remove wrong handlers

This commit is contained in:
luis
2026-04-07 13:54:20 -03:00
parent 8296f73fd8
commit 860ade77ef
2 changed files with 0 additions and 68 deletions
@@ -2385,69 +2385,3 @@ void WorldSession::HandleNeighborhoodCancelInvitationAlt(WorldPackets::Neighborh
response.InviteeGuid = neighborhoodCancelInvitationAlt.InviteeGuid;
SendPacket(response.Write());
}
void WorldSession::HandleNeighborhoodInviteNotificationAck(WorldPackets::Neighborhood::NeighborhoodInviteNotificationAck const& neighborhoodInviteNotificationAck)
{
Player* player = GetPlayer();
if (!player)
return;
TC_LOG_DEBUG("housing", "CMSG_NEIGHBORHOOD_INVITE_NOTIFICATION_ACK Player: {} NeighborhoodGuid: {}",
player->GetGUID().ToString(), neighborhoodInviteNotificationAck.NeighborhoodGuid.ToString());
// Acknowledgment only ? no response needed
// The client is confirming it received the invite notification
}
void WorldSession::HandleNeighborhoodOfferOwnershipResponse(WorldPackets::Neighborhood::NeighborhoodOfferOwnershipResponsePacket const& neighborhoodOfferOwnershipResponse)
{
Player* player = GetPlayer();
if (!player)
return;
TC_LOG_DEBUG("housing", "CMSG_NEIGHBORHOOD_OFFER_OWNERSHIP_RESPONSE Player: {} NeighborhoodGuid: {} Accept: {}",
player->GetGUID().ToString(), neighborhoodOfferOwnershipResponse.NeighborhoodGuid.ToString(),
neighborhoodOfferOwnershipResponse.Accept);
Neighborhood* neighborhood = sNeighborhoodMgr.ResolveNeighborhood(
neighborhoodOfferOwnershipResponse.NeighborhoodGuid, player);
WorldPackets::Neighborhood::NeighborhoodOfferOwnershipResponse response;
if (!neighborhood)
{
response.Result = static_cast<uint8>(HOUSING_RESULT_NEIGHBORHOOD_NOT_FOUND);
SendPacket(response.Write());
return;
}
if (neighborhoodOfferOwnershipResponse.Accept)
{
HousingResult result = neighborhood->AcceptOwnershipTransfer(player->GetGUID());
response.Result = static_cast<uint8>(result);
if (result == HOUSING_RESULT_SUCCESS)
{
// Broadcast roster update ? role change for both old owner and new owner
WorldPackets::Neighborhood::NeighborhoodRosterResidentUpdate rosterUpdate;
rosterUpdate.Residents.push_back({ player->GetGUID(), 1 /*RoleChanged*/, true /*owner = privileged*/ });
neighborhood->BroadcastPacket(rosterUpdate.Write());
// Refresh NeighborhoodMirrorData (OwnerGUID + Managers changed)
neighborhood->RefreshMirrorDataForOnlineMembers();
TC_LOG_INFO("housing", "CMSG_NEIGHBORHOOD_OFFER_OWNERSHIP_RESPONSE: Player {} accepted ownership of neighborhood {}",
player->GetGUID().ToString(), neighborhood->GetGuid().ToString());
}
}
else
{
HousingResult result = neighborhood->RejectOwnershipTransfer(player->GetGUID());
response.Result = static_cast<uint8>(result);
TC_LOG_INFO("housing", "CMSG_NEIGHBORHOOD_OFFER_OWNERSHIP_RESPONSE: Player {} rejected ownership of neighborhood {}",
player->GetGUID().ToString(), neighborhood->GetGuid().ToString());
}
SendPacket(response.Write());
}
-2
View File
@@ -1911,8 +1911,6 @@ class TC_GAME_API WorldSession
// Phase 7 Neighborhood handlers
void HandleNeighborhoodCancelInvitationAlt(WorldPackets::Neighborhood::NeighborhoodCancelInvitationAlt const& neighborhoodCancelInvitationAlt);
void HandleNeighborhoodInviteNotificationAck(WorldPackets::Neighborhood::NeighborhoodInviteNotificationAck const& neighborhoodInviteNotificationAck);
void HandleNeighborhoodOfferOwnershipResponse(WorldPackets::Neighborhood::NeighborhoodOfferOwnershipResponsePacket const& neighborhoodOfferOwnershipResponse);
void HandleNeighborhoodInitiativeServiceStatusCheck(WorldPackets::Neighborhood::NeighborhoodInitiativeServiceStatusCheck const& packet);
void HandleGetAvailableInitiativeRequest(WorldPackets::Neighborhood::GetAvailableInitiativeRequest const& getAvailableInitiativeRequest);