From 40b17fd862f46193930ea647c926abe14a21db38 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 4 Jul 2011 13:47:23 +0200 Subject: [PATCH] Core/Objects: Send proper values with UPDATEFLAG_HIGHGUID --- src/server/game/Entities/Object/Object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 8694ac65ee..44c02b4d31 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -444,7 +444,7 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint16 flags) const if (flags & UPDATEFLAG_HIGHGUID) { // not high guid - *data << uint32(0x00000000); // unk + *data << uint32(GetUInt32Value(OBJECT_FIELD_GUID)); // unk } // 0x4