PetAI: Implement a more correct way of findng if your pet's target has Crowd Control on it. Stuns like Hammer of Justice will not make your pet stop attacking anymore.
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Pet's will only stop attacking if the Crowd Control is casted by the owner of the pet.
Fixes issue #4037
--HG--
branch : trunk
2010-09-18 12:33:16 +02:00
Shauren
6ba1aec80c
Core/Pools: Converted quest-related pool queries into prepared statements
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--HG--
branch : trunk
2010-09-17 21:01:58 +02:00
linencloth
19a76020bc
Core: more cleanup at locale handling.
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Also fixes some problems mainly with non English languages.
--HG--
branch : trunk
2010-09-17 19:55:54 +02:00
linencloth
8622446ab9
Core/Creature: Despawn skinned creatures.
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Fixes issue 4047.
--HG--
branch : trunk
2010-09-17 15:16:26 +02:00
linencloth
7708e2ea06
Core/Creature: Reset loot recipient group on respawn.
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Fixes issue 4051.
--HG--
branch : trunk
2010-09-17 15:10:10 +02:00
Shauren
164d6cce65
Core: Better tracking of quest POI loading (progress bar)
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--HG--
branch : trunk
2010-09-17 14:58:30 +02:00
linencloth
d8a854d6e0
Core: Cleanup locale handling.
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It also fixes the recent problem of strange strings.
--HG--
branch : trunk
2010-09-17 07:04:29 +02:00
linencloth
5de48a67c6
Core: Optimize quest POI points loading
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--HG--
branch : trunk
2010-09-17 04:25:00 +02:00
linencloth
f12a61f9f4
Core/Map: Log grid loading only if the grid was not already active
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--HG--
branch : trunk
2010-09-17 04:15:42 +02:00
Shauren
05ccd476be
Core/Quests: Added index column for quest poi points forcing them to load in certain order
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--HG--
branch : trunk
2010-09-16 19:58:06 +02:00
Spp
502a813720
Core/Dungeon Finder: Use correct guids to readd or remove players when removing a failed proposal
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- Also add Some debug and Error msgs
--HG--
branch : trunk
2010-09-16 18:55:24 +02:00
Spp
c7354dd66b
Core/Dungeon Finder: Ignore multiple join queue petitions while joining
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--HG--
branch : trunk
2010-09-16 18:55:00 +02:00
Spp
0f4f00c592
Core/Dungeon Finder: Extend error info about duplicate player in queue
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--HG--
branch : trunk
2010-09-16 18:54:36 +02:00
Spp
1531ef20e2
Core/Dungeon Finder: UpdateProposal: Use the proper guid when finding queue info
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- Also add log info if system is inconsistent
--HG--
branch : trunk
2010-09-16 18:54:00 +02:00
Spp
5ec5d5b6be
Core/Dungeon Finder: add safe check in first call to FindNewGroup (Avoids Thousands of recursive calls
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)
--HG--
branch : trunk
2010-09-16 18:53:25 +02:00
click
4d88ce57d2
Core/: Set correct sizes of SMSG_ATTACKSTOP packets
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--HG--
branch : trunk
2010-09-16 18:05:50 +02:00
Spp
4db7e4aaa0
Core/Command: Fix 'character titles' command, patch by Shadowstep
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closes issue 3939
--HG--
branch : trunk
2010-09-16 10:59:02 +02:00
azazel
a034ac9937
Scripts: enhance SCRIPT_COMMAND_TALK command to make Players talk (add 0x1 bit to datalong2 and command will expect Player instead of Creature for talking).
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--HG--
branch : trunk
2010-09-16 13:28:16 +06:00
azazel
236356628a
Scripts/Quests:
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* add support for quest 12634 Some Make Lemonade, Some Make Liquor (implement 51840 spell and Adventurous Dwarf AI, thanks akadabeer)
* implement dummy effect for 49587 Seeds of Nature's Wrath spell (used in quest 12459 That Which Creates Can Also Destroy)
* implement dummy effect for 19512 Apply Salve spell (used in quest 6124/6129 Curing the Sick)
Scripts/Misc: some cleanup in chat log
Core/Locales: fix issue when default locale for trinity_string strings was not used (thanks Aokromes for testing).
--HG--
branch : trunk
2010-09-16 13:14:14 +06:00
linencloth
9739bea487
Core/Loot: Reimplement the proper check for loot recipient to prevent rewarding loot without tagging the creature by the player.
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Also fix the related skinning problem, and do not set the skinnable flag for creatures without any loot recipient.
--HG--
branch : trunk
2010-09-15 17:44:56 +02:00
linencloth
52bc2478c9
Core/Creature: Do not reward XP for creatures without any loot recipient. (XP fix part for the "pet-only"-kills)
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--HG--
branch : trunk
2010-09-15 17:37:03 +02:00
linencloth
91d2c1d64c
Core/Creature: Initialize the recipient group for creatures.
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It fixes creatures appearing as tagged units, and may also prevent crashing which could happen by using the bad pointer.
--HG--
branch : trunk
2010-09-15 17:30:42 +02:00
Machiavelli
0856197d87
Core/Unit: Fix a crash in GetCurrentMovementGeneratorType(). Author: dr.tenma
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Fixes issue #1876
--HG--
branch : trunk
2010-09-15 15:38:46 +02:00
Shauren
e132da9547
Core/Pools: Reverted PoolMgr part of revision 4c50fada8a (fixes compile) and fixed the compile warning that was supposed to be fixed there
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--HG--
branch : trunk
2010-09-15 15:11:19 +02:00
Liberate
23a49147cd
Fix a typo in previous rev. I thought renaming a function shouldn't be too hard. I guess I was wrong...
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--HG--
branch : trunk
2010-09-15 14:38:22 +02:00
Liberate
97a93573cb
Core/PetAI: When commanding your pet to attack while being Passive, it will actually start attacking.
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Fixes the PetAI so that your pet stops attacking when the target is Crowd Controlled (including Frost Nova, Fear, etc) unless you specifically ask it to.
Tested extensively with click.
--HG--
branch : trunk
2010-09-15 14:16:10 +02:00
Shauren
a72fc44f9a
Core/Loot: Reverted part of revision fe39cb058b75, fixes skinning loot
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Core/Loot: Some logic fixes for group looting
Buildsystem/MSVC: Fixed compile warning
Config: Added missing description for Rate.Drop.Item.ReferencedAmount
Closes issue #4004 .
--HG--
branch : trunk
2010-09-15 13:44:40 +02:00
Spp
e550494338
Core: Fix warnings added in recent commits
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--HG--
branch : trunk
2010-09-15 13:23:36 +02:00
Spp
cc3d4cc823
Core/Scripts: Add OnPlayerLogin, OnPlayerLogout, OnPlayerCreate and OnPlayerDelete
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--HG--
branch : trunk
2010-09-15 13:23:07 +02:00
Shauren
9d9f18f9d2
Core/Loot: Add new config option "Rate.Drop.Item.ReferencedAmount" which allows multiplication of referenced loot count
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Closes issue #814 .
--HG--
branch : trunk
2010-09-15 10:44:38 +02:00
Shauren
48786f2996
Core/Pools: Fixed a possible infinite loop in quest pools
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Core/Pools: Fixed loading of quest pools
Core/Pools: Fixed possible startup crash
Closes issue #4015 .
--HG--
branch : trunk
2010-09-15 10:35:54 +02:00
Shauren
5a312bdc3e
Core/Loot: Check conditions before distributing currency
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--HG--
branch : trunk
2010-09-15 10:35:51 +02:00
linencloth
a582ab9d9d
Core/Spells: Allow AoE spells to target dead units.
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Also removes some unneeded checks from ally targeting.
--HG--
branch : trunk
2010-09-15 06:33:38 +02:00
linencloth
ec5edaf6bf
Core/Creature: Initialize the creature's default movement generator on respawn.
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Fixes creatures which are moving by default, but not continuing it after respawning.
--HG--
branch : trunk
2010-09-15 06:23:25 +02:00
linencloth
356a263059
Core/Creature: Fix creature respawn time in unloaded/inactive grid cells.
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Fixes issue 1865.
--HG--
branch : trunk
2010-09-15 06:22:54 +02:00