Core/Players: Fixed crash happening on character creation when StartPlayerLevel is set to a value greater than 10
Signed-off-by: luis <[email protected]>
This commit is contained in:
@@ -529,6 +529,12 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
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ab.SetActionAndType(action_itr->action, ActionButtonType(action_itr->type));
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}
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if (ChrSpecializationEntry const* defaultSpec = sDB2Manager.GetDefaultChrSpecializationForClass(GetClass()))
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{
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SetActiveTalentGroup(defaultSpec->OrderIndex);
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SetPrimarySpecialization(defaultSpec->ID);
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}
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EquipTransmogOutfit(0, TransmogSituationTrigger::Manual, false);
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// original items
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@@ -566,12 +572,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
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}
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// all item positions resolved
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if (ChrSpecializationEntry const* defaultSpec = sDB2Manager.GetDefaultChrSpecializationForClass(GetClass()))
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{
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SetActiveTalentGroup(defaultSpec->OrderIndex);
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SetPrimarySpecialization(defaultSpec->ID);
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}
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GetThreatManager().Initialize();
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return true;
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