exiles-reach-test
Move the Giant Boar ride scene triggers ('Trampling Time', 'Big Kill Credit', 'Knockback') from exiles_reach_general_playerscript::OnSceneTriggerEvent into a new scene_exiles_reach_boar_ride SceneScript, bound via scene_template.ScriptName (SQL included). Core dispatches these events to the bound SceneScript on every branch, so the boar trample spell works without the ScriptMgr.cpp PlayerScript fan-out change. 'Teleport' triggers stay in the PlayerScript hook.
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