@@ -0,0 +1 @@
|
||||
ALTER TABLE `creature_template` MODIFY COLUMN `family` int(11) NOT NULL DEFAULT 0 AFTER `dynamicflags`;
|
||||
@@ -496,7 +496,7 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
|
||||
creatureTemplate.unit_flags2 = fields[30].GetUInt32();
|
||||
creatureTemplate.unit_flags3 = fields[31].GetUInt32();
|
||||
creatureTemplate.dynamicflags = fields[32].GetUInt32();
|
||||
creatureTemplate.family = CreatureFamily(fields[33].GetUInt8());
|
||||
creatureTemplate.family = CreatureFamily(fields[33].GetInt32());
|
||||
creatureTemplate.trainer_class = uint32(fields[34].GetUInt8());
|
||||
creatureTemplate.type = uint32(fields[35].GetUInt8());
|
||||
creatureTemplate.type_flags = fields[36].GetUInt32();
|
||||
|
||||
Reference in New Issue
Block a user