From a3ff97297dd3098c572b5a98194d0f5350ab7c85 Mon Sep 17 00:00:00 2001 From: click Date: Sat, 2 Jul 2011 01:42:18 +0200 Subject: [PATCH] Core: Fix a minor issue with GUID readout for a questhandler logentry --- src/server/game/Server/Protocol/Handlers/QuestHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp index f2b4cab0aa..5a0c1ccde1 100755 --- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp @@ -317,7 +317,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data) (_player->GetQuestStatus(questId) != QUEST_STATUS_COMPLETE && !quest->IsAutoComplete())) { sLog->outError("HACK ALERT: Player %s (guid: %u) is trying to complete quest (id: %u) but he has no right to do it!", - _player->GetName(), _player->GetGUID(), questId); + _player->GetName(), _player->GetGUIDLow(), questId); return; } if (_player->CanRewardQuest(quest, reward, true))