click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
Shauren
7905200eba
Core: Warning fixes
2011-05-07 19:08:50 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
01a79947d5
More cleanup after last commit spree
2011-04-29 19:59:40 +02:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Supabad
3b99e173f0
Scripts/Achievements: Move some achievement scripts to database.
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Add database support for Ancient Protector and Ancient Courtyard Protector.
2011-04-21 23:38:15 +02:00
Supabad
35c238050a
Scripts/Achievements: add multiple achievement scripts for Strand Of The Ancients.
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add kill counter reset related to Battleground achievements.
2011-04-17 11:11:40 +02:00
Supabad
3771798a2e
Core/BattleGrounds: update Gameobject hook to support multiple destructable building events.
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little cleanup in GameObject.cpp
2011-04-10 20:55:17 +02:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
Shauren
9584f58130
Core/Battleground: Combine bg score type enum values with the same name
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Signed-off-by: Shauren <[email protected] >
2011-01-14 23:02:15 +01:00
Spp
bd2728eb74
Core: Fix some warnings
2011-01-11 11:18:00 +01:00
Taser
1a5554ccb5
Core/Battlegrounds: Fix Fel Reaver Ruins capturepoint in Eye of the Storm
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Signed-off-by: Machiavelli <[email protected] >
2011-01-10 22:31:57 +01:00
Manuel
014714fb17
Core: Killing magic numbers.
2011-01-09 20:44:33 -03:00
Manuel
5cf76896eb
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
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Anyway the map is not yet playable, there are issues not related with the script.
I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-09 00:00:08 -03:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
...
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
b2b2f44506
Core/Battleground: SOTA
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* Fixed boats model (Alliance/Horde)
* Send boats movement to all players
* Fixed demolisher respawn time
* Added support for achievement Storm the Beach (1310)
Patch by Socolin.
--HG--
branch : trunk
2010-12-23 13:15:26 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
azazel
b39b8fdd0d
DB Schema/Characters: removed columns auctionhouse.item_template, character_inventory.item_template, guild_bank_item.item_entry and mail_items.item_template and created item_instance.itemEntry column instead of them.
...
As a side effect moved related queries to prepared statements.
As one more side effect fixed not shown and lost mail items in returned expired mail (patch by Quriq14).
--HG--
branch : trunk
2010-12-15 14:08:12 +06:00
Shauren
58a9b15443
Core: Fixes some warnings
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Core/SmartAI: Fixed DamageTaken and DamageDealt hooks
--HG--
branch : trunk
extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
2010-12-14 22:45:23 +01:00
click
2642894342
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
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(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.
--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
click
28c2e270db
Core/Battlegrounds: Implement power resets on arena-fight preparations (first 60 seconds before arena-fight kicks off) (Thanks to Kaelima)
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Restores all player powers every 5 seconds untill arena starts (fixes possible exploit with entering arena battle with full rage or runic power)
(The 5 second timer is not 100% confirmed, as official pages only states that the power is reset after prep-time - needs feedback)
Closes issue 4805
--HG--
branch : trunk
2010-12-02 22:50:30 +01:00
click
2338eae0ff
Core/Battlegrounds: Stop arena matches after 45 minutes of no win/loss candidate, and deduct 16 points from each team (blizzlike) - Thanks to Alez
...
Closes issue 2017
--HG--
branch : trunk
2010-12-02 22:25:32 +01:00
Shocker
48d90fab32
Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
...
--HG--
branch : trunk
2010-11-14 23:46:34 +02:00
Shauren
7133f3f08e
Core: Fixed some build warnings
...
--HG--
branch : trunk
2010-11-11 13:40:52 +01:00
Machiavelli
8862663df0
Core/Battleground: Fix a possible crash in Alterac Valley.
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Author: HUNTERok
Fixes issue #4268
--HG--
branch : trunk
2010-11-09 11:08:33 +01:00
click
613b81f36f
REALLY fix the CRLF-crap...
...
--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
f0c4241ea4
Remove the accidental additions of CRLF-crap from the header updates
...
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
a67d7c9afd
Copyright header updates - part 3... (and some whitespace cleanups)
...
--HG--
branch : trunk
2010-10-07 14:00:52 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
...
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
linencloth
41d816740b
Core/Battleground: Fix typo
...
--HG--
branch : trunk
2010-09-30 19:54:32 +02:00
Spp
7a3fd2e9bf
Core/: Fix warnings
...
--HG--
branch : trunk
2010-09-21 10:11:25 +02:00
Spp
405f312918
Core: Fix more warnings
...
--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
azazel
341e6303ef
Core:
...
* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
azazel
caa3a58213
Core:
...
* add Player::HasEnoughMoney methods to check, whether player has specified amount of money and use new methods where applicable
* fix some signed/unsigned warnings and some typos
--HG--
branch : trunk
2010-08-23 22:58:32 +06:00
Spp
050f85b2c6
Core: Fix Windows compile
...
--HG--
branch : trunk
2010-08-23 15:46:12 +02:00
Spp
51d8333ccc
Core: Fix more warnings
...
--HG--
branch : trunk
2010-08-23 15:11:06 +02:00
Spp
16d95d3115
Core: Fix some warnings
...
--HG--
branch : trunk
2010-08-23 07:51:19 +02:00
azazel
399e35f8f5
Core:
...
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings
* fix some other warnings here and there
--HG--
branch : trunk
2010-08-22 23:46:40 +06:00
Spp
572f7bbd1d
Core: Remove "may be used uninitialized in this function", "unused parameter ‘xxx’" and "'xxx' defined but not used" warnings
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--HG--
branch : trunk
2010-08-21 23:08:54 +02:00
Shauren
30468a106f
Moved battleground achievement scripted checks into scripts
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Call ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates in code
Implemented achievements: Save the Day, Quick Cap, Warsong Expedience
--HG--
branch : trunk
2010-08-13 13:48:59 +02:00
click
1f80c7b3c0
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
...
--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
XTZGZoReX
9083271a2f
* Some singleton renames for consistency:
...
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
XTZGZoReX
909e332579
* Rename: BattleGround -> Battleground.
...
--HG--
branch : trunk
2010-08-08 04:37:24 +02:00
click
4cb0f25b94
Some consistency-cleanups on the TC battleground (This means war?)
...
--HG--
branch : trunk
rename : src/server/game/BattleGrounds/ArenaTeam.cpp => src/server/game/Battlegrounds/ArenaTeam.cpp
rename : src/server/game/BattleGrounds/ArenaTeam.h => src/server/game/Battlegrounds/ArenaTeam.h
rename : src/server/game/BattleGrounds/BattleGround.cpp => src/server/game/Battlegrounds/Battleground.cpp
rename : src/server/game/BattleGrounds/BattleGround.h => src/server/game/Battlegrounds/Battleground.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAA.h => src/server/game/Battlegrounds/Zones/BattlegroundAA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAB.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAB.h => src/server/game/Battlegrounds/Zones/BattlegroundAB.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAV.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAV.h => src/server/game/Battlegrounds/Zones/BattlegroundAV.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundBE.cpp => src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundBE.h => src/server/game/Battlegrounds/Zones/BattlegroundBE.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundDS.cpp => src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundDS.h => src/server/game/Battlegrounds/Zones/BattlegroundDS.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundEY.cpp => src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundEY.h => src/server/game/Battlegrounds/Zones/BattlegroundEY.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundIC.cpp => src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundIC.h => src/server/game/Battlegrounds/Zones/BattlegroundIC.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundNA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundNA.h => src/server/game/Battlegrounds/Zones/BattlegroundNA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRB.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRB.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRB.h => src/server/game/Battlegrounds/Zones/BattlegroundRB.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRL.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRL.h => src/server/game/Battlegrounds/Zones/BattlegroundRL.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRV.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRV.h => src/server/game/Battlegrounds/Zones/BattlegroundRV.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundSA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundSA.h => src/server/game/Battlegrounds/Zones/BattlegroundSA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundWS.cpp => src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundWS.h => src/server/game/Battlegrounds/Zones/BattlegroundWS.h
2010-08-08 04:12:18 +02:00