Core: Fix a minor issue with GUID readout for a questhandler logentry
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@@ -317,7 +317,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)
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(_player->GetQuestStatus(questId) != QUEST_STATUS_COMPLETE && !quest->IsAutoComplete()))
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{
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sLog->outError("HACK ALERT: Player %s (guid: %u) is trying to complete quest (id: %u) but he has no right to do it!",
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_player->GetName(), _player->GetGUID(), questId);
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_player->GetName(), _player->GetGUIDLow(), questId);
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return;
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}
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if (_player->CanRewardQuest(quest, reward, true))
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