* Scripts/Quest: Force of Neltharaku quest credit
**Description:**
Suggested solution to resolve the kill credit double cast issue
in the quest "The Force of Neltharaku" (10854).
by Rushor
**Changes proposed:**
- Remove duplicate spell casts in the zone quest script
- Remove commented-out script section
- Set a couple of unit flags (anim/stand/hover)
- Move return new creature script override to end of script
- Move PlayerGUID, FlyTimer, and Tapped to Private
- Add DB flight movement control to Enslaved Netherwing Drake
- Add SpellMgr MaxAffectedTargets = 1 for spell 38762
- Add movement enum POINT_MOVE_UP
- Add missing enum for quest ID
**Target branch(es):** 3.3.5/master
- [X] 3.3.5
- [X] master
**Issues addressed:** Closes#24796
**Tests performed:** (Does it build, tested in-game, etc.)
Pending for now.
**Known issues and TODO list:** (add/remove lines as needed)
- [X] Open PR in draft mode until testing is cleared
- [ ] Compile and create local server
- [ ] Test changes on local server
* Rename 9999_99_99_99_world.sql to 2020_07_29_00_world.sql
Co-authored-by: Rushor <[email protected]>
Co-authored-by: Giacomo Pozzoni <[email protected]>
(cherry picked from commit e0dae8feb6607b5190d14b56ecfc10bbfa667c95)
* the console will now throw a log when the feature is disabled
* additionally the console will now print how long it took to initialize
(cherry picked from commit 210f552ac56979430f1349006c1945b29883a2bc)
* Core/Metric: Log detailed metrics about each opcode handler
* Add new panel to Performance profiling dashboard and use fill(0) instead of fill(none)
* Add new settings Metric.Threshold.* to be able to specify the minimum threshold for the specified metrics
* Update dashboard
* Change thresholds to be required to send the metrics. A TC_METRIC_DETAILED_TIMER metric with an expected threshold not configured will be ignored
* Use typedef Milliseconds
* Refresh realms on load
(cherry picked from commit 8a2c79c850199a73fd431d04f83d6aa89733060d)
* Core/Metric: Add new cmake option WITH_DETAILED_METRICS to enable more metrics
Add more detailed metrics in World::UpdateSessions().
* Attempt using C++17 features
* Fix cmake typo
Co-authored-by: NoName <[email protected]>
* Fix build with WITHOUT_METRICS
* Update Performance profiling dashboard with Update sessions panel
* Add panel to show sessions with update time above 100 ms
* Move legends on the right and add max update time diff in the legend of sessions
Co-authored-by: NoName <[email protected]>
(cherry picked from commit 36ef487a90d0d14c4da8ce7e19b5916b8b15056c)
uint64 CalculateTime(uint64 t_offset) has been replaced with Milliseconds CalculateTime(Milliseconds t_offset).
Also add the std::chrono-ified overload void AddEvent(BasicEvent*, Milliseconds, bool)
(cherry picked from commit 92a02a5c8750913f596d7e3b58bf8439cb770c28)
DelayEvents(Milliseconds delay) had different semantics than
DelayEvents(Milliseconds delay, uint32 group).
The first method delayed the events only in the case the internal timer
already ticked at least for the amount of delay. In contrast the latter method
delayed events regardless of the internal timer value.
Use the latter semantics for DelayEvents(Milliseconds delay) as well which makes
the outcome more predictable. Adapt tests accordingly.
(cherry picked from commit 4470b9122379dc846b322a441951a03913912b71)
With the switch to std::chrono return type of GetTimeUntilEvent
we don't run into an overflow condition which happend with the previous
uint32 return value if the events scheduled execution time is in the past.
Test for this case.
(cherry picked from commit e877f988d1c4e1361612f3d5c4ebe915f746aee5)
To enable the test suite, make sure to configure CMake with -DBUILD_TESTING=1 , since it is disabled by default. The catch2 dependency will be downloaded during configure time.
Also add a new target "tests-common", which includes unit tests for the "common" project. To finally run the tests use the "test" target.
CircleCI: Run unit tests
(cherry picked from commit 6a28ee7b2a4269aa7e43265d1cd0067537e3e883)
* Core/Metric: Add more metrics about World::Update() loop
* Add new Performance profiling grafana dashboard
* Add new cmake setting WITHOUT_METRICS that disables all metrics
As new metrics are added, someone might want to disable them if unused.
* Add more metrics about World::Update() loop
* Remove old performance profiling features
Remove "server set difftime" command, "-RecordUpdateTimeDiffInterval" and "MinRecordUpdateTimeDiff" worldserver config settings and their related code.
The whole UpdateTime class could be removed too.
* Update and rename 2020_07_99_99_world.sql to 2020_07_24_00_world.sql
(cherry picked from commit 3c0ac7302f902d1811d2c215217a3d701f8b5b19)
* Core/Combat: Disable triggers entering combat
* Move check to database flags_extra flag in creature_template with value 0x00002000
* Fix Rotface puddle stalker too
* Rename 9999_99_99_99_world.sql to 2020_07_22_00_world.sql
(cherry picked from commit 6440c3bcac85a40de5c34aef1d8a8856966cc140)
The intention here is to add additional 30 seconds of delay to the current delay of EVENT_FLY_TO_RANDOM_PILLAR.
Instead of EventMap::GetNextEventTime, EventMap::GetTimeUntilEvent has to be used which returns the currently
scheduled delay until the event occurs.
EventMap::GetNextEventTime instead exposes the timer value internal to EventMap at which the event should occur.
(cherry picked from commit f1f251eb381bccc9164e29a81da9e013090543a4)
* Core/Threads: Replace Boost TLS with C++11 one
Replace boost::thread_specific_ptr<T> thread-local storage with C++11 thread_local to remove libboost_thread dependency from common project
* Fix no-pch build
(cherry picked from commit 00b16992f1ae3bf14ab5fe6366028a2b8648bfa0)
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs
Related: #25006
* Misc: Add some missing breaks (no-ops) to satisfy clang
Related: #25006Closes#25055
* Build: Enable -Wimplicit-fallthrough on clang
Closes#25006