Example: [13] Westfall Stew
Default = 0 (off). Make sure to set UI.ShowQuestLevelsInDialogs to 1 to turn it on
NOTES:
* DO NOT supply the quest level when using commands such as .lookup quest, it
is not actually part of the title (even though it will be printed in the result)
* Also adds the level in the quest tracker and quest log
* If locale is used, the level is added after the proper title is looked up
* LUA Mods that offer this feature do not work properly with TC, most will not put the level in all dialogs. Users who have such mods should disable the mod's feature or they may see the quest level listed twice.
Example: [13][13] Westfall Stew
* Unlooted items / money persist across player sessions
* Loot inside items is tied to the item rather than the player so if trading
partially looted items becomes possible, this implementation will still work
* New tables added:
characters_database.sql (first time users)
characters_create_item_loot.sql (existing users)
Implementation Can be tested with:
Watertight Trunk [21113]
Bulging Sack of Gems [25422]
Fat Sack of Coins [11937]
Closes#2048
* Aggressive pets now use aggro radius check based on level diff of target
* Aggro radius limited to max 45 yards (per wowwiki)
* Pets no longer "dance" when fighting a creature
* Pets returning will defend themselves (if not passive) if owner didn't click "follow"
* Pets at stay will properly pick up their owner's attackers that pass within range
* Fix "no empty line at end of file" warning in PetAI
* Fix typo in GetAggroRange()
* Fix spell "Eyes of the Beast" - player can move pet freely
* Code style cleanup
* Update commit comment
Closes#8398, #7455
- Can now kite mobs beyond ThreatRadius (CONF) if continuing to damage them. World bosses still use ThreatRadius to prevent pulling them to cities
- A mob that is beyond the ThreatRadius, it will return home (evade) after 10 seconds of no damage if there are no valid targets within attack distance of it, otherwise it will still attack
- Mobs now properly report "Evade" if attacked while returning home.
(modified - Nayd)
Closes#830Closes#7748