Core/Spells: Remove outdated spell cast time calculation
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@@ -4052,9 +4052,6 @@ uint32 SpellInfo::CalcCastTime(Spell* spell /*= nullptr*/) const
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if (spell)
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spell->GetCaster()->ModSpellCastTime(this, castTime, spell);
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if (HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) && !IsAutoRepeatRangedSpell() && !HasAttribute(SPELL_ATTR9_COOLDOWN_IGNORES_RANGED_WEAPON))
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castTime += 500;
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return (castTime > 0) ? uint32(castTime) : 0;
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}
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