devbox bf9392dea2 Playerbot: distinguish combat kills vs NPC-click credit in OnKillCredit
Combat kills carry a creature guid and are ALREADY shared to grouped bots by
the core — pushing again double-counts, so skip grouped bots for those (only
ungrouped bots get the push). NPC-click credits (Fear No Evil etc.) pass guid
EMPTY and are single-caster/not reliably shared, so push to ALL owned bots for
those. Distinguishes on guid.IsEmpty(): combat kill (non-empty) -> skip
grouped; click (empty) -> push all.
2026-08-20 18:38:01 +10:00
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