Commit Graph
53 Commits
Author SHA1 Message Date
Vincent-Michael 634b3645d5 Core/Misc: Use proper headers to optimize compile 2012-07-30 05:38:40 +02:00
Shauren be5f0b0f47 Core/Scripts: Fixed crash in mob_phase_hunterAI, this entire script is crappy and needs rewrite anyway. 2012-06-09 22:50:56 +02:00
Shauren 1851a2e9e3 Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private 2012-04-24 16:53:37 +02:00
Machiavelli bc96df1aae Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Gyx a1c4786ba0 Core/Script: Code style and some rewriting.
MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)

Signed-off-by: Gyx <[email protected]>
2012-04-01 19:56:41 +08:00
Gyx 391d68be20 Core/Script: Code style.
WaypointReached(uint32 i) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 /*waypointId*/)
WaypointReached(uint32 uiI) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*i*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiWPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*wp*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 waypointId)

Signed-off-by: Gyx <[email protected]>
2012-03-29 15:44:24 +08:00
Gyx a20fa23ea6 Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-28 15:15:48 +08:00
Gyx d8b4bc590a Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-16 21:41:15 +08:00
Gyx bef1b0c402 Core/Script: Code style.
Signed-off-by: Gyx <[email protected]>
2012-03-16 19:40:57 +08:00
Gyx 76c18e00c7 Core/Script: Clean-Up in Scripts.
GameObject* pGO -> GameObject* go

Signed-off-by: Gyx <[email protected]>
2012-03-16 19:28:10 +08:00
Gyx e8f414e143 Core/Script: Clean-Up in Scripts.
Creature* c -> Creature* creature

Signed-off-by: Gyx <[email protected]>
2012-03-14 09:20:36 +08:00
Spp f495e0efe4 Warning fixes and some random cleanup here and there 2012-03-07 14:09:18 +01:00
Shocker 08be716ef8 Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_* 2012-02-03 19:02:17 +02:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Discover- 275aa8a7d8 DB/Miscellaneous: Implement humans transforming into worgens at night inside Pyrewood Village.
And yet again some silly typo's, sorry guys.

Closes #3062
2011-12-25 01:21:09 +01:00
Discover- c3e527da6d Core/Quests: Script quest Captain Tyralius.
Closes #3091.
2011-12-25 00:36:17 +01:00
Bootz 5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Bootz f1ccb83dc0 REPO: Code-style change
* Fixed pUnit-unit
2011-10-07 10:48:56 -05:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp 9e517c963b Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*" 2011-09-29 09:32:55 +02:00
Shocker 7afb179185 Misc/Util: Add a template function for returning a random element from any container 2011-09-15 21:28:40 +03:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
QAston b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click db045c40ad Core: Cleaning up hungarian notation - Phase5: pKiller -> killer 2011-07-02 23:58:05 +02:00
click 169f5da8c3 Core: Cleaning up hungarian notation - Phase2: pPlayer -> player 2011-07-02 22:52:42 +02:00
click f91ee24184 Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature 2011-07-02 22:18:03 +02:00
Spp- 6fd41ae50e Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts 2011-06-30 14:24:56 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Shauren 2f79b0f266 Core: Removed all double (and more) empty lines 2011-03-21 10:52:14 +01:00
Machiavelli 5236bf4511 Fix build with scripts included 2011-02-20 21:19:32 +01:00
Machiavelli c1445cd475 Fix build with scripts included 2011-02-20 21:07:03 +01:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren 82f45966fc Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)

--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
linencloth 8fae0c176d Core/Units: Rename and change Get/SetVisibility to use a bool value instead of an unnecessary enum
Also replace some SetVisibility hacks to directly call UpdateObjectVisibility

--HG--
branch : trunk
2010-11-16 01:13:04 +01:00
azazel f500ef201b Scripts/Texts:
* fix script texts in various locations (thanks TerrorBringer for the heads up). Closes issue #2055. Closes issue #3087.
* cleanup world_script_texts.sql file (remove spaces, order entries)
Scripts/Misc:
* remove obsolete random seed initialization from scripts
* fix some warnings in scripts
* some cleanup in chat_log.cpp

--HG--
branch : trunk
2010-09-05 02:16:58 +06:00
Spp 405f312918 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
Liberate f67441b863 Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to them.
This fixes guards in Major cities.
Thanks to Aokromes for testing.
Thanks to click for converting all the scripts to work with this change.

--HG--
branch : trunk
2010-08-29 00:57:51 +02:00
Supabad 6036166716 Core/scripts: core support for escort Mark V is Alive!
Thanks to Schmoozerd from sd2

--HG--
branch : trunk
2010-08-26 11:36:26 +02:00
azazel 341e6303ef Core:
* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)

--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
Spp 9e4357c9ad Core: Fix more warnings
--HG--
branch : trunk
2010-08-24 14:44:56 +02:00
azazel 399e35f8f5 Core:
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings
* fix some other warnings here and there

--HG--
branch : trunk
2010-08-22 23:46:40 +06:00
azazel e5c797cef6 * Fix remaining errors in scripts project
* Remove now obsolete ScriptedInstance.h file

--HG--
branch : trunk
2010-08-09 00:56:10 +06:00
azazel 590199d8e1 * Rename InstanceData to InstanceScript
* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.

--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
QAston d666ba26c1 *Thread safe player searcher in scripts.
--HG--
branch : trunk
2010-07-30 15:51:07 +02:00
Xanadu 79622802f3 Merge. Revision history for source files should be all back now.
--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-07-20 02:49:28 +02:00
click 6f393be15a Update GPL-licensing information on scripts (now with the proper bling-bling headers!)
If any more scriptfiles are missing their respective header, let us know please...

--HG--
branch : trunk
2010-07-06 03:27:41 +02:00
click 8bdd082aa1 Adjust to use correct timeframe for script-copyrights
--HG--
branch : trunk
2010-07-02 16:13:40 +02:00
click 7091c37ac0 Add Trinity copyright holders for scripts
--HG--
branch : trunk
2010-07-02 16:02:40 +02:00