This website requires JavaScript.
Explore
Help
Register
Sign In
josh
/
TCPlayerbotCore
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
c34f1aebe67b48ee2b8618636fc7eef7ea8fbd9f
TCPlayerbotCore
/
src
/
server
/
game
/
DungeonFinding
T
History
Machiavelli
8befbdcc56
Core/LFG: Fix a crash
...
Fix a crash in case a player is recognized as in a LFG dungeon, but without a valid group
2013-02-14 15:01:33 +01:00
..
LFG.cpp
Core/Dungeon Finder: Corrections to previous commit
2013-02-04 05:50:52 +01:00
LFG.h
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
LFGGroupData.cpp
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
LFGGroupData.h
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
LFGMgr.cpp
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
2013-02-04 16:52:43 +01:00
LFGMgr.h
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
2013-02-04 16:52:43 +01:00
LFGPlayerData.cpp
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
LFGPlayerData.h
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
LFGQueue.cpp
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
LFGQueue.h
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
LFGScripts.cpp
Core/LFG: Fix a crash
2013-02-14 15:01:33 +01:00
LFGScripts.h
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
2013-02-04 16:52:43 +01:00