core fix warnings
This commit is contained in:
@@ -59,6 +59,20 @@ enum Events
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EVENT_A2 = 5,
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EVENT_A3 = 6,
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EVENT_A4 = 7,
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EVENT_FLAME_REND = 8,
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EVENT_FOE_BREAKER,
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EVENT_WAKE_OF_FLAME,
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EVENT_FLARE,
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EVENT_BURNING_RAGE,
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EVENT_CORRUPT_AEGIS,
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EVENT_SEARING_TEMPEST,
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EVENT_SCORCHING_BLAZE,
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EVENT_TAESHALACH_TECHNIQUE,
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EVENT_EMPOWERED_FLAME_REND,
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EVENT_RAVENOUS_BLAZE,
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EVENT_EMPOWERED_FOE_BREAKER,
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EVENT_EMPOWERED_SEARING_TEMPEST,
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EVENT_SEARING_BINDING,
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};
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enum Phases
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{
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@@ -125,25 +139,25 @@ struct boss_aggramar : public BossAI
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{
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me->RemoveAurasDueToSpell(SPELL_CORRUPT_AEGIS);
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events.ScheduleEvent(SPELL_FLAME_REND, 5s);
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events.ScheduleEvent(SPELL_FOE_BREAKER, 5s);
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events.ScheduleEvent(EVENT_FLAME_REND, 5s);
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events.ScheduleEvent(EVENT_FOE_BREAKER, 5s);
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if (PhaseStatus < PHASE_2)
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events.ScheduleEvent(SPELL_WAKE_OF_FLAME, 6s);
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events.ScheduleEvent(EVENT_WAKE_OF_FLAME, 6s);
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else
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events.ScheduleEvent(SPELL_FLARE, 6s);
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events.ScheduleEvent(SPELL_BURNING_RAGE, 5s);
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events.ScheduleEvent(SPELL_CORRUPT_AEGIS, 5s);
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events.ScheduleEvent(SPELL_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(SPELL_SCORCHING_BLAZE, 8s);
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events.ScheduleEvent(SPELL_TAESHALACH_TECHNIQUE, 60s);
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events.ScheduleEvent(EVENT_FLARE, 6s);
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events.ScheduleEvent(EVENT_BURNING_RAGE, 5s);
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events.ScheduleEvent(EVENT_CORRUPT_AEGIS, 5s);
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events.ScheduleEvent(EVENT_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(EVENT_SCORCHING_BLAZE, 8s);
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events.ScheduleEvent(EVENT_TAESHALACH_TECHNIQUE, 60s);
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if (me->GetMap()->IsMythic())
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{
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events.ScheduleEvent(SPELL_EMPOWERED_FLAME_REND, 5s);
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events.ScheduleEvent(SPELL_RAVENOUS_BLAZE, 5s);
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events.ScheduleEvent(SPELL_EMPOWERED_FOE_BREAKER, 5s);
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events.ScheduleEvent(SPELL_EMPOWERED_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(SPELL_SEARING_BINDING, 5s);
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events.ScheduleEvent(EVENT_EMPOWERED_FLAME_REND, 5s);
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events.ScheduleEvent(EVENT_RAVENOUS_BLAZE, 5s);
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events.ScheduleEvent(EVENT_EMPOWERED_FOE_BREAKER, 5s);
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events.ScheduleEvent(EVENT_EMPOWERED_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(EVENT_SEARING_BINDING, 5s);
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}
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}
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@@ -154,25 +168,25 @@ struct boss_aggramar : public BossAI
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{
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Talk(0);
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DoCastSelf(SPELL_TAESHALACH_S_REACH);
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events.ScheduleEvent(SPELL_FLAME_REND, 5s);
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events.ScheduleEvent(SPELL_FOE_BREAKER, 5s);
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events.ScheduleEvent(EVENT_FLAME_REND, 5s);
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events.ScheduleEvent(EVENT_FOE_BREAKER, 5s);
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if (PhaseStatus < PHASE_2)
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events.ScheduleEvent(SPELL_WAKE_OF_FLAME, 6s);
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events.ScheduleEvent(EVENT_WAKE_OF_FLAME, 6s);
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else
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events.ScheduleEvent(SPELL_FLARE, 6s);
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events.ScheduleEvent(SPELL_BURNING_RAGE, 5s);
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events.ScheduleEvent(SPELL_CORRUPT_AEGIS, 5s);
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events.ScheduleEvent(SPELL_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(SPELL_SCORCHING_BLAZE, 8s);
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events.ScheduleEvent(SPELL_TAESHALACH_TECHNIQUE, 60s);
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events.ScheduleEvent(EVENT_FLARE, 6s);
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events.ScheduleEvent(EVENT_BURNING_RAGE, 5s);
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events.ScheduleEvent(EVENT_CORRUPT_AEGIS, 5s);
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events.ScheduleEvent(EVENT_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(EVENT_SCORCHING_BLAZE, 8s);
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events.ScheduleEvent(EVENT_TAESHALACH_TECHNIQUE, 60s);
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if (me->GetMap()->IsMythic())
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{
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events.ScheduleEvent(SPELL_EMPOWERED_FLAME_REND, 5s);
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events.ScheduleEvent(SPELL_RAVENOUS_BLAZE, 5s);
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events.ScheduleEvent(SPELL_EMPOWERED_FOE_BREAKER, 5s);
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events.ScheduleEvent(SPELL_EMPOWERED_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(SPELL_SEARING_BINDING, 5s);
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events.ScheduleEvent(EVENT_EMPOWERED_FLAME_REND, 5s);
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events.ScheduleEvent(EVENT_RAVENOUS_BLAZE, 5s);
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events.ScheduleEvent(EVENT_EMPOWERED_FOE_BREAKER, 5s);
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events.ScheduleEvent(EVENT_EMPOWERED_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(EVENT_SEARING_BINDING, 5s);
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}
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}
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@@ -183,14 +197,14 @@ struct boss_aggramar : public BossAI
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switch (eventId)
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{
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case SPELL_WAKE_OF_FLAME:
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case EVENT_WAKE_OF_FLAME:
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{
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Talk(1);
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DoCast(SPELL_WAKE_OF_FLAME);
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events.Repeat(25s);
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break;
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}
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case SPELL_FLARE:
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case EVENT_FLARE:
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{
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if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
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me->CastSpell(target1, SPELL_FLARE, false);
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@@ -203,13 +217,13 @@ struct boss_aggramar : public BossAI
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events.Repeat(25s);
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break;
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}
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case SPELL_SEARING_TEMPEST:
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case EVENT_SEARING_TEMPEST:
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{
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DoCast(SPELL_SEARING_TEMPEST);
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//events.Repeat(20s);
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break;
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}
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case SPELL_SCORCHING_BLAZE:
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case EVENT_SCORCHING_BLAZE:
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{
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if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
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me->CastSpell(target1, SPELL_SCORCHING_BLAZE, false);
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@@ -220,7 +234,7 @@ struct boss_aggramar : public BossAI
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break;
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}
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case SPELL_TAESHALACH_TECHNIQUE:
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case EVENT_TAESHALACH_TECHNIQUE:
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{
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Talk(2);
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DoCast(SPELL_TAESHALACH_TECHNIQUE);
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@@ -252,34 +266,34 @@ struct boss_aggramar : public BossAI
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{
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DoCast(SPELL_FLAME_REND);
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DoCast(SPELL_BURNING_RAGE);
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events.ScheduleEvent(SPELL_SEARING_TEMPEST, 5s);
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events.ScheduleEvent(EVENT_SEARING_TEMPEST, 5s);
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break;
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}
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case SPELL_EMPOWERED_FLAME_REND:
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case EVENT_EMPOWERED_FLAME_REND:
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{
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DoCast(SPELL_EMPOWERED_FLAME_REND);
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events.Repeat(5s);
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break;
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}
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case SPELL_RAVENOUS_BLAZE:
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case EVENT_RAVENOUS_BLAZE:
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{
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DoCast(SPELL_RAVENOUS_BLAZE);
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events.Repeat(5s);
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break;
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}
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case SPELL_EMPOWERED_FOE_BREAKER:
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case EVENT_EMPOWERED_FOE_BREAKER:
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{
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DoCast(SPELL_EMPOWERED_FOE_BREAKER);
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events.Repeat(5s);
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break;
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}
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case SPELL_EMPOWERED_SEARING_TEMPEST:
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case EVENT_EMPOWERED_SEARING_TEMPEST:
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{
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DoCast(SPELL_EMPOWERED_SEARING_TEMPEST);
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events.Repeat(5s);
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break;
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}
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case SPELL_SEARING_BINDING:
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case EVENT_SEARING_BINDING:
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{
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DoCast(SPELL_SEARING_BINDING);
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events.Repeat(5s);
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@@ -53,6 +53,19 @@ enum Spells
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NPC_GENERAL_ERODUS = 122333,
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};
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enum Events
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{
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EVENT_CHIEF_ENGINEER_ISHKAR = 1,
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EVENT_GENERAL_ERODUS,
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EVENT_EXPLOIT_WEAKNESS,
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EVENT_SHOCK_GRENADE,
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EVENT_ASSUME_COMMAND,
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EVENT_CHAOS_PULSE,
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EVENT_FUSILLADE,
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EVENT_ENTROPIC_MINE,
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EVENT_SUMMON_REINFORCEMENTS,
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};
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Position const phase2pos = { -2809.739f,10829.299f,139.751f,2.05f };
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Position const phase3pos = { -2859.6398f,10864.7998f,139.74f,5.9322f };
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//Phase One - Active Boss: Admiral Svirax
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@@ -97,58 +110,58 @@ struct boss_admiral_svirax : public BossAI
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void ScheduleTasks() override
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{
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PhaseStatus = 1;
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events.ScheduleEvent(NPC_CHIEF_ENGINEER_ISHKAR, 90s);
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events.ScheduleEvent(NPC_GENERAL_ERODUS, 180s);
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events.ScheduleEvent(EVENT_CHIEF_ENGINEER_ISHKAR, 90s);
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events.ScheduleEvent(EVENT_GENERAL_ERODUS, 180s);
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//general
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events.ScheduleEvent(SPELL_EXPLOIT_WEAKNESS, 8s);
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events.ScheduleEvent(EVENT_EXPLOIT_WEAKNESS, 8s);
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if (IsMythic())
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events.ScheduleEvent(SPELL_SHOCK_GRENADE, 15s);
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events.ScheduleEvent(SPELL_ASSUME_COMMAND, 90s);
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events.ScheduleEvent(SPELL_CHAOS_PULSE, 15s);
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events.ScheduleEvent(SPELL_FUSILLADE, 30s);
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events.ScheduleEvent(EVENT_SHOCK_GRENADE, 15s);
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events.ScheduleEvent(EVENT_ASSUME_COMMAND, 90s);
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events.ScheduleEvent(EVENT_CHAOS_PULSE, 15s);
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events.ScheduleEvent(EVENT_FUSILLADE, 30s);
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events.ScheduleEvent(SPELL_ENTROPIC_MINE, 5s);
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events.ScheduleEvent(EVENT_ENTROPIC_MINE, 5s);
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}
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void ExecuteEvent(uint32 eventId) override
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{
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switch (eventId)
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{
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case NPC_CHIEF_ENGINEER_ISHKAR:
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case EVENT_CHIEF_ENGINEER_ISHKAR:
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{
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PhaseStatus = 2;
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events.CancelEvent(SPELL_ENTROPIC_MINE);
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events.ScheduleEvent(SPELL_SUMMON_REINFORCEMENTS, 8s);
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events.CancelEvent(EVENT_ENTROPIC_MINE);
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events.ScheduleEvent(EVENT_SUMMON_REINFORCEMENTS, 8s);
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me->SummonCreature(NPC_CHIEF_ENGINEER_ISHKAR, phase2pos, TEMPSUMMON_MANUAL_DESPAWN);
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break;
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}
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case NPC_GENERAL_ERODUS:
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case EVENT_GENERAL_ERODUS:
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{
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PhaseStatus = 3;
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events.CancelEvent(SPELL_SUMMON_REINFORCEMENTS);
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events.ScheduleEvent(SPELL_ENTROPIC_MINE, 5s);
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events.CancelEvent(EVENT_SUMMON_REINFORCEMENTS);
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events.ScheduleEvent(EVENT_ENTROPIC_MINE, 5s);
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me->SummonCreature(NPC_GENERAL_ERODUS, phase2pos, TEMPSUMMON_MANUAL_DESPAWN);
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break;
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}
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case SPELL_EXPLOIT_WEAKNESS:
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case EVENT_EXPLOIT_WEAKNESS:
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{
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DoCast(SPELL_EXPLOIT_WEAKNESS);
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events.Repeat(8s, 9s);
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break;
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}
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case SPELL_SHOCK_GRENADE:
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case EVENT_SHOCK_GRENADE:
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{
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DoCast(SPELL_SHOCK_GRENADE);
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events.Repeat(15s);
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break;
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}
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case SPELL_ASSUME_COMMAND:
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case EVENT_ASSUME_COMMAND:
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{
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DoCast(SPELL_ASSUME_COMMAND);
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events.Repeat(90s);
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break;
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}
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case SPELL_CHAOS_PULSE:
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case EVENT_CHAOS_PULSE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
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me->CastSpell(target->GetPosition(), SPELL_CHAOS_PULSE, false);
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@@ -157,13 +170,13 @@ struct boss_admiral_svirax : public BossAI
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events.Repeat(15s);
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break;
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}
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case SPELL_FUSILLADE:
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case EVENT_FUSILLADE:
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{
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DoCast(SPELL_FUSILLADE);
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events.Repeat(30s);
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break;
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}
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case SPELL_ENTROPIC_MINE:
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case EVENT_ENTROPIC_MINE:
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{
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DoCast(SPELL_ENTROPIC_MINE);
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for (uint8 i = 0; i < 5; ++i)
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@@ -172,7 +185,7 @@ struct boss_admiral_svirax : public BossAI
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events.Repeat(10s);
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break;
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}
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case SPELL_SUMMON_REINFORCEMENTS:
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case EVENT_SUMMON_REINFORCEMENTS:
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{
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DoCast(SPELL_SUMMON_REINFORCEMENTS);
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
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@@ -220,13 +233,13 @@ struct npc_chief_engineer_ishkar_122369 : public ScriptedAI
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void JustEngagedWith (Unit* /*attacker*/) override
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{
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events.ScheduleEvent(SPELL_EXPLOIT_WEAKNESS, 8s);
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events.ScheduleEvent(EVENT_EXPLOIT_WEAKNESS, 8s);
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if (IsMythic())
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events.ScheduleEvent(SPELL_SHOCK_GRENADE, 15s);
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events.ScheduleEvent(SPELL_ASSUME_COMMAND, 90s);
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events.ScheduleEvent(SPELL_CHAOS_PULSE, 15s);
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events.ScheduleEvent(EVENT_SHOCK_GRENADE, 15s);
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events.ScheduleEvent(EVENT_ASSUME_COMMAND, 90s);
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events.ScheduleEvent(EVENT_CHAOS_PULSE, 15s);
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//In Pod
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events.ScheduleEvent(SPELL_ENTROPIC_MINE, 5s);
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events.ScheduleEvent(EVENT_ENTROPIC_MINE, 5s);
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}
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void UpdateAI(uint32 diff) override
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@@ -239,25 +252,25 @@ struct npc_chief_engineer_ishkar_122369 : public ScriptedAI
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return;
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switch (events.ExecuteEvent())
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{
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case SPELL_EXPLOIT_WEAKNESS:
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case EVENT_EXPLOIT_WEAKNESS:
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{
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DoCast(SPELL_EXPLOIT_WEAKNESS);
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events.Repeat(8s, 9s);
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break;
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}
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case SPELL_SHOCK_GRENADE:
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case EVENT_SHOCK_GRENADE:
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{
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DoCast(SPELL_SHOCK_GRENADE);
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events.Repeat(15s);
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break;
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}
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case SPELL_ASSUME_COMMAND:
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case EVENT_ASSUME_COMMAND:
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{
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DoCast(SPELL_ASSUME_COMMAND);
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events.Repeat(90s);
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break;
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}
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case SPELL_CHAOS_PULSE:
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case EVENT_CHAOS_PULSE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
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me->CastSpell(target, SPELL_CHAOS_PULSE, false);
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@@ -266,7 +279,7 @@ struct npc_chief_engineer_ishkar_122369 : public ScriptedAI
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events.Repeat(15s);
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break;
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}
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case SPELL_ENTROPIC_MINE:
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case EVENT_ENTROPIC_MINE:
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{
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DoCast(SPELL_ENTROPIC_MINE);
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for (uint8 i = 0; i < 5; ++i)
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@@ -311,13 +324,13 @@ struct npc_general_erodus_122333 : public ScriptedAI
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void JustEngagedWith(Unit* /*attacker*/) override
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{
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events.ScheduleEvent(SPELL_EXPLOIT_WEAKNESS, 8s);
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events.ScheduleEvent(EVENT_EXPLOIT_WEAKNESS, 8s);
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if (IsMythic())
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events.ScheduleEvent(SPELL_SHOCK_GRENADE, 15s);
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events.ScheduleEvent(SPELL_ASSUME_COMMAND, 90s);
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events.ScheduleEvent(SPELL_CHAOS_PULSE, 15s);
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events.ScheduleEvent(EVENT_SHOCK_GRENADE, 15s);
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events.ScheduleEvent(EVENT_ASSUME_COMMAND, 90s);
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events.ScheduleEvent(EVENT_CHAOS_PULSE, 15s);
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//In Pod
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events.ScheduleEvent(SPELL_SUMMON_REINFORCEMENTS, 8s);
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events.ScheduleEvent(EVENT_SUMMON_REINFORCEMENTS, 8s);
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}
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void UpdateAI(uint32 diff) override
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@@ -330,25 +343,25 @@ struct npc_general_erodus_122333 : public ScriptedAI
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return;
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switch (events.ExecuteEvent())
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{
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case SPELL_EXPLOIT_WEAKNESS:
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case EVENT_EXPLOIT_WEAKNESS:
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{
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DoCast(SPELL_EXPLOIT_WEAKNESS);
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events.Repeat(8s, 9s);
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break;
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}
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case SPELL_SHOCK_GRENADE:
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case EVENT_SHOCK_GRENADE:
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{
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DoCast(SPELL_SHOCK_GRENADE);
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events.Repeat(15s);
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break;
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}
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case SPELL_ASSUME_COMMAND:
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case EVENT_ASSUME_COMMAND:
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{
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DoCast(SPELL_ASSUME_COMMAND);
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events.Repeat(90s);
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break;
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}
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case SPELL_CHAOS_PULSE:
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case EVENT_CHAOS_PULSE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
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me->CastSpell(target, SPELL_CHAOS_PULSE, false);
|
||||
@@ -357,7 +370,7 @@ struct npc_general_erodus_122333 : public ScriptedAI
|
||||
events.Repeat(15s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SUMMON_REINFORCEMENTS:
|
||||
case EVENT_SUMMON_REINFORCEMENTS:
|
||||
{
|
||||
DoCast(SPELL_SUMMON_REINFORCEMENTS);
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
|
||||
|
||||
@@ -110,12 +110,28 @@ enum Spells
|
||||
|
||||
enum Events
|
||||
{
|
||||
// Intro
|
||||
EVENT_INTRO = 1,
|
||||
EVENT_2 = 2,
|
||||
EVENT_3 = 3,
|
||||
EVENT_4 = 4,
|
||||
EVENT_5 = 5,
|
||||
EVENT_SWEEPING_SCYTHE = 1,
|
||||
EVENT_CONE_OF_DEATH,
|
||||
EVENT_SOULBLIGHT_ORB,
|
||||
EVENT_TORTURED_RAGE,
|
||||
EVENT_SKY_AND_SEA,
|
||||
EVENT_SARGERAS_GAZE,
|
||||
EVENT_SOULBOMB,
|
||||
EVENT_SOULBURST,
|
||||
EVENT_EDGE_OF_OBLITERATION,
|
||||
EVENT_AVTAR_OF_AGGRAMAR,
|
||||
EVENT_SOULRENDING_SCYTHE,
|
||||
EVENT_SENTENCE_OF_SARGERAS,
|
||||
EVENT_EDGE_OF_ANNIHILATION,
|
||||
EVENT_DEADLY_SCYTHE,
|
||||
EVENT_REORIGINATION_MODULE,
|
||||
EVENT_VOLATILE_SOUL,
|
||||
EVENT_SOULBURST_DETONATION,
|
||||
EVENT_STARBLAST,
|
||||
EVENT_COSMIC_RAY,
|
||||
EVENT_COSMIC_BEACON,
|
||||
EVENT_INITIALIZATION_SEQUENCE,
|
||||
EVENT_REORIGINATION_MODULE_DMG,
|
||||
};
|
||||
|
||||
///.go creature id
|
||||
@@ -163,12 +179,12 @@ struct boss_argus_the_unmaker : public BossAI
|
||||
|
||||
if (IsMythic())
|
||||
{
|
||||
events.ScheduleEvent(SPELL_SOULRENDING_SCYTHE, 5s);
|
||||
events.ScheduleEvent(SPELL_SENTENCE_OF_SARGERAS, 35s);
|
||||
events.ScheduleEvent(SPELL_EDGE_OF_ANNIHILATION, 5s);
|
||||
events.ScheduleEvent(EVENT_SOULRENDING_SCYTHE, 5s);
|
||||
events.ScheduleEvent(EVENT_SENTENCE_OF_SARGERAS, 35s);
|
||||
events.ScheduleEvent(EVENT_EDGE_OF_ANNIHILATION, 5s);
|
||||
}
|
||||
events.ScheduleEvent(SPELL_SOULBOMB, 41s);
|
||||
events.ScheduleEvent(SPELL_SOULBURST, 41s);
|
||||
events.ScheduleEvent(EVENT_SOULBOMB, 41s);
|
||||
events.ScheduleEvent(EVENT_SOULBURST, 41s);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -180,13 +196,13 @@ struct boss_argus_the_unmaker : public BossAI
|
||||
case 1:
|
||||
PhaseStatus = 1;
|
||||
events.Reset();
|
||||
events.ScheduleEvent(SPELL_SWEEPING_SCYTHE, 5s, 6s);
|
||||
events.ScheduleEvent(SPELL_CONE_OF_DEATH, 30s);
|
||||
events.ScheduleEvent(SPELL_SOULBLIGHT_ORB, 35s);
|
||||
events.ScheduleEvent(SPELL_TORTURED_RAGE, 12s);
|
||||
events.ScheduleEvent(SPELL_SKY_AND_SEA, 10s);
|
||||
events.ScheduleEvent(EVENT_SWEEPING_SCYTHE, 5s, 6s);
|
||||
events.ScheduleEvent(EVENT_CONE_OF_DEATH, 30s);
|
||||
events.ScheduleEvent(EVENT_SOULBLIGHT_ORB, 35s);
|
||||
events.ScheduleEvent(EVENT_TORTURED_RAGE, 12s);
|
||||
events.ScheduleEvent(EVENT_SKY_AND_SEA, 10s);
|
||||
if (IsMythic())
|
||||
events.ScheduleEvent(SPELL_SARGERAS_GAZE, 8s);
|
||||
events.ScheduleEvent(EVENT_SARGERAS_GAZE, 8s);
|
||||
break;
|
||||
case 2:
|
||||
PhaseStatus = 2;
|
||||
@@ -198,18 +214,18 @@ struct boss_argus_the_unmaker : public BossAI
|
||||
|
||||
instance->AddTimedDelayedOperation(2500, [this]() -> void
|
||||
{
|
||||
events.ScheduleEvent(SPELL_SWEEPING_SCYTHE, 16s, 17s);
|
||||
events.ScheduleEvent(SPELL_SOULBOMB, 30s);
|
||||
events.ScheduleEvent(SPELL_SOULBURST, 30s);
|
||||
events.ScheduleEvent(SPELL_EDGE_OF_OBLITERATION, 21s);
|
||||
events.ScheduleEvent(SPELL_AVTAR_OF_AGGRAMAR, 21s);
|
||||
events.ScheduleEvent(EVENT_SWEEPING_SCYTHE, 16s, 17s);
|
||||
events.ScheduleEvent(EVENT_SOULBOMB, 30s);
|
||||
events.ScheduleEvent(EVENT_SOULBURST, 30s);
|
||||
events.ScheduleEvent(EVENT_EDGE_OF_OBLITERATION, 21s);
|
||||
events.ScheduleEvent(EVENT_AVTAR_OF_AGGRAMAR, 21s);
|
||||
if (IsMythic())
|
||||
events.ScheduleEvent(SPELL_SARGERAS_GAZE, 26s);
|
||||
events.ScheduleEvent(EVENT_SARGERAS_GAZE, 26s);
|
||||
});
|
||||
|
||||
//events.ScheduleEvent(SPELL_TORTURED_RAGE, 15s);
|
||||
events.ScheduleEvent(SPELL_VOLATILE_SOUL, 15s);
|
||||
events.ScheduleEvent(SPELL_SOULBURST_DETONATION, 15s);
|
||||
//events.ScheduleEvent(EVENT_TORTURED_RAGE, 15s);
|
||||
events.ScheduleEvent(EVENT_VOLATILE_SOUL, 15s);
|
||||
events.ScheduleEvent(EVENT_SOULBURST_DETONATION, 15s);
|
||||
break;
|
||||
case 3:
|
||||
PhaseStatus = 3;
|
||||
@@ -275,10 +291,10 @@ struct boss_argus_the_unmaker : public BossAI
|
||||
me->Attack(me->GetVictim(), true);
|
||||
me->GetMotionMaster()->Clear();
|
||||
me->GetMotionMaster()->MoveChase(me->GetVictim());
|
||||
events.ScheduleEvent(SPEEL_DEADLY_SCYTHE, 5s);
|
||||
events.ScheduleEvent(SPELL_REORIGINATION_MODULE, 48s);
|
||||
events.ScheduleEvent(SPELL_SOULBOMB, 80s);
|
||||
events.ScheduleEvent(SPELL_SOULBURST, 40s);
|
||||
events.ScheduleEvent(EVENT_DEADLY_SCYTHE, 5s);
|
||||
events.ScheduleEvent(EVENT_REORIGINATION_MODULE, 48s);
|
||||
events.ScheduleEvent(EVENT_SOULBOMB, 80s);
|
||||
events.ScheduleEvent(EVENT_SOULBURST, 40s);
|
||||
});
|
||||
break;
|
||||
default:
|
||||
@@ -296,33 +312,33 @@ struct boss_argus_the_unmaker : public BossAI
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case SPELL_SWEEPING_SCYTHE:
|
||||
case EVENT_SWEEPING_SCYTHE:
|
||||
{
|
||||
DoCast(SPELL_SWEEPING_SCYTHE);
|
||||
events.Repeat(5s);
|
||||
break;
|
||||
}
|
||||
case SPELL_TORTURED_RAGE:
|
||||
case EVENT_TORTURED_RAGE:
|
||||
{
|
||||
DoCast(SPELL_TORTURED_RAGE);
|
||||
events.Repeat(13s, 16s);
|
||||
break;
|
||||
}
|
||||
case SPELL_CONE_OF_DEATH:
|
||||
case EVENT_CONE_OF_DEATH:
|
||||
{
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
me->CastSpell(target1, SPELL_CONE_OF_DEATH, false);
|
||||
events.Repeat(19s, 24s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SOULBLIGHT_ORB:
|
||||
case EVENT_SOULBLIGHT_ORB:
|
||||
{
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
me->CastSpell(target1, SPELL_SOULBLIGHT_ORB, false);
|
||||
events.Repeat(22s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SKY_AND_SEA:
|
||||
case EVENT_SKY_AND_SEA:
|
||||
{
|
||||
if (Creature* target = me->FindNearestCreature(NPC_GOLGANNETH, 150.0f, true))
|
||||
target->AI()->DoAction(1);
|
||||
@@ -348,31 +364,31 @@ struct boss_argus_the_unmaker : public BossAI
|
||||
events.Repeat(25s, 28s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SARGERAS_GAZE:
|
||||
case EVENT_SARGERAS_GAZE:
|
||||
{
|
||||
DoCast(SPELL_SARGERAS_GAZE);
|
||||
events.Repeat(35s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SOULBOMB:
|
||||
case EVENT_SOULBOMB:
|
||||
{
|
||||
DoCast(SPELL_SOULBOMB);
|
||||
events.Repeat(42s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SOULBURST:
|
||||
case EVENT_SOULBURST:
|
||||
{
|
||||
DoCast(SPELL_SOULBURST);//2 Targets
|
||||
events.Repeat(42s);
|
||||
break;
|
||||
}
|
||||
case SPELL_EDGE_OF_OBLITERATION:
|
||||
case EVENT_EDGE_OF_OBLITERATION:
|
||||
{
|
||||
DoCast(SPELL_EDGE_OF_OBLITERATION);
|
||||
events.Repeat(34s);
|
||||
break;
|
||||
}
|
||||
case SPELL_AVTAR_OF_AGGRAMAR:
|
||||
case EVENT_AVTAR_OF_AGGRAMAR:
|
||||
{
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
target1->CastSpell(target1, SPELL_AVTAR_OF_AGGRAMAR, true);
|
||||
@@ -380,45 +396,45 @@ struct boss_argus_the_unmaker : public BossAI
|
||||
break;
|
||||
}
|
||||
|
||||
case SPELL_SOULRENDING_SCYTHE:
|
||||
case EVENT_SOULRENDING_SCYTHE:
|
||||
{
|
||||
DoCast(SPELL_SOULRENDING_SCYTHE);
|
||||
events.Repeat(8s, 9s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SENTENCE_OF_SARGERAS:
|
||||
case EVENT_SENTENCE_OF_SARGERAS:
|
||||
{
|
||||
DoCast(SPELL_SENTENCE_OF_SARGERAS);
|
||||
events.Repeat(35s);
|
||||
break;
|
||||
}
|
||||
case SPELL_EDGE_OF_ANNIHILATION:
|
||||
case EVENT_EDGE_OF_ANNIHILATION:
|
||||
{
|
||||
DoCast(SPELL_EDGE_OF_ANNIHILATION);
|
||||
events.Repeat(5s, 6s);
|
||||
break;
|
||||
}
|
||||
case SPEEL_DEADLY_SCYTHE:
|
||||
case EVENT_DEADLY_SCYTHE:
|
||||
{
|
||||
DoCast(SPEEL_DEADLY_SCYTHE);
|
||||
events.Repeat(5s, 6s);
|
||||
break;
|
||||
}
|
||||
case SPELL_REORIGINATION_MODULE:
|
||||
case EVENT_REORIGINATION_MODULE:
|
||||
{
|
||||
DoCast(SPELL_REORIGINATION_MODULE);
|
||||
events.Repeat(35s);
|
||||
break;
|
||||
}
|
||||
|
||||
case SPELL_VOLATILE_SOUL:
|
||||
case EVENT_VOLATILE_SOUL:
|
||||
{
|
||||
DoCast(SPELL_VOLATILE_SOUL);
|
||||
events.Repeat(15s);
|
||||
break;
|
||||
}
|
||||
|
||||
case SPELL_SOULBURST_DETONATION:
|
||||
case EVENT_SOULBURST_DETONATION:
|
||||
{
|
||||
DoCast(SPELL_SOULBURST_DETONATION);
|
||||
events.Repeat(15s);
|
||||
@@ -495,10 +511,10 @@ struct npc_constellar_designate_127192 : public ScriptedAI
|
||||
|
||||
void JustEngagedWith(Unit* /*attacker*/) override
|
||||
{
|
||||
events.ScheduleEvent(SPELL_STARBLAST, 8s);
|
||||
events.ScheduleEvent(EVENT_STARBLAST, 8s);
|
||||
if (!IsMythic())
|
||||
events.ScheduleEvent(SPELL_COSMIC_RAY, 30s);
|
||||
events.ScheduleEvent(SPELL_COSMIC_BEACON, 40s);
|
||||
events.ScheduleEvent(EVENT_COSMIC_RAY, 30s);
|
||||
events.ScheduleEvent(EVENT_COSMIC_BEACON, 40s);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
@@ -509,21 +525,21 @@ struct npc_constellar_designate_127192 : public ScriptedAI
|
||||
return;
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case SPELL_STARBLAST:
|
||||
case EVENT_STARBLAST:
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
|
||||
me->CastSpell(target, SPELL_STARBLAST, false);
|
||||
events.Repeat(15s);
|
||||
break;
|
||||
}
|
||||
case SPELL_COSMIC_RAY:
|
||||
case EVENT_COSMIC_RAY:
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
|
||||
me->CastSpell(target, SPELL_COSMIC_RAY, false);
|
||||
events.Repeat(20s);
|
||||
break;
|
||||
}
|
||||
case SPELL_COSMIC_BEACON:
|
||||
case EVENT_COSMIC_BEACON:
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
|
||||
me->CastSpell(target, SPELL_COSMIC_BEACON, false);
|
||||
@@ -540,7 +556,7 @@ struct npc_gift_of_the_lifebinder_129386 : public ScriptedAI
|
||||
npc_gift_of_the_lifebinder_129386(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
events.ScheduleEvent(SPELL_STARBLAST, 8s);
|
||||
events.ScheduleEvent(EVENT_STARBLAST, 8s);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
@@ -549,7 +565,7 @@ struct npc_gift_of_the_lifebinder_129386 : public ScriptedAI
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case SPELL_STARBLAST:
|
||||
case EVENT_STARBLAST:
|
||||
{
|
||||
if (InstanceScript* instance = me->GetInstanceScript())
|
||||
instance->DoResurrectPlayers(1.0f);
|
||||
@@ -566,8 +582,8 @@ struct npc_reorigination_module_127809 : public ScriptedAI
|
||||
|
||||
void JustEngagedWith(Unit* /*attacker*/) override
|
||||
{
|
||||
events.ScheduleEvent(SPELL_INITIALIZATION_SEQUENCE, 8s);
|
||||
events.ScheduleEvent(SPELL_REORIGINATION_MODULE_DMG, 45s);
|
||||
events.ScheduleEvent(EVENT_INITIALIZATION_SEQUENCE, 8s);
|
||||
events.ScheduleEvent(EVENT_REORIGINATION_MODULE_DMG, 45s);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
@@ -578,13 +594,13 @@ struct npc_reorigination_module_127809 : public ScriptedAI
|
||||
return;
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case SPELL_INITIALIZATION_SEQUENCE:
|
||||
case EVENT_INITIALIZATION_SEQUENCE:
|
||||
{
|
||||
DoCastSelf(SPELL_INITIALIZATION_SEQUENCE);
|
||||
events.Repeat(30s);
|
||||
break;
|
||||
}
|
||||
case SPELL_REORIGINATION_MODULE_DMG:
|
||||
case EVENT_REORIGINATION_MODULE_DMG:
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.f, true))
|
||||
me->CastSpell(target, SPELL_REORIGINATION_MODULE_DMG, false);
|
||||
|
||||
@@ -36,6 +36,19 @@ enum Spells
|
||||
SPELL_MOLTEN_TOUCH = 244086,
|
||||
};
|
||||
|
||||
enum Events
|
||||
{
|
||||
EVENT_SARGERAS_BLESSING = 1,
|
||||
EVENT_DECAY,
|
||||
EVENT_CORRUPTING_MAW,
|
||||
EVENT_CORRUPTING_MAW_DAMAGE,
|
||||
EVENT_SIPHONED,
|
||||
EVENT_CONSUMING_SPHERE,
|
||||
EVENT_WEIGHT_OF_DARKNESS,
|
||||
EVENT_DESOLATE_GAZE,
|
||||
EVENT_MOLTEN_TOUCH,
|
||||
};
|
||||
|
||||
|
||||
struct boss_shatug_fhargAI : public BossAI
|
||||
{
|
||||
@@ -147,15 +160,15 @@ struct boss_shatug : public boss_shatug_fhargAI
|
||||
{
|
||||
if (instance)
|
||||
instance->DoPlayConversation(5522);
|
||||
events.ScheduleEvent(SPELL_SARGERAS_BLESSING, 1s);
|
||||
events.ScheduleEvent(EVENT_SARGERAS_BLESSING, 1s);
|
||||
|
||||
events.ScheduleEvent(SPELL_DECAY, 5s);
|
||||
events.ScheduleEvent(SPELL_CORRUPTING_MAW, 5s);
|
||||
events.ScheduleEvent(SPELL_CORRUPTING_MAW_DAMAGE, 5s);
|
||||
events.ScheduleEvent(SPELL_SIPHONED, 5s);
|
||||
events.ScheduleEvent(SPELL_CONSUMING_SPHERE, 5s);
|
||||
events.ScheduleEvent(EVENT_DECAY, 5s);
|
||||
events.ScheduleEvent(EVENT_CORRUPTING_MAW, 5s);
|
||||
events.ScheduleEvent(EVENT_CORRUPTING_MAW_DAMAGE, 5s);
|
||||
events.ScheduleEvent(EVENT_SIPHONED, 5s);
|
||||
events.ScheduleEvent(EVENT_CONSUMING_SPHERE, 5s);
|
||||
if (me->GetMap()->IsHeroic() || me->GetMap()->IsMythic())
|
||||
events.ScheduleEvent(SPELL_WEIGHT_OF_DARKNESS, 30s, 40s);
|
||||
events.ScheduleEvent(EVENT_WEIGHT_OF_DARKNESS, 30s, 40s);
|
||||
}
|
||||
|
||||
void ExecuteEvent(uint32 eventId) override
|
||||
@@ -163,31 +176,31 @@ struct boss_shatug : public boss_shatug_fhargAI
|
||||
|
||||
switch (eventId)
|
||||
{
|
||||
case SPELL_SARGERAS_BLESSING:
|
||||
case EVENT_SARGERAS_BLESSING:
|
||||
{
|
||||
TwinDistanceAura();
|
||||
events.Repeat(1s);
|
||||
break;
|
||||
}
|
||||
case SPELL_DECAY:
|
||||
case EVENT_DECAY:
|
||||
{
|
||||
DoCast(SPELL_DECAY);
|
||||
events.Repeat(5s);
|
||||
break;
|
||||
}
|
||||
case SPELL_CORRUPTING_MAW:
|
||||
case EVENT_CORRUPTING_MAW:
|
||||
{
|
||||
DoCast(SPELL_CORRUPTING_MAW);
|
||||
events.Repeat(5s);
|
||||
break;
|
||||
}
|
||||
case SPELL_CORRUPTING_MAW_DAMAGE:
|
||||
case EVENT_CORRUPTING_MAW_DAMAGE:
|
||||
{
|
||||
DoCast(SPELL_CORRUPTING_MAW_DAMAGE);
|
||||
events.Repeat(5s);
|
||||
break;
|
||||
}
|
||||
case SPELL_SIPHONED:
|
||||
case EVENT_SIPHONED:
|
||||
{
|
||||
//random
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
@@ -195,7 +208,7 @@ struct boss_shatug : public boss_shatug_fhargAI
|
||||
events.Repeat(10s, 15s);
|
||||
break;
|
||||
}
|
||||
case SPELL_CONSUMING_SPHERE:
|
||||
case EVENT_CONSUMING_SPHERE:
|
||||
{
|
||||
//random
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
@@ -203,7 +216,7 @@ struct boss_shatug : public boss_shatug_fhargAI
|
||||
events.Repeat(10s, 15s);
|
||||
break;
|
||||
}
|
||||
case SPELL_WEIGHT_OF_DARKNESS:
|
||||
case EVENT_WEIGHT_OF_DARKNESS:
|
||||
{
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
me->CastSpell(target1, SPELL_WEIGHT_OF_DARKNESS, false);
|
||||
@@ -236,13 +249,13 @@ struct boss_fharg : public boss_shatug_fhargAI
|
||||
|
||||
void ScheduleTasks() override
|
||||
{
|
||||
events.ScheduleEvent(SPELL_SARGERAS_BLESSING, 1s);
|
||||
events.ScheduleEvent(SPELL_CORRUPTING_MAW, 5s);
|
||||
events.ScheduleEvent(SPELL_DESOLATE_GAZE, 5s);
|
||||
events.ScheduleEvent(EVENT_SARGERAS_BLESSING, 1s);
|
||||
events.ScheduleEvent(EVENT_CORRUPTING_MAW, 5s);
|
||||
events.ScheduleEvent(EVENT_DESOLATE_GAZE, 5s);
|
||||
|
||||
events.ScheduleEvent(SPELL_CONSUMING_SPHERE, 5s);
|
||||
events.ScheduleEvent(EVENT_CONSUMING_SPHERE, 5s);
|
||||
if (me->GetMap()->IsHeroic() || me->GetMap()->IsMythic())
|
||||
events.ScheduleEvent(SPELL_MOLTEN_TOUCH, 30s, 40s);
|
||||
events.ScheduleEvent(EVENT_MOLTEN_TOUCH, 30s, 40s);
|
||||
}
|
||||
|
||||
void ExecuteEvent(uint32 eventId) override
|
||||
@@ -250,25 +263,25 @@ struct boss_fharg : public boss_shatug_fhargAI
|
||||
|
||||
switch (eventId)
|
||||
{
|
||||
case SPELL_SARGERAS_BLESSING:
|
||||
case EVENT_SARGERAS_BLESSING:
|
||||
{
|
||||
TwinDistanceAura();
|
||||
events.Repeat(1s);
|
||||
break;
|
||||
}
|
||||
case SPELL_CORRUPTING_MAW:
|
||||
case EVENT_CORRUPTING_MAW:
|
||||
{
|
||||
DoCast(SPELL_CORRUPTING_MAW);
|
||||
events.Repeat(5s);
|
||||
break;
|
||||
}
|
||||
case SPELL_DESOLATE_GAZE:
|
||||
case EVENT_DESOLATE_GAZE:
|
||||
{
|
||||
DoCast(SPELL_DESOLATE_GAZE);
|
||||
events.Repeat(5s);
|
||||
break;
|
||||
}
|
||||
case SPELL_CONSUMING_SPHERE:
|
||||
case EVENT_CONSUMING_SPHERE:
|
||||
{
|
||||
//random
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
@@ -276,7 +289,7 @@ struct boss_fharg : public boss_shatug_fhargAI
|
||||
events.Repeat(10s, 15s);
|
||||
break;
|
||||
}
|
||||
case SPELL_MOLTEN_TOUCH:
|
||||
case EVENT_MOLTEN_TOUCH:
|
||||
{
|
||||
if (Unit* target1 = SelectTarget(SelectTargetMethod::Random, 0.0, 0.0, true))
|
||||
me->CastSpell(target1, SPELL_MOLTEN_TOUCH, false);
|
||||
|
||||
Reference in New Issue
Block a user