QAston
5eb7e80fd5
*Send VICTIMSTATE_INTACT on melee attack miss.
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*Rename VICTIMSTATE_NORMAL to VICTIMSTATE_HIT.
*Set default memory allocated in Spell::InitExecuteLogData to 32 bytes.
--HG--
branch : trunk
2010-08-27 23:12:52 +02:00
Shocker
35066fdb6a
Small cleanup/corrections
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--HG--
branch : trunk
2010-08-27 04:55:49 +03:00
QAston
1d3deae555
*Send to client periodic heal absorbtion.
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*Heal over time spells are updating healing achievement progress now.
--HG--
branch : trunk
2010-08-27 01:13:27 +02:00
Shocker
23d1267689
Add possibility to ignore instant spells when checking if a spell is currently being casted. Fixes issue #2227
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--HG--
branch : trunk
2010-08-26 20:40:18 +03:00
QAston
30d31ca40a
*Fix usage of EffectValueMultiplier in spell code.
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*Remove some obsolete code from spell class.
*Rename some spellmod and dbc column names to be more accurate.
--HG--
branch : trunk
2010-08-26 19:07:55 +02:00
azazel
341e6303ef
Core:
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* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
Shocker
5e92a8e55a
Fix accessories for vehicle player mounts (the vendors on Traveler's Tundra Mammoth for example)
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--HG--
branch : trunk
2010-08-24 07:19:29 +03:00
silinoron
5cbae843d5
Core/Game: fix all warnings related to converting doubles and floats.
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--HG--
branch : trunk
2010-08-22 12:39:39 -07:00
Spp
c3343638cb
Core: Remove lots warnings:
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- All "'xxx' will be initialized after 'yyy' when initialized here"
- Some "unused variable"
- Some "enumeration value 'xxx' not handled in switch"
--HG--
branch : trunk
2010-08-21 20:08:47 +02:00
QAston
2ffe785765
Core/Spells: add SPELL_ATTR_CU_IGNORE_ARMOR to the avalible custom attribute list, make some spells use the attribute. Research made with JohnHoliver and Shauren
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--HG--
branch : trunk
2010-08-18 19:26:07 +02:00
QAston
617a56ba29
*Implement spell casting on transports (no more out of range error, etc)
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*Add MO transports to ObjectAccessor storage
*Add functions Position::RelocateOffset and Position::GetPositionOffsetTo to help offset manipulations - BIG thanks to azazelkon for creating formulas!
*Add function to output debug info for MovementInfo and SpellCastTargets
*Throw ByteBufferException on incorrect packGUID read
*Add rfinish function to finish bytebuffer read.
--HG--
branch : trunk
2010-08-08 20:32:14 +02:00
click
1f80c7b3c0
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
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--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
click
0caaa3e478
Revert changes done in r0074e32c2f and r4d86e4199a - fixes buildissues ( if()+reinterpret_cast is faster than dynamic_casts btw )
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--HG--
branch : trunk
2010-08-06 03:00:39 +02:00
Shauren
c94046b065
Make typecasting methods *really* safe and get rid of redundant typeId/Typemask checks, thanks Zor and Machiavelli for help
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--HG--
branch : trunk
2010-08-05 17:01:25 +02:00
QAston
6353e7dd8c
*Update movement enums - thanks to Zor for info.
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*Add functions for position data streaming.
--HG--
branch : trunk
2010-08-04 14:39:45 +02:00
QAston
c5a9d3b463
*Add m_duringRemoveFromWorld lock to prevent adding single target auras during or after remove from world process.
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--HG--
branch : trunk
2010-08-03 06:11:03 +02:00
QAston
2212eb604d
*Add helpers for checking auras present on unit by type and spell affect mask
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*Add linked SPELL_AURA_PERIODIC_HASTE to shadowform spell - by dr.tenma
--HG--
branch : trunk
2010-08-01 01:22:13 +02:00
silinoron
71b1c781e3
Add basic support for NPCs on transports; DB data required.
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Currently no support for combat while the transport is in motion.
Based on a patch by Socolin.
Fixes issue #168
--HG--
branch : trunk
2010-07-30 21:54:46 -07:00
QAston
48b360097c
*use ASSERT macro instead of regular assert for better output.
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--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
QAston
d666ba26c1
*Thread safe player searcher in scripts.
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--HG--
branch : trunk
2010-07-30 15:51:07 +02:00
click
c595eb8ae9
First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking CC'ed targets unless explicitly asked for by player
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(thanks to QAston, Shauren, Liberate for the discussions and codehelp to sort this out properly)
--HG--
branch : trunk
2010-07-28 19:39:56 +02:00
QAston
e232c0e235
*Cleanup in ObjectAccessor - this should fix some crashes
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--HG--
branch : trunk
2010-07-28 00:08:21 +02:00
Shauren
903a3cbe76
Shaman totem models are now different depending on race
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--HG--
branch : trunk
2010-07-22 17:31:27 +02:00
thenecromancer
389f6084c9
Use unified code for adding remaining DoT damage to some talents.
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--HG--
branch : trunk
2010-07-21 01:42:02 +02:00
QAston
c0f9ef6059
*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
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--HG--
branch : trunk
2010-07-20 22:55:28 +02:00
QAston
b406321c01
*Prevent possible problems with application of negative auras with 0 duration, now only spell hits which were diminished are immuned.
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*Remove old code of SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE forgotten in c84e55b632.
--HG--
branch : trunk
2010-07-16 14:23:03 +02:00
QAston
a43ec3f158
*Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
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*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.
--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
Shauren
4b19773df1
Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
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--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Machiavelli
d50cb473cb
Use original taxipath data in taxi flight movement generator. Author: Vladimir
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+ Cleanup
--HG--
branch : trunk
2010-06-23 00:57:16 +02:00
Brian
b76b6700ed
* Linux compile with and without PCH fixed
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* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Brian
2e0f8fb6e5
* Nope not yet
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--HG--
branch : trunk
2010-06-07 09:23:19 -06:00
Brian
2435b4152d
* Nope still won't build yet
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--HG--
branch : trunk
2010-06-07 09:04:14 -06:00
Rat
75b80d9f5b
rearranged core files
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--HG--
branch : trunk
2010-06-05 23:40:08 +02:00