From 5c3a06ab06e55b693e02d0cb9f3d04de0036957e Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 15 Jun 2019 10:22:33 +0200 Subject: [PATCH] Core/Misc: Changed creature_template.family to int Closes #23296 --- sql/updates/world/master/2019_06_15_00_world.sql | 1 + src/server/game/Globals/ObjectMgr.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) create mode 100644 sql/updates/world/master/2019_06_15_00_world.sql diff --git a/sql/updates/world/master/2019_06_15_00_world.sql b/sql/updates/world/master/2019_06_15_00_world.sql new file mode 100644 index 0000000000..f79912f4ba --- /dev/null +++ b/sql/updates/world/master/2019_06_15_00_world.sql @@ -0,0 +1 @@ +ALTER TABLE `creature_template` MODIFY COLUMN `family` int(11) NOT NULL DEFAULT 0 AFTER `dynamicflags`; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index c8c5e49ea2..b8da6bd12d 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -496,7 +496,7 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.unit_flags2 = fields[30].GetUInt32(); creatureTemplate.unit_flags3 = fields[31].GetUInt32(); creatureTemplate.dynamicflags = fields[32].GetUInt32(); - creatureTemplate.family = CreatureFamily(fields[33].GetUInt8()); + creatureTemplate.family = CreatureFamily(fields[33].GetInt32()); creatureTemplate.trainer_class = uint32(fields[34].GetUInt8()); creatureTemplate.type = uint32(fields[35].GetUInt8()); creatureTemplate.type_flags = fields[36].GetUInt32();