48 lines
1.5 KiB
C++
Executable File
48 lines
1.5 KiB
C++
Executable File
/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __BATTLEGROUNDAA_H
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#define __BATTLEGROUNDAA_H
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class Battleground;
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class BattlegroundAAScore : public BattlegroundScore
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{
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public:
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BattlegroundAAScore() {};
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virtual ~BattlegroundAAScore() {};
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//TODO fix me
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};
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class BattlegroundAA : public Battleground
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{
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public:
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BattlegroundAA();
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~BattlegroundAA();
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/* inherited from BattlegroundClass */
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virtual void AddPlayer(Player* plr);
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virtual void StartingEventCloseDoors();
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virtual void StartingEventOpenDoors();
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void RemovePlayer(Player* plr, uint64 guid, uint32 team);
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void HandleAreaTrigger(Player* Source, uint32 Trigger);
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bool SetupBattleground();
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void HandleKillPlayer(Player* player, Player* killer);
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};
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#endif
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