Shauren
8d5ebded8c
Core/Spells: Moved dungeon encounter crediting to scripts
2011-02-04 11:27:02 +01:00
QAston
e9bae2d0a0
Core/Auras: Prevent possible crash on SPELL_AURA_DAMAGE_SHIELD aura handler.
2011-02-04 03:14:01 +01:00
QAston
f862db8b92
Core/Unit: Move code using polymorphism out of CharmInfo destructor - fixes issues introduced with 38ea569525.
2011-02-04 02:51:12 +01:00
QAston
38ea569525
Core/Unit: Remove code which depends on polymorphism from Unit class destructor (at destruction time virtual methods aren't working as excpected)
2011-02-04 01:23:49 +01:00
QAston
d18193e52d
Core/DynamicObjects: Change the way how dynamic objects are bound to their owners, fixes some crashes in Aura::GetOwner.
2011-02-04 00:27:43 +01:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
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Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
704e0af9c4
Core/Spells: Fixed Val'anyr, Hammer of Ancient Kings proc
2011-02-01 19:01:56 +01:00
Shauren
8d7a6cd611
Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker for pointing it out
2011-01-31 20:06:47 +01:00
TOM_RUS
c006f1b904
Core/Quests: Implemented proper calculation of quest honor reward using DBC
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Signed-off-by: Shauren <[email protected] >
2011-01-31 16:27:23 +01:00
Shauren
82b7f30271
Scripts/Misc: Fixed rogue trainers not teaching dual spec
2011-01-31 15:58:20 +01:00
Lazzalf
c0b15c0091
Fixed Judgement of Light not procing for non-mana users
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Signed-off-by: Shauren <[email protected] >
2011-01-31 15:32:21 +01:00
Shauren
42007bb0a9
Core/Spells: Implemented Druid T10 4P restoration bonus
2011-01-31 14:51:42 +01:00
Shauren
6bbff14083
Core/Auras: Fixed Glacial Strike (Pit of Saron trash spell) not being removed
2011-01-31 12:20:59 +01:00
Shauren
089fd71877
Core/Auras: Fixed damage not being lowered by split damage auras
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Closes #203
2011-01-31 12:17:44 +01:00
Shauren
e8477a1cd5
Scripts/Pit of Saron: Fixed Rimefang getting stuck in combat with players after Scourgelord Tyrannus dies
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Scripts/Forge of Souls: Added faction-specific spawn scripts for creatures near instance entrance
2011-01-31 11:03:48 +01:00
Manuel
5661d9add8
Core/Spells: Stop Time should not make the caster enter in combat with the targets.
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Signed-off-by: Manuel <[email protected] >
2011-01-30 16:06:24 -03:00
DrTenma
59448fddc4
Core/Spells: Fixed Judgements of the Just
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Signed-off-by: Shauren <[email protected] >
2011-01-30 19:14:18 +01:00
Spp
fd66517473
Core/Creatures: Add new extra flag to know if creature is dungeon boss
2011-01-29 09:01:00 +01:00
Shauren
c3c2a807f0
Core/Auras: Fixed displaying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE damage bonus in character stats
2011-01-28 20:41:03 +01:00
Shauren
e41e3544ff
Core/Achievements: Achievement title rewards will be readded when loading achievements (fixes cases like player completing achievement X and not getting reward because it was misssing from database at that time)
2011-01-28 15:34:53 +01:00
Shauren
3f0d888b0e
Core/Instances: Fixed cleaning and packing query for account_instance_times table (instance can no longer exist but player limit is still there)
2011-01-28 15:05:46 +01:00
Shauren
ea00b2ac10
Fixed compile warning
2011-01-28 12:02:51 +01:00
Azazel
5ddc2338a7
Core/Map scripts: make some error messages more informative and reformat code a little bit
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:52:59 +01:00
johnholiver
ce4aca9011
Core/Spells: Move Glyph of Smite code to a better location.
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:52 +01:00
johnholiver
2df58e5d8f
Core/Spells: Fixed Rip damage.
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:52 +01:00
JohnHoliver
f3317ea1d5
Core/Spells - Fixed Bestial Wrath immunities
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:51 +01:00
Manuel
187f34248d
Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.
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Signed-off-by: Manuel <[email protected] >
2011-01-26 16:57:59 -03:00
leak
e00e57b570
Core/Spells: Remove movement impairing effects for druids when shifting back to normal form
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fixes #320
2011-01-26 20:05:36 +01:00
leak
41d0c5571a
Core/Entities: Avoid unique key violations during character inventory saving for newly created items
2011-01-26 17:20:21 +01:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
leak
180b739483
Core/Entities: Avoid unique key violations during character inventory saving
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(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Machiavelli
3d58165dbd
Core/Items: Proper money refund fix for 0ad2c90d22. Thanks to Destalker
2011-01-25 13:36:40 +01:00
Machiavelli
17971acddb
Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid.
2011-01-25 08:04:47 +01:00
Machiavelli
0ad2c90d22
Core/Items: Fix money refund amount. Also fix a possible exploit possibility of redeeming both vendor sellprice and money refund price in one go.
2011-01-24 23:10:08 +01:00
Manuel
70a45be159
Core/Scripts/Oculus: Improved Energize Core ability of Boss Varos. Thanks to Xanadu, Gyullo and Josh.
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Signed-off-by: Manuel <[email protected] >
2011-01-24 18:57:11 -03:00
Manuel
fb950c00ee
Core/ZoneScript: Implemented OnCreatureDeath function.
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Signed-off-by: Manuel <[email protected] >
2011-01-24 18:56:06 -03:00
Shauren
867bc197ef
Core/Instances: Made the max amount of instances player can enter within hour configurable and fixed typo in instance packing/cleaning query
2011-01-24 16:12:02 +01:00
Shauren
820f87f365
Core/Instances: Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it, players can now choose to get saved or leave the instance
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Also fixes broken build
2011-01-24 11:38:59 +01:00
Shauren
464837077a
Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit)
2011-01-24 11:20:30 +01:00
Shauren
e5b4f8e84d
Scripts/Icecrown Citadel: Implemented boss raid frames for Blood Prince Council
2011-01-23 21:42:32 +01:00
Shauren
ac689f456d
Core/Scripts: Implemented method for sending encounter boss frames from scripts
2011-01-23 16:59:33 +01:00
Shauren
9dfa00bb60
Core/Auras: Removed unneeded typecasting from aura 54798 handler
2011-01-23 11:09:26 +01:00
Machiavelli
0796889c21
Core/Vehicles: Hotfix for client freeze on vehicle enter by reverting certain changes to SMSG_MONSTER_MOVE_TRANSPORT. Still have to figure out the correct structure in the future.
2011-01-22 19:55:50 +01:00
Shauren
5adf9c5d30
Scripts/Spells: Moved all special target filtering cases to scripts
2011-01-22 17:21:24 +01:00
Shauren
c2690f748b
Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be used to filter area targeting spells
2011-01-21 23:42:51 +01:00
Manuel
76e4b6dda4
Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord of the Blue Dragonflight>.
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Signed-off-by: Manuel <[email protected] >
2011-01-20 12:37:41 -03:00
Manuel
9c7e0702a6
Core/Spell: Modified ImplicitTargets of spells 54069 and 56251 for correct functionality. Thanks to Xanandu and click.
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Signed-off-by: Manuel <[email protected] >
2011-01-20 12:31:17 -03:00
Manuel
19634e7fce
Core/ZoneScript: Implemented ProcessEvent function for units.
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Signed-off-by: Manuel <[email protected] >
2011-01-20 12:27:08 -03:00
leak
dd751242fc
Core/Spells: Better solution for exploit check (Thanks to manuel)
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Readd lost changes from char db type cleanup
2011-01-20 03:06:51 +01:00
leak
f7af49291b
SQL: Characters db storage type cleanup No. 7 (final) - Note:
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- It is _strongly_ recommended to extensively test the recent changes before applying them to live data
- To fully resync the character db layout with TC releases it is recommended to dump the characters table with
mysqldump --no-data characters > characters_database_livedata.sql
and use a diff tool to compare it against sql/base/characters_database.sql
2011-01-20 02:11:49 +01:00