Commit Graph
2546 Commits
Author SHA1 Message Date
Shauren bcd62b8d29 Scripts/Icecrown Citadel: Valithria Dreamwalker encounter should start when she is healed and fixed achievement credit
Closes #2117
Closes #2058
2011-06-26 12:47:34 +02:00
Shauren 2b1039d0e1 Scripts/Icecrown Citadel
* Removed spellmgr hacks for Boiling Blood
* Removed obsolete effect from Resistant Skin causing them to lose the aura when hit by shadow spell
2011-06-26 11:45:29 +02:00
click 6667277a16 Core/Commands: Remove deprecated command for modifying pet training points (.pet tp) - removed in patch 3.0.2 and replaced with talentpoints (command for adjusting that already exists).
Closes #135.
2011-06-26 10:35:35 +02:00
Shauren c9a5aef061 Scripts/Icecrown Citadel
* Fixed Mark of the Fallen Champion
* Allow attacking Lady Deathwhisper during intro

Closes #2088
2011-06-26 01:12:49 +02:00
QAston 6dcee0c0ea Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-26 00:29:36 +02:00
QAston 2bcf63d387 Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit. 2011-06-26 00:29:12 +02:00
Lopin cd76930f45 Core/Instances: Remove function DoCompleteAchievement() 2011-06-25 19:17:50 +02:00
tobmaps af023a40f7 Core/Spells: Fix Shaman T10 Elemental 4P Bonus
Closes #1501
2011-06-25 23:23:14 +07:00
Shocker d88e25d476 Core/Spells: Fix Curse of Mending
Thanks to joschiwald, closes #2118
2011-06-25 18:28:13 +03:00
Shauren 7bdc090681 Core/GameObject: Removed useless typecast 2011-06-25 15:39:43 +02:00
elecyb 0a26e659ae Core/Spells: Removed more unneeded hacks 2011-06-25 04:30:11 +07:00
elecyb 6bda92ac15 Core/Spells: Removed unneded hack 2011-06-25 04:17:27 +07:00
elecyb 83f7363123 Core/Spells: Drop some unneeded and wrong code 2011-06-25 03:57:37 +07:00
tobmaps 96697db604 Core/Spells: Fix Paladin T9 Holy 4P Bonus 2011-06-25 03:24:25 +07:00
Shocker 3de42791ee Core/Spells: Partial revert of 5ddf90c5fe, use checkcast hook for disallowing spells to be casted directly
Closes #2108
2011-06-24 21:56:37 +03:00
tobmaps 14cb9496e3 Core/Spell: Some random code cleanups 2011-06-25 00:45:38 +07:00
tobmaps cf4114894a Core/Spells: Fix Paladin T8 Holy 4P Bonus 2011-06-25 00:04:59 +07:00
tobmaps 1340a3d382 Core/Spells: Fix Paladin T8 Holy 2P Bonus 2011-06-24 23:04:16 +07:00
Shauren 0bdbd771ce Core/Creatures: Reverted quest requirement for vendors, this has to be done differently 2011-06-24 15:11:29 +02:00
maanuel 1b9a2dc4dc Isle of Conquest: Corrected message sent when node is claimed or captured. 2011-06-23 18:41:38 -03:00
Shocker 5ddf90c5fe Core/Spells: Don't allow players to cast client-side hidden spells directly 2011-06-23 23:43:49 +03:00
tobmaps 05842713ef Core/Spells: Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness 2011-06-24 03:18:06 +07:00
tobmaps e033d4c7cc Fix build 2011-06-24 02:57:06 +07:00
Shauren 0ae926e28e Core/Creatures: Items out of stock or items which are required for quests will no longer be displayed in vendor list 2011-06-23 21:24:16 +02:00
QAston b54b72ba54 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-23 15:52:30 +02:00
QAston dc8a926c8d Core/Auras: fix a typo in PowerDrain auras periodic tick handler. 2011-06-23 15:51:14 +02:00
Liberate 03eb4ae502 Core/WorldSession: Fix level requirement for Death Knight creation.
Closes #2098
2011-06-23 15:00:44 +02:00
Liberate bf1f37f9b3 Core/WorldSession: Fix a crash at character creation. Author: Derex
Closes #2097
2011-06-23 13:33:44 +02:00
QAston 3137a82c7c Core/Spells: Cleanup in Spell.h:
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
 - Move IsQuestTameSpell function to SpellMgr.h
 - Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
Derex d65e1d9a3f Core/Network: Handle running out of file descriptors on linux-based systems (windows-based systems requires additional fixes)
Signed-off-by: click <[email protected]>
2011-06-23 11:14:01 +02:00
click f7b0e58a14 Core: Remove a few warnings (unused variables), clean up tabs whitespaces 2011-06-23 09:13:58 +02:00
Machiavelli 33f3397976 Core/Spells: Completely remove spells which were taught by SPELL_EFFECT_LEARN_SPELL on talent reset or talent spec switch - instead of keeping them stored as disabled. Reason for this is that if the primary spell with effect SPELL_EFFECT_LEARN_SPELL is learnt again, a 'new' secondary spell will be taught while the old one was still around. The latter was the reason for primary key violations in character_spell that led to transaction failures and thus character rollbacks.
Closes #1231
Closes #480
2011-06-23 02:39:36 +02:00
Machiavelli 719a079464 Core/WorldSession: Store correct packet in CharacterCreateInfo 2011-06-22 23:30:30 +02:00
Machiavelli 78a90e7bad Core/Worldsession: Fix death knight character creation logic after recent commits 2011-06-22 23:03:53 +02:00
Machiavelli 2b3ee302f7 Missing line from 9b17b9. 2011-06-22 20:55:32 +02:00
Machiavelli 9b17b9c3ba Core/DBLayer: Fix possible crashes from fe8cb7 2011-06-22 18:04:12 +02:00
Machiavelli fe8cb75bf1 Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
QAston c4818f1892 Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell. 2011-06-21 19:59:17 +02:00
Shauren f4047ff7dc Core/Alcohol: Drunk players will now properly see drunk-visible units. 2011-06-21 16:09:07 +02:00
QAston 2ac777f8ce Revert "Core/Auras: Fix work of proc auras are refreshed during proc event routine."
This reverts commit 2a47163771.
2011-06-21 15:58:30 +02:00
QAston fcc02a045a Core/Auras: Remove auras with AURA_INTERRUPT_FLAG_HITBYSPELL on spell hit, only when target hit is enemy. 2011-06-21 15:57:18 +02:00
QAston 2a47163771 Core/Auras: Fix work of proc auras are refreshed during proc event routine. 2011-06-21 12:03:54 +02:00
Machiavelli acb47d719c Scripts/Ulduar/XT002:
- Fix heart phase triggering if boss recovered health from scrapbots previously
- Fix scrapbot enter vehicle visual
- Allover cleanup and codestyle appliance
2011-06-21 01:15:43 +02:00
tobmaps afd524f36b Core/Misc: Some random cleanups and code style fixes 2011-06-20 04:04:20 +07:00
tobmaps 24764a674b Core/Spells: Fix crash with spellstealing of Divine Illumination 2011-06-20 03:39:07 +07:00
elecyb 66ce66ab73 Core/Spells: Fix diminishing group for Curse of the Elements 2011-06-20 01:15:33 +07:00
tobmaps 6c33347511 Core/Spells: Set a MaxDuration of spellstolen aura to the original aura MaxDuration 2011-06-19 23:08:41 +07:00
Lopin 50a716e031 Revert "Core/Spells: Fixed Righteous Fury stacking exploit"
This reverts commit b7d504a7e6.
2011-06-19 17:47:23 +02:00
Nay 62908812cb Core/Gossip: Ditch gossip_scripts as it is no longer used. SAI is a better option 2011-06-19 15:24:59 +01:00
Lopin ec82cc2e78 Core/Totems: Added new function allowing set totem's duration 2011-06-19 14:30:39 +02:00