Commit Graph
3 Commits
Author SHA1 Message Date
devbox 9ed80ca65a Gate ambient fleet behind PlayerbotsV2.FleetBots (default off: alt-bot-only mode)
- ConfigReader: add PlayerbotsV2.FleetBots switch (default 0) + fleet_bots() accessor
- Module::Init/OnWorldUpdate: skip population shaper, bot guilds, craft-order
  board, BG/LFG queue auto-fill, and AutoResume/AutoSpawn when fleet disabled
- Services: FleetThread is not started in alt-bot-only mode
- conf/playerbot.conf.dist + README document the new key
2026-08-12 11:17:54 +10:00
josh b853b3ae06 PlayerbotV2 module with core-hooks patches and full SQL migrations
Shipped patches:
  playerbotv2_core_hooks.patch    — stock TrinityCore master
  playerbotv2_core_hooks.thordekk.patch — ThordekkCore

SQL applied at module init by PlayerbotMigrationMgr:
  sql/playerbot_v2/0000_playerbot_shared_bootstrap.sql  — creates playerbot
    shared DB + tables (handcrafted_road, playerbots_names,
    playerbot_dungeon_routes, playerbot_nav_links,
    playerbot_v2_world_metadata)
  sql/playerbot_v2/0001..0016*.sql  — character DB tables

SQL auto-applied by TC DBUpdater:
  sql/updates/auth/master/
  sql/updates/characters/master/

Manual fallback:
  sql/playerbot/playerbot_bootstrap.sql

Static data (manual):
  src/modules/PlayerbotV2/sql/shared/
  src/modules/PlayerbotV2/sql/world/

Includes: Log.h, SpellAuras.h (PlayerbotAPI), Position.h (PlayerbotHooks)
2026-08-11 16:42:02 +10:00
josh 7a8377c7f6 Add PlayerbotV2 module (standalone, no core history) 2026-08-10 09:10:23 +10:00