Machiavelli
f19f0a19f2
Core/Players: Fix possible (exploitable) data desynchronisation that would lead to repeating the same quest while already having received the rewards.
2011-06-28 21:36:21 +02:00
Shauren
1eff27f57c
Core/Quests: Fixed adding autoaccept quests many times to log when started from items
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Closes #2106
2011-06-28 20:16:15 +02:00
tobmaps
c42db7af8c
Core/Misc: Minor cleanup and code style fixes
2011-06-28 23:48:59 +07:00
QAston
348adaf791
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-28 16:18:42 +02:00
QAston
11c3c80732
Core/Spells: Add SMSG_PROCRESIST packet handler.
2011-06-28 16:17:49 +02:00
kaelima
142943d4c1
This reverts commit f580cddc09.
2011-06-28 13:05:15 +02:00
click
f580cddc09
Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
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Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.
NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
2011-06-28 00:56:29 +02:00
Machiavelli
e2f49f63bc
Core/Entities: Instead of clearing all unit movementflags on SetRoot and SetStunned, only remove ones that are confirmed to be conflicting with MOVEMENTFLAG_ROOT. Fixes vehicle passenger visuals.
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Closes #2141
2011-06-27 21:25:00 +02:00
kaelima
9a67aaa8b8
DB/Creature:
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- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.
BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
click
8fc13f508f
Core/Logs: Remove some excessive log-information regarding non-existing gameobjects. Removes angle and rotation-info, as it's useless.
2011-06-27 19:37:15 +02:00
Machiavelli
23b9a31229
Core/Vehicles: Final stage of vehicle stat scaling table removal
2011-06-27 15:20:26 +02:00
Machiavelli
ad1777229f
Core/Vehicles: More codestyle. (missed changes)
2011-06-27 14:42:28 +02:00
Machiavelli
8a7957a759
Core/Vehicles: Remove now unused variables and apply codestyle in Vehicle class
2011-06-27 14:36:00 +02:00
Sarjuuk
249692b54b
Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.
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Signed-off-by: Machiavelli <[email protected] >
2011-06-27 14:23:58 +02:00
Machiavelli
921b39fb2d
Core/Units: Extend change from 6ce529 to Unit::SetRooted as well (was overlooked)
2011-06-27 13:33:56 +02:00
maanuel
360f0534ce
Entities/Vehicle: Removed unneeded Spell Immunity, this fixes problems with spell 66296 (Shadow Veil). Thanks to tobmaps.
2011-06-26 22:27:00 -03:00
Machiavelli
e8b4d1fab7
Core/Spells: Fix side effects from 33f3397 (issues related to Mangle for druids not being re-learned on talent switch). Original fix done alternatively.
2011-06-27 02:01:20 +02:00
Machiavelli
6ce529aff3
Core/Entities: Add MOVEMENTFLAG_ROOT to unit on Unit::SetStunned, and remove any other conflicting movement flags that might freeze clients.
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This *properly* fixes the ancient root freeze issue that surfaced during the early stages of 3.x
2011-06-26 21:36:20 +02:00
QAston
faaba1aa65
Core/Auras: Improvements in spell_linked_spell table handling, now auras with using this table have linked stack amount, also linked aura removal is called now when aura is removed on target death.
2011-06-26 19:31:11 +02:00
Shauren
c9a5aef061
Scripts/Icecrown Citadel
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* Fixed Mark of the Fallen Champion
* Allow attacking Lady Deathwhisper during intro
Closes #2088
2011-06-26 01:12:49 +02:00
tobmaps
af023a40f7
Core/Spells: Fix Shaman T10 Elemental 4P Bonus
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Closes #1501
2011-06-25 23:23:14 +07:00
Shocker
d88e25d476
Core/Spells: Fix Curse of Mending
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Thanks to joschiwald, closes #2118
2011-06-25 18:28:13 +03:00
Shauren
7bdc090681
Core/GameObject: Removed useless typecast
2011-06-25 15:39:43 +02:00
tobmaps
96697db604
Core/Spells: Fix Paladin T9 Holy 4P Bonus
2011-06-25 03:24:25 +07:00
tobmaps
14cb9496e3
Core/Spell: Some random code cleanups
2011-06-25 00:45:38 +07:00
tobmaps
cf4114894a
Core/Spells: Fix Paladin T8 Holy 4P Bonus
2011-06-25 00:04:59 +07:00
tobmaps
1340a3d382
Core/Spells: Fix Paladin T8 Holy 2P Bonus
2011-06-24 23:04:16 +07:00
tobmaps
05842713ef
Core/Spells: Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness
2011-06-24 03:18:06 +07:00
QAston
dc8a926c8d
Core/Auras: fix a typo in PowerDrain auras periodic tick handler.
2011-06-23 15:51:14 +02:00
QAston
3137a82c7c
Core/Spells: Cleanup in Spell.h:
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- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
- Move IsQuestTameSpell function to SpellMgr.h
- Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
Machiavelli
33f3397976
Core/Spells: Completely remove spells which were taught by SPELL_EFFECT_LEARN_SPELL on talent reset or talent spec switch - instead of keeping them stored as disabled. Reason for this is that if the primary spell with effect SPELL_EFFECT_LEARN_SPELL is learnt again, a 'new' secondary spell will be taught while the old one was still around. The latter was the reason for primary key violations in character_spell that led to transaction failures and thus character rollbacks.
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Closes #1231
Closes #480
2011-06-23 02:39:36 +02:00
Machiavelli
fe8cb75bf1
Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
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Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
QAston
c4818f1892
Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell.
2011-06-21 19:59:17 +02:00
Shauren
f4047ff7dc
Core/Alcohol: Drunk players will now properly see drunk-visible units.
2011-06-21 16:09:07 +02:00
QAston
2ac777f8ce
Revert "Core/Auras: Fix work of proc auras are refreshed during proc event routine."
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This reverts commit 2a47163771 .
2011-06-21 15:58:30 +02:00
QAston
2a47163771
Core/Auras: Fix work of proc auras are refreshed during proc event routine.
2011-06-21 12:03:54 +02:00
Machiavelli
acb47d719c
Scripts/Ulduar/XT002:
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- Fix heart phase triggering if boss recovered health from scrapbots previously
- Fix scrapbot enter vehicle visual
- Allover cleanup and codestyle appliance
2011-06-21 01:15:43 +02:00
tobmaps
afd524f36b
Core/Misc: Some random cleanups and code style fixes
2011-06-20 04:04:20 +07:00
tobmaps
6c33347511
Core/Spells: Set a MaxDuration of spellstolen aura to the original aura MaxDuration
2011-06-19 23:08:41 +07:00
Nay
62908812cb
Core/Gossip: Ditch gossip_scripts as it is no longer used. SAI is a better option
2011-06-19 15:24:59 +01:00
Lopin
ec82cc2e78
Core/Totems: Added new function allowing set totem's duration
2011-06-19 14:30:39 +02:00
Lopin
dbba53b745
Core/Spells: Fixed Sigil of the Vengeful Hearth
2011-06-19 14:29:51 +02:00
Lopin
19ede8fa72
Core/Quests: Fixed destroying of quest items which start a quest and are also needed for completing this quest
2011-06-18 21:08:14 +02:00
Shocker
587eb053c6
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-06-18 18:31:02 +03:00
Shocker
d7762a9ebb
Core/Spells: Remove duplicated code for Tiny Abomination in a Jar
2011-06-18 18:30:37 +03:00
tobmaps
439fe1b95c
Core/Spells: Fix typo in last rev
2011-06-18 20:23:13 +07:00
tobmaps
bfe1977f94
Core/Spells: Fix Seal of Vengeance and Seal of Corruption. Original patch by kezo90
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Closes #1243
Closes #1461
2011-06-18 20:18:38 +07:00
tobmaps
3a8702b8a4
Core/Spells: Fix Victory Rush
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Closes #2020
2011-06-18 01:34:17 +07:00
tobmaps
fb9896bbc7
Core/Spells: Fix talent Scent of Blood
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Closes #2003
2011-06-16 20:37:25 +07:00
tobmaps
7f00d48456
Core/Misc: Another typo fix
2011-06-16 20:14:21 +07:00