Enable and configure PvP Brawl settings
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@@ -2881,6 +2881,61 @@ Battleground.InvitationType = 0
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BattlegroundBlitz.HealersPerTeam = 2
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#
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# Brawl.Enabled
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# Description: Advertise a PvP Brawl to clients and accept CMSG_BATTLEMASTER_JOIN_BRAWL.
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# Which brawl is running is necessarily a server decision: PvpBrawl.db2 has no
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# holiday, date or flag column, and the client learns the running brawl only
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# from SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE - i.e. from us. With this off
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# the server reports "no brawl scheduled" and the client's Brawl button stays
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# unqueueable, which is also what happens automatically if the configured brawl
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# below fails its validity checks.
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# Default: 1 - (Enabled)
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# 0 - (Disabled)
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Brawl.Enabled = 1
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#
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# Brawl.PvpBrawlID
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# Brawl.BattlemasterListID
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# Description: The brawl to run. The two ids must be the ID and BattlemasterListID of the same
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# PvpBrawl.db2 row: the first is what the client is told (it names and describes
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# the brawl from that row), the second is what the server actually queues.
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#
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# The brawl is only advertised if its BattlemasterList exists, carries the IsBrawl
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# flag, is not disabled, and has a battleground_template whose maps resolve - so a
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# mismatched or unimplemented pair disables the Brawl button rather than producing
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# a queue that never pops.
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#
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# Only 879 ships with a template (see the Deep Six world migration). Every other
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# brawl below needs its own battleground_template row, and most of them point at
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# maps this core has no implementation for.
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#
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# PvpBrawl.db2 rows that have a BattlemasterList (ID / BattlemasterListID / name):
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# 2 / 789 Brawl: Southshore vs. Tarren Mill 3 / 858 Brawl: Temple of Hotmogu
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# 4 / 859 Brawl: Gravity Lapse 5 / 847 Brawl: Arathi Blizzard
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# 6 / 860 Brawl: Deepwind Dunk 7 / 862 Brawl: Eye of the Horn
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# 8 / 866 Brawl: Packed House 9 / 861 Brawl: Warsong Scramble
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# 10 / 853 Brawl: Shado-Pan Showdown 11 / 879 Brawl: Deep Six
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# 12 / 885 Deep Six - The Battle for Gilneas 13 / 886 Deep Six - Warsong Gulch
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# 14 / 883 Deep Six - Silvershard Mines 15 / 884 Deep Six - Temple of Kotmogu
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# 16 / 882 Deep Six - Eye of the Storm 17 / 887 Brawl: Cooking: Impossible
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# 19 / 894 Seething Shore 120 / 1021 Brawl: Classic Ashran
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# 122 / 1030 Wintergrasp 124 / 1033 Korrak's Revenge
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# 125 / 1039 Deepwind Gorge 126 / 1033 Brawl: Korrak's Revenge
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# 130 / 1065 Solo Shuffle 133 / 1075 Brawl: Deepwind Detonation
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# 136 / 1101 Brawl: Battleground Blitz 145 / 1111 Brawl: The Heat of Battle
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# 148 / 1110 Deephaul Ravine 151 / 1144 Training Grounds
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#
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# The single-map Deep Six rows (12-16) and the per-map Blitz rows are deliberately
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# omitted from the ones worth using: a single-map brawl template would register
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# itself over that map's own template and hijack normal queues for it.
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# Default: 11 (Brawl: Deep Six)
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# 879 (BattlemasterList "Deep Six")
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Brawl.PvpBrawlID = 11
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Brawl.BattlemasterListID = 879
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#
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# Battleground.PrematureFinishTimer
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# Description: Time (in milliseconds) before battleground will end prematurely if there are
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