move logs to debug sniff cause large db error
This commit is contained in:
@@ -98,13 +98,13 @@ void LoadDisables()
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case DISABLE_TYPE_SPELL:
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if (!(sSpellMgr->GetSpellInfo(entry, DIFFICULTY_NONE) || flags & SPELL_DISABLE_DEPRECATED_SPELL))
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{
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TC_LOG_ERROR("sql.sql", "Spell entry {} from `disables` doesn't exist in dbc, skipped.", entry);
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TC_LOG_DEBUG("sql.sql", "Spell entry {} from `disables` doesn't exist in dbc, skipped.", entry);
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continue;
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}
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if (!flags || flags > MAX_SPELL_DISABLE_TYPE)
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{
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TC_LOG_ERROR("sql.sql", "Disable flags for spell {} are invalid, skipped.", entry);
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TC_LOG_DEBUG("sql.sql", "Disable flags for spell {} are invalid, skipped.", entry);
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continue;
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}
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@@ -115,7 +115,7 @@ void LoadDisables()
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if (Optional<uint32> mapId = Trinity::StringTo<uint32>(mapStr))
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data.params[0].insert(*mapId);
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else
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TC_LOG_ERROR("sql.sql", "Disable map '{}' for spell {} is invalid, skipped.", mapStr, entry);
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TC_LOG_DEBUG("sql.sql", "Disable map '{}' for spell {} is invalid, skipped.", mapStr, entry);
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}
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}
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@@ -126,7 +126,7 @@ void LoadDisables()
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if (Optional<uint32> areaId = Trinity::StringTo<uint32>(areaStr))
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data.params[1].insert(*areaId);
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else
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TC_LOG_ERROR("sql.sql", "Disable area '{}' for spell {} is invalid, skipped.", areaStr, entry);
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TC_LOG_DEBUG("sql.sql", "Disable area '{}' for spell {} is invalid, skipped.", areaStr, entry);
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}
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}
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@@ -759,7 +759,7 @@ void ObjectMgr::LoadCreatureTemplateAddons()
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if (!GetCreatureTemplate(entry))
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{
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TC_LOG_ERROR("sql.sql", "Creature template (Entry: {}) does not exist but has a record in `creature_template_addon`", entry);
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TC_LOG_DEBUG("sql.sql", "Creature template (Entry: {}) does not exist but has a record in `creature_template_addon`", entry);
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continue;
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}
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@@ -898,13 +898,13 @@ void ObjectMgr::LoadCreatureTemplateSparring()
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if (!sObjectMgr->GetCreatureTemplate(entry))
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{
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TC_LOG_ERROR("sql.sql", "Creature template (Entry: {}) does not exist but has a record in `creature_template_sparring`", entry);
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TC_LOG_DEBUG("sql.sql", "Creature template (Entry: {}) does not exist but has a record in `creature_template_sparring`", entry);
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continue;
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}
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if (noNPCDamageBelowHealthPct <= 0 || noNPCDamageBelowHealthPct > 100)
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{
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TC_LOG_ERROR("sql.sql", "Creature (Entry: {}) has invalid NoNPCDamageBelowHealthPct ({}) defined in `creature_template_sparring`. Skipping",
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TC_LOG_DEBUG("sql.sql", "Creature (Entry: {}) has invalid NoNPCDamageBelowHealthPct ({}) defined in `creature_template_sparring`. Skipping",
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entry, noNPCDamageBelowHealthPct);
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continue;
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}
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@@ -947,7 +947,7 @@ void ObjectMgr::LoadCreatureTemplateDifficulty()
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auto itr = _creatureTemplateStore.find(entry);
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if (itr == _creatureTemplateStore.end())
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{
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TC_LOG_ERROR("sql.sql", "Creature template (Entry: {}) does not exist but has a record in `creature_template_difficulty`", entry);
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TC_LOG_DEBUG("sql.sql", "Creature template (Entry: {}) does not exist but has a record in `creature_template_difficulty`", entry);
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continue;
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}
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@@ -1193,7 +1193,7 @@ void ObjectMgr::LoadCreatureAddons()
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CreatureData const* creData = GetCreatureData(guid);
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if (!creData)
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{
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TC_LOG_ERROR("sql.sql", "Creature (GUID: {}) does not exist but has a record in `creature_addon`", guid);
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TC_LOG_DEBUG("sql.sql", "Creature (GUID: {}) does not exist but has a record in `creature_addon`", guid);
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continue;
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}
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@@ -1203,7 +1203,7 @@ void ObjectMgr::LoadCreatureAddons()
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if (creData->movementType == WAYPOINT_MOTION_TYPE && !creatureAddon.PathId)
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{
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const_cast<CreatureData*>(creData)->movementType = IDLE_MOTION_TYPE;
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TC_LOG_ERROR("sql.sql", "Creature (GUID {}) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid);
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TC_LOG_DEBUG("sql.sql", "Creature (GUID {}) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid);
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}
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creatureAddon.mount = fields[2].GetUInt32();
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@@ -1338,7 +1338,7 @@ void ObjectMgr::LoadGameObjectAddons()
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GameObjectData const* goData = GetGameObjectData(guid);
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if (!goData)
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{
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TC_LOG_ERROR("sql.sql", "GameObject (GUID: {}) does not exist but has a record in `gameobject_addon`", guid);
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TC_LOG_DEBUG("sql.sql", "GameObject (GUID: {}) does not exist but has a record in `gameobject_addon`", guid);
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continue;
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}
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@@ -1351,7 +1351,7 @@ void ObjectMgr::LoadGameObjectAddons()
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if (gameObjectAddon.invisibilityType >= TOTAL_INVISIBILITY_TYPES)
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{
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TC_LOG_ERROR("sql.sql", "GameObject (GUID: {}) has invalid InvisibilityType in `gameobject_addon`, disabled invisibility", guid);
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TC_LOG_DEBUG("sql.sql", "GameObject (GUID: {}) has invalid InvisibilityType in `gameobject_addon`, disabled invisibility", guid);
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gameObjectAddon.invisibilityType = INVISIBILITY_GENERAL;
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gameObjectAddon.InvisibilityValue = 0;
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}
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@@ -1477,7 +1477,7 @@ void ObjectMgr::LoadEquipmentTemplates()
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if (!GetCreatureTemplate(entry))
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{
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TC_LOG_ERROR("sql.sql", "Creature template (CreatureID: {}) does not exist but has a record in `creature_equip_template`", entry);
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TC_LOG_DEBUG("sql.sql", "Creature template (CreatureID: {}) does not exist but has a record in `creature_equip_template`", entry);
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continue;
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}
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@@ -1564,7 +1564,7 @@ void ObjectMgr::LoadCreatureMovementOverrides()
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ObjectGuid::LowType spawnId = fields[0].GetUInt64();
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if (!GetCreatureData(spawnId))
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{
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TC_LOG_ERROR("sql.sql", "Creature (GUID: {}) does not exist but has a record in `creature_movement_override`", spawnId);
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TC_LOG_DEBUG("sql.sql", "Creature (GUID: {}) does not exist but has a record in `creature_movement_override`", spawnId);
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continue;
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}
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@@ -1712,7 +1712,7 @@ void ObjectMgr::LoadCreatureModelInfo()
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CreatureDisplayInfoEntry const* creatureDisplay = sCreatureDisplayInfoStore.LookupEntry(displayId);
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if (!creatureDisplay)
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{
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TC_LOG_ERROR("sql.sql", "Table `creature_model_info` has a non-existent DisplayID (ID: {}). Skipped.", displayId);
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TC_LOG_DEBUG("sql.sql", "Table `creature_model_info` has a non-existent DisplayID (ID: {}). Skipped.", displayId);
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continue;
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}
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@@ -1736,7 +1736,7 @@ void ObjectMgr::LoadCreatureModelInfo()
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if (modelInfo.displayId_other_gender && !sCreatureDisplayInfoStore.LookupEntry(modelInfo.displayId_other_gender))
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{
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TC_LOG_ERROR("sql.sql", "Table `creature_model_info` has a non-existent DisplayID_Other_Gender (ID: {}) being used by DisplayID (ID: {}).", modelInfo.displayId_other_gender, displayId);
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TC_LOG_DEBUG("sql.sql", "Table `creature_model_info` has a non-existent DisplayID_Other_Gender (ID: {}) being used by DisplayID (ID: {}).", modelInfo.displayId_other_gender, displayId);
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modelInfo.displayId_other_gender = 0;
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}
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@@ -6325,7 +6325,7 @@ void ObjectMgr::LoadNPCText()
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uint32 textID = fields[0].GetUInt32();
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if (!textID)
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{
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TC_LOG_ERROR("sql.sql", "Table `npc_text` has record with reserved id 0, ignore.");
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TC_LOG_DEBUG("sql.sql", "Table `npc_text` has record with reserved id 0, ignore.");
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continue;
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}
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@@ -6343,7 +6343,7 @@ void ObjectMgr::LoadNPCText()
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{
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if (!sBroadcastTextStore.LookupEntry(npcText.Data[i].BroadcastTextID))
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{
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TC_LOG_ERROR("sql.sql", "NPCText (ID: {}) has a non-existing BroadcastText (ID: {}, Index: {})", textID, npcText.Data[i].BroadcastTextID, i);
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TC_LOG_DEBUG("sql.sql", "NPCText (ID: {}) has a non-existing BroadcastText (ID: {}, Index: {})", textID, npcText.Data[i].BroadcastTextID, i);
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npcText.Data[i].Probability = 0.0f;
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npcText.Data[i].BroadcastTextID = 0;
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}
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@@ -6354,7 +6354,7 @@ void ObjectMgr::LoadNPCText()
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{
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if (npcText.Data[i].Probability > 0 && npcText.Data[i].BroadcastTextID == 0)
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{
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TC_LOG_ERROR("sql.sql", "NPCText (ID: {}) has a probability (Index: {}) set, but no BroadcastTextID to go with it", textID, i);
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TC_LOG_DEBUG("sql.sql", "NPCText (ID: {}) has a probability (Index: {}) set, but no BroadcastTextID to go with it", textID, i);
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npcText.Data[i].Probability = 0;
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}
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}
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@@ -6362,7 +6362,7 @@ void ObjectMgr::LoadNPCText()
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float probabilitySum = std::accumulate(std::begin(npcText.Data), std::end(npcText.Data), 0.0f, [](float sum, NpcTextData const& data) { return sum + data.Probability; });
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if (probabilitySum <= 0.0f)
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{
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TC_LOG_ERROR("sql.sql", "NPCText (ID: {}) has a probability sum 0, no text can be selected from it, skipped.", textID);
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TC_LOG_DEBUG("sql.sql", "NPCText (ID: {}) has a probability sum 0, no text can be selected from it, skipped.", textID);
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continue;
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}
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@@ -7852,7 +7852,7 @@ void ObjectMgr::LoadGameObjectTemplateAddons()
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GameObjectTemplate const* got = GetGameObjectTemplate(entry);
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if (!got)
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{
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TC_LOG_ERROR("sql.sql", "GameObject template (Entry: {}) does not exist but has a record in `gameobject_template_addon`", entry);
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TC_LOG_DEBUG("sql.sql", "GameObject template (Entry: {}) does not exist but has a record in `gameobject_template_addon`", entry);
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continue;
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}
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@@ -7936,7 +7936,7 @@ void ObjectMgr::LoadGameObjectOverrides()
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GameObjectData const* goData = GetGameObjectData(spawnId);
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if (!goData)
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{
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TC_LOG_ERROR("sql.sql", "GameObject (SpawnId: {}) does not exist but has a record in `gameobject_overrides`", spawnId);
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TC_LOG_DEBUG("sql.sql", "GameObject (SpawnId: {}) does not exist but has a record in `gameobject_overrides`", spawnId);
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continue;
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}
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@@ -7945,7 +7945,7 @@ void ObjectMgr::LoadGameObjectOverrides()
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gameObjectOverride.Flags = fields[2].GetUInt32();
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if (gameObjectOverride.Faction && !sFactionTemplateStore.LookupEntry(gameObjectOverride.Faction))
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TC_LOG_ERROR("sql.sql", "GameObject (SpawnId: {}) has invalid faction ({}) defined in `gameobject_overrides`.", spawnId, gameObjectOverride.Faction);
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TC_LOG_DEBUG("sql.sql", "GameObject (SpawnId: {}) has invalid faction ({}) defined in `gameobject_overrides`.", spawnId, gameObjectOverride.Faction);
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++count;
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} while (result->NextRow());
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