89faba7a1d4eb47d4feff0caec8d440fd1c9bdbe
The entrance tier mechanism (gossip/tiered-entrance UI -> m_delveSelectedTier -> first entrant locks tier) already lives in DelveInstance::OnPlayerEnter, which validates the selection against the delve's map id. The duplicate adoption block in DelveInstanceScript::OnPlayerEnter skipped the map check and could let a stale selection from another delve leak in - removed it. DelveInstanceScript now takes the initial tier via a documented DEFAULT_DELVE_TIER; the 13 per-delve instance scripts stop hardcoding 1 with a stale TODO.
Introduction:
WowCommunity Project is a World of Warcraft blizzlike design based on TrinityCore, which is based on the Midnight Expansion version 12.1.0.69587.
Developers:
Tools/Herramientas:
01a.- Git Extensions v.6.0.5.18375
01b.- Git for Windows v.2.53.0 x64
01c.- Windows Desktop Runtime v.9.0.13 x64
02.- Visual Studio Community 2022 v.17.14.40
03a.- Python v.3.15.0a6 x64
03b.- MySQL Community Server v.8.4.8 LTS x86-x64
04.- Boost v.1.89.0 msvc 14.3 x64 (or 1.91)
05.- CMake v.3.30.0-rc1 x86-x64
06.- OpenSSL v.3.6.1 x64 (or 4.0.0)
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