Core/ObjectMgr:

- Fix a startup crash in guild loading when loading from the guild subtables with an invalid guild ID.
- Abort loading guild subtables if no entries were found in guild table
- Code style cleanup in affected functions
Fixes issue #4095

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-09-19 15:41:26 +02:00
parent 019103cb5a
commit 21c85a155c
+43 -33
View File
@@ -3464,6 +3464,17 @@ void ObjectMgr::LoadGuilds()
"BackgroundColor,info,motd,createdate,BankMoney,COUNT(guild_bank_tab.guildid) "
"FROM guild LEFT JOIN guild_bank_tab ON guild.guildid = guild_bank_tab.guildid GROUP BY guild.guildid ORDER BY guildid ASC");
if (!result)
{
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded 0 guild definitions");
return;
}
// load guild ranks
// 0 1 2 3 4
QueryResult guildRanksResult = CharacterDatabase.Query("SELECT guildid,rid,rname,rights,BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
@@ -3484,17 +3495,6 @@ void ObjectMgr::LoadGuilds()
QueryResult guildBankTabRightsResult = CharacterDatabase.Query("SELECT guildid,TabId,rid,gbright,SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
if (!result)
{
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded 0 guild definitions");
return;
}
barGoLink bar(result->GetRowCount());
uint32 maxid = 0;
@@ -3521,14 +3521,15 @@ void ObjectMgr::LoadGuilds()
AddGuild(newGuild);
if(maxid < newGuild->GetId())
if (maxid < newGuild->GetId())
maxid = newGuild->GetId();
} while (result->NextRow());
}
while (result->NextRow());
std::vector<Guild*> GuildVector(maxid + 1);
for(GuildMap::iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
for (GuildMap::iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
GuildVector[itr->second->GetId()] = (*itr).second;
// 0 1 2 3 4 5 6
@@ -3562,17 +3563,19 @@ void ObjectMgr::LoadGuilds()
void ObjectMgr::LoadGuildEvents(std::vector<Guild*>& GuildVector, QueryResult& result)
{
if(result)
if (result)
{
do
{
Field *fields = result->Fetch();
uint32 guildid = fields[6].GetUInt32();
if(!GuildVector[guildid]->m_GuildEventLogNextGuid)
if (guildid >= GuildVector.size())
return;
if (!GuildVector[guildid]->m_GuildEventLogNextGuid)
GuildVector[guildid]->m_GuildEventLogNextGuid = fields[0].GetUInt32();
if(GuildVector[guildid]->m_GuildEventLog.size() < GUILD_EVENTLOG_MAX_RECORDS)
if (GuildVector[guildid]->m_GuildEventLog.size() < GUILD_EVENTLOG_MAX_RECORDS)
{
GuildEventLogEntry NewEvent;
NewEvent.EventType = fields[1].GetUInt8();
@@ -3584,26 +3587,29 @@ void ObjectMgr::LoadGuildEvents(std::vector<Guild*>& GuildVector, QueryResult& r
GuildVector[guildid]->m_GuildEventLog.push_front(NewEvent);
}
}
while(result->NextRow());
while (result->NextRow());
}
}
void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResult& result)
{
if(result)
if (result)
{
do
{
Field *fields = result->Fetch();
uint32 logGuid = fields[0].GetUInt32();
uint32 guildid = fields[7].GetUInt32();
if (guildid >= GuildVector.size())
return;
uint8 TabId = fields[8].GetUInt8();
if(TabId < GuildVector[guildid]->GetPurchasedTabs() || TabId == GUILD_BANK_MONEY_LOGS_TAB)
if (TabId < GuildVector[guildid]->GetPurchasedTabs() || TabId == GUILD_BANK_MONEY_LOGS_TAB)
{
bool canInsert;
if(TabId != GUILD_BANK_MONEY_LOGS_TAB)
if (TabId != GUILD_BANK_MONEY_LOGS_TAB)
{
if(!GuildVector[guildid]->m_GuildBankEventLogNextGuid_Item[TabId])
GuildVector[guildid]->m_GuildBankEventLogNextGuid_Item[TabId] = logGuid;
@@ -3614,12 +3620,12 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
GuildVector[guildid]->m_GuildBankEventLogNextGuid_Money = logGuid;
}
if(TabId != GUILD_BANK_MONEY_LOGS_TAB)
if (TabId != GUILD_BANK_MONEY_LOGS_TAB)
canInsert = GuildVector[guildid]->m_GuildBankEventLog_Item[TabId].size() < GUILD_BANK_MAX_LOGS;
else
canInsert = GuildVector[guildid]->m_GuildBankEventLog_Money.size() < GUILD_BANK_MAX_LOGS;
if(canInsert)
if (canInsert)
{
GuildBankEventLogEntry NewEvent;
NewEvent.EventType = fields[1].GetUInt8();
@@ -3629,9 +3635,9 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
NewEvent.DestTabId = fields[5].GetUInt8();
NewEvent.TimeStamp = fields[6].GetUInt64();
if(TabId != GUILD_BANK_MONEY_LOGS_TAB)
if (TabId != GUILD_BANK_MONEY_LOGS_TAB)
{
if(NewEvent.isMoneyEvent())
if (NewEvent.isMoneyEvent())
{
CharacterDatabase.PExecute("UPDATE guild_bank_eventlog SET TabId='%u' WHERE guildid='%u' AND TabId='%u' AND LogGuid='%u'", GUILD_BANK_MONEY_LOGS_TAB, guildid, TabId, logGuid);
sLog.outError("GuildBankEventLog ERROR: MoneyEvent LogGuid %u for Guild %u had incorrectly set its TabId to %u, correcting it to %u TabId", logGuid, guildid, TabId, GUILD_BANK_MONEY_LOGS_TAB);
@@ -3642,7 +3648,7 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
}
else
{
if(!NewEvent.isMoneyEvent())
if (!NewEvent.isMoneyEvent())
sLog.outError("GuildBankEventLog ERROR: MoneyEvent LogGuid %u for Guild %u is not MoneyEvent - ignoring...", logGuid, guildid);
else
GuildVector[guildid]->m_GuildBankEventLog_Money.push_front(NewEvent);
@@ -3650,21 +3656,23 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
}
}
}
while(result->NextRow());
while (result->NextRow());
}
}
void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& result, QueryResult& itemResult)
{
if(result)
if (result)
{
do
{
Field *fields = result->Fetch();
uint32 TabId = fields[0].GetUInt32();
uint32 guildid = fields[4].GetUInt32();
if (guildid >= GuildVector.size())
return;
if(TabId < GuildVector[guildid]->GetPurchasedTabs())
if (TabId < GuildVector[guildid]->GetPurchasedTabs())
{
GuildBankTab *NewTab = new GuildBankTab;
@@ -3675,10 +3683,10 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
GuildVector[guildid]->m_TabListMap[TabId] = NewTab;
}
}
while(result->NextRow());
while (result->NextRow());
}
if(itemResult)
if (itemResult)
{
do
{
@@ -3689,6 +3697,8 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
uint32 ItemGuid = itemfields[13].GetUInt32();
uint32 ItemEntry = itemfields[14].GetUInt32();
uint32 guildid = itemfields[15].GetUInt32();
if (guildid >= GuildVector.size())
return;
if (TabId >= GuildVector[guildid]->GetPurchasedTabs())
{
@@ -3727,7 +3737,7 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
pItem->AddToWorld();
GuildVector[guildid]->m_TabListMap[TabId]->Slots[SlotId] = pItem;
}
while(itemResult->NextRow());
while (itemResult->NextRow());
}
}