1f25f119ec60f9431da46c867ca9993897c054b1
The client's UnitGUID format is unreliable across builds (the parser kept
extracting the realm/sub field), so the request resolved the wrong player and
no GEAR response was ever returned. The bot's NAME is stable, so:
- Server: GEAR_* handlers resolve fields[0] as a name OR numeric guid-low via
ResolveGearBot(), and authorize via the resolved bot's guid.
- Addon: ResolveTarget returns UnitName('target'); all requests send the name;
responses are matched by name; slash handler retries RefreshTarget after
0.25s so the first open still populates when the unit is transiently
unavailable right after targeting.
Description
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1.1 GiB
Languages
C++
96.7%
Lua
2.1%
Python
1.1%
CMake
0.1%