Added missing jump jets and battle standard visuals
Added allowed area conditions for the vehicle
Fixed Jumpbot's attack spell (thanks @keader for fixing the proc)
(cherry picked from commit e7e46b2a822cd0179b30ba5b0fa7c6fe7cea8774)
This will fix some issues with Wintergrasp, like phasing auras getting stuck and missing group invites for the battle, among others
(cherry picked from commit ed9e220991e2aa3fa2d50359608fd27057cafbbc)
Due to dynamic spawns, we need to be able to update the Npc GUID after the respawn, otherwise the quest can only be completed by the first player
(cherry picked from commit 72ff2e30c30d4d1b9bf22695b6a097eb82e3c76a)
Closes#6876
Fixed achievement Burning Hot Pole Dance
Update scripts for quest Torch Tossing, using all correct spells and timers
Updated script register model
(cherry picked from commit 6e7e43172ecd73fcc43872b75917f16a876f47c7)
* Core/Scripts: Update boss Toravon the Ice Watcher
Frozen Orbs: Fixed summon delay, removed old hack, aggro behavior implemented(every 10sec they reset threat and change target)
Remove no longer needed script for the orb stalker
All timers adjusted
Update instance model
Update script register model
Fix Frostbite proc
(cherry picked from commit 5a90251ea28bb9b0be376d7b6110b4e93458cbea)
* Core/Scripts: Boss Amanitar rewrite
Fixes mushrooms behavior, correct and script his spell, size, spawn positions, despawn and respawn, and everything else
Fixes Mini spell cast(only re-cast if there is at least one person without the debuff)
Corrects boss initial position
Updates script register model
(cherry picked from commit 0b766db6a41a4db0d631e36fcc753c658b746328)
* Core/Scripts: Boss Jedoga Shadowseeker rewrite
Added all missing spells and visuals
Added Twilight volunteers in the fight
Fixed Jedoga Controller's behavior, mostly moved to boss_prince_taldaram, where they belong
Updated script register model
Misc updates and improvements
Updated instance model
(cherry picked from commit f1ff7e642f8feb027d668a53adc39ecaa7488cc2)
* Core/Scripts: More fixes in boss Lich King
Fix Valkyr charge spell, they will no longer ignore Z position and become unreachable.
Correct height of Spirit Bomb and added the 3 seconds delay on his explosion.
Set the Trigger inside frostmourne room as active, to avoid problems with reseting the room, e.g: Spirit Bombs not despawning and Wicked Spirits stuck in evade.
Use correct InhabitType for Wicked and Vile Spirits, this avoid a situation where they could spawn falling.
(cherry picked from commit 22a7956069c293a3f8eab8adcd84a9f4703f364a)
* Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau)
Scripted all spells
Corrected behavior of Spectral Blast and Curse of Boundless Agony
Removed wrong wipe behavior
Fix problem where bosses would be stuck with banish
Added Boundaries
Corrected texts
Removed old hacks
Other minor fixes
(cherry picked from commit e9cd7af2dfcb7948f27e83e73398da0086190aab)
(cherry picked from commit 8e82d8a9e79ba95fbd780fa093416ebe7431a1c0)
Rename 2016_99_99_99_world.sql to 2016_10_14_05_world.sql
(cherry picked from commit b4b8a7477bcab15cb25a15bd3271279ae3220c94)
(cherry picked from commit 40114cacd37675a9cbe7d2eef15445340d87e814)
Rename 2016_99_99_00_world.sql to 2016_08_25_06_world.sql
(cherry picked from commit 738e3cf0020c16d85e7fdeca55128e71ba3d2aed)
travis is lazy
(cherry picked from commit 92876278fe163ffd8ecf9561f5b0044225559c48)
(cherry picked from commit b459c6607f80701945cb822d8c7519998cad205f)
Rename 2016_99_99_99_world.sql to 2016_08_25_01_world.sql
(cherry picked from commit 05df3cc98813688247dc2ec0ce3899a1369ec0d5)
(cherry picked from commit 989aaaa8b5284bc707c94c62e6c50e9df3cbfc84)
Rename 2016_08_15_17779_world.sql to 2016_08_25_00_world.sql
(cherry picked from commit 526dfca8643d3afb9976eb099281547003dffbb1)
Properly despawn the related GameObjects after use of the quest item, avoiding multiple use and summon
(cherry picked from commit 5661b4686bf7a1d2147d9fdb47115883a4d11ecf)
Rename 2016_08_99_99_world.sql to 2016_08_23_03_world.sql
(cherry picked from commit 831975fa3426bdec9f9c0647d690e6c9664d5f72)
Remove use of flags UNIT_FLAG_NON_ATTACKABLE and UNIT_FLAG_REMOVE_CLIENT_CONTROL
Replace with correct one, UNIT_FLAG_UNK_31, imunity part now is fully handled by auras
Fix a problem with bugged orientation while casting SPELL_SYNCH_HEALTH
Use std::crono notations
Remove unneeded code
Move one spell_linked_spell to SpellScript
Fix Loot issue
Fix Possible Crash
(cherry picked from commit f1639a30ba1f52370c128585d1670af18e48e799)
Rename 2016_99_99_99_world.sql to 2016_06_26_00_world.sql
(cherry picked from commit fdf0092ac24a27f1e95ffeb4f0257404998980ee)
(cherry picked from commit 6002acf376556eb413a6b514f14b8a07f8de5099)
Another sql fix
(cherry picked from commit 204acbb5b72d9706cdcf26aede62c2eeec11c6a2)
The spell that trigger the achievement check, needs to be cast before setting up the variables used for the second round, otherwise the achievement will be granted to the wrong team.
Also, SPELL_END_OF_ROUND needs to be casted on the end of the second round too, this was confirmed in retail.
(cherry picked from commit 5cf794b3797c5c8b911e335fc29ae1e88de3ffea)
Script for Npc Torch Tossing Target_Bunny_Controller, responsable for handle the targets rotation for Midsummer Fire Festival quest, Torch Tossing.
(cherry picked from commit 8b74038531ffec2d809083fa73ad29ec693d7c1a)
Remove the line that despawns the 'Apple' npc, this despawn is non-blizzlike and breaks the quest.
Thx Killyana for sql and valuable information
Closes#15480
(cherry picked from commit 22f1d269865a5980dabadab1f469e60a701e9de1)
Change AURA_EFFECT_HANDLE_REAL to AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, the hook needs to be called on every apply/reapply to keep tracking the stack amount.
(cherry picked from commit f877b6af0a48a216aad9078900763dadb2221d24)
Solves issues with the credit spells hitting the mount instead of the player itself.
(cherry picked from commit 5bbd7cff4c98b59673d03416e6fff83d7db4d950)
Conflicts:
sql/updates/world/2015_07_11_00_world.sql