Merge pull request #9716 from xjose93/ImproveLog5
Core/Player: Add playername at log when a player not found in characters database.
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@@ -16910,7 +16910,9 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
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PreparedQueryResult result = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_FROM);
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if (!result)
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{
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sLog->outError(LOG_FILTER_PLAYER, "Player (GUID: %u) not found in table `characters`, can't load. ", guid);
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std::string name = "<unknown>";
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sObjectMgr->GetPlayerNameByGUID(guid, name);
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sLog->outError(LOG_FILTER_PLAYER, "Player %s (GUID: %u) not found in table `characters`, can't load. ", name.c_str(), guid);
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return false;
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}
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