Commit Graph
8605 Commits
Author SHA1 Message Date
Shauren dc2c28985f Scripts/Icecrown Citadel: Remove Mark of the Fallen Champion when Saurfang dies
Scripts/Icecrown Citadel: Change previous scripts to use BossAI instead of ScriptedAI

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branch : trunk
2010-08-31 21:47:45 +02:00
Shauren 6048d2ec5e Core/Achievements: Pass killed unit pointer to UpdateAchievementCriteria for ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE (use in scripts)
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branch : trunk
2010-08-31 21:47:44 +02:00
Shauren 996e7741a1 Scripts/Icecrown Citadel: Corrected vehicleId for Deathbringer Saurfang, patch by Heisenberg/bolvor
Closes issue #3704.

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branch : trunk
2010-08-31 21:47:43 +02:00
John Holiver 258398ed30 Fixes Druid T10 Balance 4P bonus.
Fixes DK T10 Melee 4P bonus.

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branch : trunk
2010-08-31 15:01:04 -03:00
Shocker e32ece52ea Pet level-synchronization with owner should be done before initializing stats, closes issue 3732, thanks moriquendu
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branch : trunk
2010-08-31 20:40:43 +03:00
Shauren 58ce3c77af Core/Scripts: Revert revision 619ba8b76250 and fix it properly
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branch : trunk
2010-08-31 15:37:29 +02:00
Spp b5beb1c706 Better way to fix some warnings from rev 621c100eeb.
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branch : trunk
2010-08-31 13:31:38 +02:00
Spp 866c28fbec Core/Groups: Fix a crash loading groups from DB
Fixes issue 3693

--HG--
branch : trunk
2010-08-31 11:50:07 +02:00
Spp b9e19572c4 Core: Fix more warnings (very few left under linux 32)
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branch : trunk
2010-08-31 11:39:51 +02:00
Spp 849ae84f5b Core: Fix more warnings and fix compile under linux 64
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branch : trunk
2010-08-31 10:23:22 +02:00
Spp e252b8abe7 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 23:07:14 +02:00
click 9fb9254810 Buildsystem: Remove some cruft (double set) of SCRIPT_LIB in worldserver CMakeLists.txt - if this breaks OSX build, notify us.
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branch : trunk
2010-08-30 23:06:07 +02:00
click 511d571d25 Buildsystem: Clean up target link-definitions a bit
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branch : trunk
2010-08-30 22:58:37 +02:00
Machiavelli 376958d474 Call _SaveTalents along side of _SaveSpells in Player::resetTalents.
Please leave feedback on how this affects your character_spell duplicate entry errors.

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branch : trunk
2010-08-30 22:15:42 +02:00
Machiavelli 9f5708f4f5 Wrap guild_bank_item save queries in transactions.
Fixes a potential dataloss issue

--HG--
branch : trunk
2010-08-30 19:19:47 +02:00
QAston ee8d61eaa4 *Missing function from commit r90b0ebdba9 :(.
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branch : trunk
2010-08-30 18:33:02 +02:00
QAston a8de57559b *Allow channeled spells to be casted on dead target
*Define relted spell attributes

--HG--
branch : trunk
2010-08-30 17:32:51 +02:00
Spp 405f312918 Core: Fix more warnings
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branch : trunk
2010-08-30 15:25:15 +02:00
Shocker d81864e7f3 Cleansing Totem should no longer pulse at spawn as of patch 3.2.2, thanks SimonDMII/olegoriy for noticing, closes issue #3702.
--HG--
branch : trunk
2010-08-30 10:53:29 +03:00
silinoron 08205afcc9 Rewrite much of the GM ticket system
* Extract storage and manipulation of tickets to TicketMgr (from ObjectMgr)
* Extract ticket commands to TicketCommands.cpp
* Adds support for sending GM responses and GM surveys.
* Fix structure of several ticket-related packets.
* Add support for understanding lag reports.
* Thanks Zor for some of the packet structures, and Cyrax for some sniffs
* Please report any issues encountered via the tracker.

--HG--
branch : trunk
2010-08-29 20:28:14 -07:00
Liberate 1f9936399c Add a function to calculate the ratin gain/loss, instead of calculating it seperately 5 times.
Thanks to proof1337 for the patch.
Closes issue #3686

--HG--
branch : trunk
2010-08-29 23:36:55 +02:00
azazel d952c90754 Spell Scripts:
* add new file spell_item.cpp for spells used by items (but not by quests)
* move some dummy effects of generic spells to scripts
* implement spell for quest 12937 Relief for the Fallen. Closes issue #3070

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branch : trunk
2010-08-29 22:40:23 +06:00
QAston d81f5facc0 *Allow SPELL_EFFECT_POWER_BURN(64) to proc with damage.
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branch : trunk
2010-08-29 05:26:32 +02:00
Shocker f81dcf55bb Add HealReceived event for Creature AI to be used in scripts
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branch : trunk
2010-08-29 06:01:14 +03:00
QAston 2d877bbbfd *Allow damage shield hits to miss.
*Send overkill on damage shield hit.
*Correct data order for execute log of power take effects.

--HG--
branch : trunk
2010-08-29 03:38:21 +02:00
Liberate f67441b863 Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to them.
This fixes guards in Major cities.
Thanks to Aokromes for testing.
Thanks to click for converting all the scripts to work with this change.

--HG--
branch : trunk
2010-08-29 00:57:51 +02:00
Liberate 453476e2c3 Fixes the huge personal rating gained. Damned typos.
Also changes the max rating loss from 48 to 24 when under 1000 rating.
Only the max rating gain is 48.
Huge thanks to Gyullo for giving me lots of info which led to finding this hidden typo.
Thanks go to click and Shocker as well for helping me find this issue.
Now, please, is it finished yet? is it finally over?

--HG--
branch : trunk
2010-08-28 23:17:09 +02:00
QAston 511e8c5acf *Make EffectHealMechanical, EffectHealPct, EffectHealMaxHealth and EffectHealthLeech to use proc system for their dmg/heal (thanks kiper for research)
*Fix some spells with EffectHealMaxHealth with effect value set to 0.
*Fix a typo.

--HG--
branch : trunk
2010-08-28 23:01:04 +02:00
Shauren a6d681b41c Core/Pets: Add forgotten change in revision 9fce5af1e5
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branch : trunk
2010-08-28 20:30:20 +02:00
click 2930c02198 Buildsystem: Update CMakeLists to use the proper check, not the old one...
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branch : trunk
2010-08-28 19:24:50 +02:00
Shauren 8f97ba8440 Core/Pets: Improved hunter pet's scaling with stamina, values should now be closer to what retail has (but still not perfect)
Core/Pets: Fixed display of pet's spell bonus

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branch : trunk
2010-08-28 18:03:09 +02:00
azazel 71de9aa79f DB Scripts: Fix calling of DB scripts from spell_scripts table
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branch : trunk
2010-08-28 21:01:16 +06:00
Liberate d91ec9d8dc Typo in r9b698bb399. Can this finally be over with? I'm being messy.
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branch : trunk
2010-08-28 16:10:07 +02:00
Liberate 2228a8f8d9 Change the Arena Rating system to reflect the official system more.
Under 1000 rating the max rating gained should be 48.
Between 1000 rating and 1300 rating the max rating gained should move from 48 to 24.
Above 1300 rating the max rating gained is 24.
Team Rating and Personal Rating use this formula now.

--HG--
branch : trunk
2010-08-28 13:31:13 +02:00
Shocker f89a27dc98 Make sure crafting spells with non-random loot are not allowed to be casted if inventory is full. Fixes issue #2791
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branch : trunk
2010-08-28 02:20:26 +03:00
Shocker e3b92f9630 Implement .reload all_gossips, .reload quest_poi, .reload locales_gossip_menu_option. Original code by VladimirMangos, ported by Ramus. Closes issue #3466, issue #3637 and issue #3477
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branch : trunk
2010-08-28 01:44:35 +03:00
QAston e85df47749 *Send SMSG_SPELLINSTAKILLLOG on SPELL_EFFECT_INSTAKILL(1), thanks to Zor for base packet info.
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branch : trunk
2010-08-28 00:30:07 +02:00
QAston 5eb7e80fd5 *Send VICTIMSTATE_INTACT on melee attack miss.
*Rename VICTIMSTATE_NORMAL to VICTIMSTATE_HIT.
*Set default memory allocated in Spell::InitExecuteLogData to 32 bytes.

--HG--
branch : trunk
2010-08-27 23:12:52 +02:00
QAston 91233b9ba8 *Fix size of SMSG_SPELLHEALLOG and build (rage!!!)
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branch : trunk
2010-08-27 21:07:33 +02:00
QAston 6c3015a7e6 *Fix issues with negative dmg of periodic power burn and periodic power leech effects added recently.
*Minor cleanup.

--HG--
branch : trunk
2010-08-27 20:51:29 +02:00
QAston 36640c263a *Consistent parameter names of spell effect handlers - use effIndex instead of i or eff_idx or variations of it.
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branch : trunk
2010-08-27 19:36:27 +02:00
Spp 8333b1b23f Dungeon Finder: Fix incorrect use of guid
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branch : trunk
2010-08-27 19:27:50 +02:00
Liberate a96d884bf8 Revert unintended change to UpdateFields.h. This file should NEVER be changed. My mistake.
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branch : trunk
2010-08-27 18:38:48 +02:00
Liberate 5b5055a6df Merge
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branch : trunk
2010-08-27 18:22:46 +02:00
Liberate 9bd804dece Updates the arena rating system to use Matchmaker Rating.
The arena_team_stats sql in this commit sets all ratings to 0.
You start with 0 Team Rating and 1500 Matchmaker Rating.
Personal rating is moved to character_arena_stats, and will not reset when disbanding an arena team.
This new system is based on all the info I could get, but Blizzard didn't leak much info about the new system.
At least this system is really close to the official system.
Any issues found should be reported in an issue.
Huge thanks go to Aokromes for the intensive testing he has done with me.
Also thanks to Parzival for hearing me out and giving his ideas.
Fixes issue #3189

--HG--
branch : trunk
2010-08-27 18:18:26 +02:00
Shauren 5fbc8f1de4 Scripts/Icecrown Citadel: Added hacky workaround for teleporting spells because their default target is not supported by current grid system
Scripts/Icecrown Citadel: Mark Gunship event as complete on Lady Deathwhisper's death (temporary, until transport system will fully allow scripting the event)

--HG--
branch : trunk
2010-08-27 18:11:21 +02:00
QAston f1d4933dcb *Fix combat logging of many spell effects - thanks to kiper, Ssp, Cyrax, and manuel for providing data and to Zor for inspecting opcodes.
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branch : trunk
2010-08-27 17:49:32 +02:00
Shocker 9cf892b8f2 No need to hardcore spellid for arena visibility check
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branch : trunk
2010-08-27 10:24:20 +03:00
QAston c1ac063ba1 *Remove m_currentBasePoints from spell class, use m_spellValue instead.
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branch : trunk
2010-08-27 06:40:23 +02:00
Shocker 55b09e7a9c Fix arena visibility (no more seeing opponents before arena starts, also fixes visibility for partners' pets)
--HG--
branch : trunk
2010-08-27 06:48:26 +03:00