Updates #14564 (cherry picked from commit b091415c03ffbfb5a7534d6b087101b15640fae7) Conflicts: src/server/game/Globals/ObjectMgr.cpp Core/GameObject: migrated non-WDB fields to new gameobject_template_addon table (cherry picked from commit bd4bf0a73fa29701835176ce757e2fb498b39cdc) Conflicts: src/server/game/Globals/ObjectMgr.cpp Core/GameObject: cache pointer to GameObjectTemplateAddon (cherry picked from commit 33102220e53731ca958b46e87abacdce07e3aa88) Conflicts: src/server/game/Entities/GameObject/GameObject.cpp Core/ObjectMgr: filter out bogus check This restores previous behaviour (cherry picked from commit 7028503e8f80dc5488ea9dbf33f595ef2044001d) Typo fix (cherry picked from commit fe3a0bf7e135cf8ba9035c4d3c271969d2915aaa)
TrinityCore
Build Status
| 6.x | 3.3.5 |
|---|---|
Introduction
TrinityCore is a MMORPG Framework based mostly in C++.
It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.
For further information on the TrinityCore project, please visit our project website at TrinityCore.org.
Requirements
Software requirements are available in the wiki for Windows, Linux and OS X.
Install
Detailed installation guides are available in the wiki for Windows, Linux and OS X.
Reporting issues
Issues can be reported via the Github issue tracker.
Please take the time to review existing issues before submitting your own to prevent duplicates.
In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.
Submitting fixes
Fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork.
Copyright
License: GPL 2.0
Read file COPYING
Authors & Contributors
Read file THANKS
Links
Documentation (powered by Doxygen)