Core/ObjectMgr:
- Fix a startup crash in guild loading when loading from the guild subtables with an invalid guild ID. - Abort loading guild subtables if no entries were found in guild table - Code style cleanup in affected functions Fixes issue #4095 --HG-- branch : trunk
This commit is contained in:
@@ -3464,6 +3464,17 @@ void ObjectMgr::LoadGuilds()
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"BackgroundColor,info,motd,createdate,BankMoney,COUNT(guild_bank_tab.guildid) "
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"FROM guild LEFT JOIN guild_bank_tab ON guild.guildid = guild_bank_tab.guildid GROUP BY guild.guildid ORDER BY guildid ASC");
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if (!result)
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{
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barGoLink bar(1);
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bar.step();
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sLog.outString();
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sLog.outString(">> Loaded 0 guild definitions");
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return;
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}
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// load guild ranks
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// 0 1 2 3 4
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QueryResult guildRanksResult = CharacterDatabase.Query("SELECT guildid,rid,rname,rights,BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
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@@ -3484,17 +3495,6 @@ void ObjectMgr::LoadGuilds()
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QueryResult guildBankTabRightsResult = CharacterDatabase.Query("SELECT guildid,TabId,rid,gbright,SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
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if (!result)
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{
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barGoLink bar(1);
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bar.step();
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sLog.outString();
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sLog.outString(">> Loaded 0 guild definitions");
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return;
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}
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barGoLink bar(result->GetRowCount());
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uint32 maxid = 0;
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@@ -3521,14 +3521,15 @@ void ObjectMgr::LoadGuilds()
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AddGuild(newGuild);
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if(maxid < newGuild->GetId())
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if (maxid < newGuild->GetId())
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maxid = newGuild->GetId();
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} while (result->NextRow());
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}
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while (result->NextRow());
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std::vector<Guild*> GuildVector(maxid + 1);
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for(GuildMap::iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
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for (GuildMap::iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
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GuildVector[itr->second->GetId()] = (*itr).second;
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// 0 1 2 3 4 5 6
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@@ -3562,17 +3563,19 @@ void ObjectMgr::LoadGuilds()
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void ObjectMgr::LoadGuildEvents(std::vector<Guild*>& GuildVector, QueryResult& result)
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{
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if(result)
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if (result)
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{
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do
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{
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Field *fields = result->Fetch();
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uint32 guildid = fields[6].GetUInt32();
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if(!GuildVector[guildid]->m_GuildEventLogNextGuid)
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if (guildid >= GuildVector.size())
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return;
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if (!GuildVector[guildid]->m_GuildEventLogNextGuid)
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GuildVector[guildid]->m_GuildEventLogNextGuid = fields[0].GetUInt32();
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if(GuildVector[guildid]->m_GuildEventLog.size() < GUILD_EVENTLOG_MAX_RECORDS)
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if (GuildVector[guildid]->m_GuildEventLog.size() < GUILD_EVENTLOG_MAX_RECORDS)
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{
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GuildEventLogEntry NewEvent;
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NewEvent.EventType = fields[1].GetUInt8();
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@@ -3584,26 +3587,29 @@ void ObjectMgr::LoadGuildEvents(std::vector<Guild*>& GuildVector, QueryResult& r
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GuildVector[guildid]->m_GuildEventLog.push_front(NewEvent);
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}
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}
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while(result->NextRow());
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while (result->NextRow());
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}
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}
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void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResult& result)
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{
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if(result)
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if (result)
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{
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do
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{
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Field *fields = result->Fetch();
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uint32 logGuid = fields[0].GetUInt32();
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uint32 guildid = fields[7].GetUInt32();
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if (guildid >= GuildVector.size())
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return;
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uint8 TabId = fields[8].GetUInt8();
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if(TabId < GuildVector[guildid]->GetPurchasedTabs() || TabId == GUILD_BANK_MONEY_LOGS_TAB)
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if (TabId < GuildVector[guildid]->GetPurchasedTabs() || TabId == GUILD_BANK_MONEY_LOGS_TAB)
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{
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bool canInsert;
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if(TabId != GUILD_BANK_MONEY_LOGS_TAB)
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if (TabId != GUILD_BANK_MONEY_LOGS_TAB)
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{
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if(!GuildVector[guildid]->m_GuildBankEventLogNextGuid_Item[TabId])
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GuildVector[guildid]->m_GuildBankEventLogNextGuid_Item[TabId] = logGuid;
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@@ -3614,12 +3620,12 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
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GuildVector[guildid]->m_GuildBankEventLogNextGuid_Money = logGuid;
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}
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if(TabId != GUILD_BANK_MONEY_LOGS_TAB)
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if (TabId != GUILD_BANK_MONEY_LOGS_TAB)
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canInsert = GuildVector[guildid]->m_GuildBankEventLog_Item[TabId].size() < GUILD_BANK_MAX_LOGS;
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else
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canInsert = GuildVector[guildid]->m_GuildBankEventLog_Money.size() < GUILD_BANK_MAX_LOGS;
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if(canInsert)
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if (canInsert)
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{
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GuildBankEventLogEntry NewEvent;
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NewEvent.EventType = fields[1].GetUInt8();
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@@ -3629,9 +3635,9 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
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NewEvent.DestTabId = fields[5].GetUInt8();
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NewEvent.TimeStamp = fields[6].GetUInt64();
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if(TabId != GUILD_BANK_MONEY_LOGS_TAB)
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if (TabId != GUILD_BANK_MONEY_LOGS_TAB)
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{
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if(NewEvent.isMoneyEvent())
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if (NewEvent.isMoneyEvent())
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{
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CharacterDatabase.PExecute("UPDATE guild_bank_eventlog SET TabId='%u' WHERE guildid='%u' AND TabId='%u' AND LogGuid='%u'", GUILD_BANK_MONEY_LOGS_TAB, guildid, TabId, logGuid);
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sLog.outError("GuildBankEventLog ERROR: MoneyEvent LogGuid %u for Guild %u had incorrectly set its TabId to %u, correcting it to %u TabId", logGuid, guildid, TabId, GUILD_BANK_MONEY_LOGS_TAB);
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@@ -3642,7 +3648,7 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
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}
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else
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{
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if(!NewEvent.isMoneyEvent())
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if (!NewEvent.isMoneyEvent())
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sLog.outError("GuildBankEventLog ERROR: MoneyEvent LogGuid %u for Guild %u is not MoneyEvent - ignoring...", logGuid, guildid);
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else
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GuildVector[guildid]->m_GuildBankEventLog_Money.push_front(NewEvent);
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@@ -3650,21 +3656,23 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
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}
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}
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}
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while(result->NextRow());
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while (result->NextRow());
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}
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}
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void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& result, QueryResult& itemResult)
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{
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if(result)
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if (result)
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{
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do
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{
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Field *fields = result->Fetch();
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uint32 TabId = fields[0].GetUInt32();
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uint32 guildid = fields[4].GetUInt32();
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if (guildid >= GuildVector.size())
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return;
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if(TabId < GuildVector[guildid]->GetPurchasedTabs())
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if (TabId < GuildVector[guildid]->GetPurchasedTabs())
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{
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GuildBankTab *NewTab = new GuildBankTab;
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@@ -3675,10 +3683,10 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
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GuildVector[guildid]->m_TabListMap[TabId] = NewTab;
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}
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}
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while(result->NextRow());
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while (result->NextRow());
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}
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if(itemResult)
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if (itemResult)
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{
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do
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{
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@@ -3689,6 +3697,8 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
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uint32 ItemGuid = itemfields[13].GetUInt32();
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uint32 ItemEntry = itemfields[14].GetUInt32();
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uint32 guildid = itemfields[15].GetUInt32();
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if (guildid >= GuildVector.size())
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return;
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if (TabId >= GuildVector[guildid]->GetPurchasedTabs())
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{
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@@ -3727,7 +3737,7 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
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pItem->AddToWorld();
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GuildVector[guildid]->m_TabListMap[TabId]->Slots[SlotId] = pItem;
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}
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while(itemResult->NextRow());
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while (itemResult->NextRow());
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}
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}
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