Vincent-Michael
634b3645d5
Core/Misc: Use proper headers to optimize compile
2012-07-30 05:38:40 +02:00
Shauren
be5f0b0f47
Core/Scripts: Fixed crash in mob_phase_hunterAI, this entire script is crappy and needs rewrite anyway.
2012-06-09 22:50:56 +02:00
Shauren
1851a2e9e3
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private
2012-04-24 16:53:37 +02:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Gyx
a1c4786ba0
Core/Script: Code style and some rewriting.
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MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)
Signed-off-by: Gyx <[email protected] >
2012-04-01 19:56:41 +08:00
Gyx
391d68be20
Core/Script: Code style.
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WaypointReached(uint32 i) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 /*waypointId*/)
WaypointReached(uint32 uiI) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*i*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiWPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*wp*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 waypointId)
Signed-off-by: Gyx <[email protected] >
2012-03-29 15:44:24 +08:00
Gyx
a20fa23ea6
Core/Script: Code style and remove unused core.
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Signed-off-by: Gyx <[email protected] >
2012-03-28 15:15:48 +08:00
Gyx
d8b4bc590a
Core/Script: Code style and remove unused core.
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Signed-off-by: Gyx <[email protected] >
2012-03-16 21:41:15 +08:00
Gyx
bef1b0c402
Core/Script: Code style.
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Signed-off-by: Gyx <[email protected] >
2012-03-16 19:40:57 +08:00
Gyx
76c18e00c7
Core/Script: Clean-Up in Scripts.
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GameObject* pGO -> GameObject* go
Signed-off-by: Gyx <[email protected] >
2012-03-16 19:28:10 +08:00
Gyx
e8f414e143
Core/Script: Clean-Up in Scripts.
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Creature* c -> Creature* creature
Signed-off-by: Gyx <[email protected] >
2012-03-14 09:20:36 +08:00
Spp
f495e0efe4
Warning fixes and some random cleanup here and there
2012-03-07 14:09:18 +01:00
Shocker
08be716ef8
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
2012-02-03 19:02:17 +02:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
Discover-
275aa8a7d8
DB/Miscellaneous: Implement humans transforming into worgens at night inside Pyrewood Village.
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And yet again some silly typo's, sorry guys.
Closes #3062
2011-12-25 01:21:09 +01:00
Discover-
c3e527da6d
Core/Quests: Script quest Captain Tyralius.
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Closes #3091 .
2011-12-25 00:36:17 +01:00
Bootz
5b4c7783c2
REPO: Code-style clean-ups
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* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Bootz
f1ccb83dc0
REPO: Code-style change
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* Fixed pUnit-unit
2011-10-07 10:48:56 -05:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
9e517c963b
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
2011-09-29 09:32:55 +02:00
Shocker
7afb179185
Misc/Util: Add a template function for returning a random element from any container
2011-09-15 21:28:40 +03:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
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*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click
db045c40ad
Core: Cleaning up hungarian notation - Phase5: pKiller -> killer
2011-07-02 23:58:05 +02:00
click
169f5da8c3
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
2011-07-02 22:52:42 +02:00
click
f91ee24184
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
2011-07-02 22:18:03 +02:00
Spp-
6fd41ae50e
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
2011-06-30 14:24:56 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Machiavelli
5236bf4511
Fix build with scripts included
2011-02-20 21:19:32 +01:00
Machiavelli
c1445cd475
Fix build with scripts included
2011-02-20 21:07:03 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
82f45966fc
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
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Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
linencloth
8fae0c176d
Core/Units: Rename and change Get/SetVisibility to use a bool value instead of an unnecessary enum
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Also replace some SetVisibility hacks to directly call UpdateObjectVisibility
--HG--
branch : trunk
2010-11-16 01:13:04 +01:00
azazel
f500ef201b
Scripts/Texts:
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* fix script texts in various locations (thanks TerrorBringer for the heads up). Closes issue #2055 . Closes issue #3087 .
* cleanup world_script_texts.sql file (remove spaces, order entries)
Scripts/Misc:
* remove obsolete random seed initialization from scripts
* fix some warnings in scripts
* some cleanup in chat_log.cpp
--HG--
branch : trunk
2010-09-05 02:16:58 +06:00
Spp
405f312918
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
Liberate
f67441b863
Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to them.
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This fixes guards in Major cities.
Thanks to Aokromes for testing.
Thanks to click for converting all the scripts to work with this change.
--HG--
branch : trunk
2010-08-29 00:57:51 +02:00
Supabad
6036166716
Core/scripts: core support for escort Mark V is Alive!
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Thanks to Schmoozerd from sd2
--HG--
branch : trunk
2010-08-26 11:36:26 +02:00
azazel
341e6303ef
Core:
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* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
Spp
9e4357c9ad
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-24 14:44:56 +02:00
azazel
399e35f8f5
Core:
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* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings
* fix some other warnings here and there
--HG--
branch : trunk
2010-08-22 23:46:40 +06:00
azazel
e5c797cef6
* Fix remaining errors in scripts project
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* Remove now obsolete ScriptedInstance.h file
--HG--
branch : trunk
2010-08-09 00:56:10 +06:00
azazel
590199d8e1
* Rename InstanceData to InstanceScript
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* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.
--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
QAston
d666ba26c1
*Thread safe player searcher in scripts.
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--HG--
branch : trunk
2010-07-30 15:51:07 +02:00
Xanadu
79622802f3
Merge. Revision history for source files should be all back now.
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--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-07-20 02:49:28 +02:00
click
6f393be15a
Update GPL-licensing information on scripts (now with the proper bling-bling headers!)
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If any more scriptfiles are missing their respective header, let us know please...
--HG--
branch : trunk
2010-07-06 03:27:41 +02:00
click
8bdd082aa1
Adjust to use correct timeframe for script-copyrights
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--HG--
branch : trunk
2010-07-02 16:13:40 +02:00
click
7091c37ac0
Add Trinity copyright holders for scripts
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--HG--
branch : trunk
2010-07-02 16:02:40 +02:00