diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 8694ac65ee..44c02b4d31 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -444,7 +444,7 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint16 flags) const if (flags & UPDATEFLAG_HIGHGUID) { // not high guid - *data << uint32(0x00000000); // unk + *data << uint32(GetUInt32Value(OBJECT_FIELD_GUID)); // unk } // 0x4