Core/Objects: Send proper values with UPDATEFLAG_HIGHGUID
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@@ -444,7 +444,7 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint16 flags) const
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if (flags & UPDATEFLAG_HIGHGUID)
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{
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// not high guid
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*data << uint32(0x00000000); // unk
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*data << uint32(GetUInt32Value(OBJECT_FIELD_GUID)); // unk
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}
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// 0x4
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