a2b3d673211adfb2b4fa23f4713537bd5f887d0d
BREAKING CHANGE: Renamed WoW112* files to WoW120* variants Migration changes: - Rename WoW112CharacterCreation.h to WoW120CharacterCreation.h - Rename ResourceTypes_WoW112.h to ResourceTypes_WoW120.h - Rename SpellValidation_WoW112.h to SpellValidation_WoW120.h - Rename SpellValidation_WoW112_Part2.h to SpellValidation_WoW120_Part2.h - Rename CombatSpecializationTemplate_WoW112.h to WoW120 variant - Rename ResourceSystemWoW112.md to WoW120 variant - Update WoW112Spells namespace to WoW120Spells in all files - Update all include paths from WoW112 to WoW120 - Update comments referencing "11.2" to "12.0" - Add Spirit stat to BaseStats (MAX_STATS = 5 in WoW 12.0) - Update Difficulty enum types from uint8 to int16 Part of WoW 12.0 API migration (TrinityCore commit b0a596908d5c1b5b09f90e97b17a7fc785e5366f) Co-Authored-By: Claude Opus 4.5 <[email protected]> Signed-off-by: luis <[email protected]>
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