typo
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@@ -10,6 +10,7 @@
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#include "BattlegroundAI.h"
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#include "GameTime.h"
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#include "Player.h"
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#include "PlayerAI.h" // needed for Player::AI() return type
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#include "Battleground.h"
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#include "BattlegroundMgr.h"
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#include "Log.h"
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@@ -375,7 +376,7 @@ void BattlegroundAI::FallbackBehavior(::Player* player)
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return;
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// If already engaged, let the combat system handle it
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if (player->getVictim())
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if (player->GetVictim())
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return;
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// Try to find a nearby enemy player
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