Commit Graph
23034 Commits
Author SHA1 Message Date
Shauren e88a5e4d6d Core/Spells: Name a spell attribute 2017-04-14 18:12:02 +02:00
Shauren e253bb5a17 Core/PacketIO: Updated client packet structures to 7.2.0 2017-04-13 19:36:53 +02:00
Shauren 3c28435511 Core/PacketIO: Update opcodes to 7.2.0 2017-04-12 00:11:54 +02:00
Shauren 0998eca105 Core/PacketIO: Delete opcodes removed in 7.2 2017-04-11 00:27:52 +02:00
Shauren d20dedebd6 Core/DataStores: Updated db2 structures to 7.2.0 2017-04-06 23:39:34 +02:00
S.V 886e9e839b Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365) 2017-04-05 22:02:34 +02:00
Shauren 0b0d4c4011 Warning fixes 2017-04-03 10:38:15 +02:00
Shauren 8cc232054a Build fix 2017-04-03 08:03:01 +02:00
Shauren 8f49a32d13 Core/Spells: Removed even more uses of SpellIcon to identify spells 2017-04-03 00:27:16 +02:00
Shauren 2a8294031b Core/Spells: Removed most uses of SpellIcon to identify spells 2017-04-02 23:29:26 +02:00
Gacko cbc8a0e4dd Fix non-PCH build. 2017-04-02 13:36:16 +02:00
Traesh 8ae2374765 Scripts/Spells: Warlock Rain of Fire (#19345) 2017-04-01 21:44:03 +02:00
Aokromes fae7ce4930 Core/AI: Remove incorrect call
By Malcrom
2017-04-01 21:26:59 +02:00
funjoker d26b865650 Core/Conditions: CONDITION_QUEST_OBJECTIVE_COMPLETE addition (#19355) 2017-03-29 23:18:30 +02:00
Rochet2 ae17f1c9e9 Avoid float zero division (#19380) 2017-03-29 18:44:25 +02:00
Shauren f8557a2876 Core/Players: Defined structure for PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL/PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL - another source of spellmods 2017-03-27 23:46:20 +02:00
Krudor cde6f6705f Modify previous commit to expected behavior 2017-03-27 07:52:17 +02:00
Aokromes abc8fe123b Core/SmartAI: Missing parts on previous commit
By Malcrom
2017-03-26 01:07:09 +01:00
Krudor d45f535d30 Update boss state load logic
Reset boss state to NOT_STARTED if state loads as FAIL
2017-03-25 17:54:19 +01:00
DoctorKraft df56f33a79 Core/Unit: Update Parry/Dodge/Diminishing caps for Monk/DH (#19354) 2017-03-23 15:38:53 +01:00
Shauren 95e10ae82c Removed unintended changes 2017-03-23 11:04:18 +01:00
Aokromes 7b7c90d4fb Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORY
By Malcrom
2017-03-23 04:12:56 +01:00
Shauren f097e341f5 Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer restricted to a list
* Also fix gcc build
2017-03-23 00:11:58 +01:00
Aokromes 464ba05dd4 Core/SmartAI: Add check to SMART_ACTION_PLAY_ANIMKIT to allow zero value to remove animKit.
By Malcrom
2017-03-21 23:27:07 +01:00
Traesh c290fc387b Build fix (#19343) 2017-03-21 22:57:19 +01:00
Shauren 4557aa8a1b Build fix 2017-03-21 21:48:56 +01:00
Shauren a1e3b54e07 Core/Utils: Changed all Trinity::Containers utilities to work on all container types (including arrays where it makes sense)
* Added MapGetValuePtr to allow writing `if (Val* v = MapGetValuePtr(map, key))`
* Added utility IteratorPair class with begin/end methods and MapEqualRange for use in range for syntax with multimaps
2017-03-21 21:04:01 +01:00
Traesh 9cc5273cd2 Core/AreaTriggers: Areatrigger rework script system + fix priest angelic feather
Closes #19171
2017-03-21 18:14:23 +01:00
AlcDenat 024ae15681 Core/Quests: Implement quest_request_items_locale
Closes #19331
2017-03-21 17:45:07 +01:00
DoctorKraft 76dd3ae368 Core/Spells: Fixed EffectActivateSpec for hunter pets
Closes #19325
2017-03-21 17:36:44 +01:00
Shauren fcb50c5e65 Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to move back in bounds (pretty much gms only) 2017-03-20 20:30:28 +01:00
funjoker 945cfce1f6 Core/Conditions: Implemented new condition type CONDITION_QUEST_OBJECTIVE_COMPLETE (#18235)
Closes #17863
2017-03-20 08:54:29 +01:00
Shauren d4176eb2f1 Core/Quests: Fixed loading areatriggers linked to quest by objective and expose ObjectMgr::GetQuestObjective to lookup quest objectives by id (for conditions) 2017-03-19 17:25:00 +01:00
Krudor 27bf4010b8 Core/Pakcets: vs2015/AppVeyor build fix
- missing TC_GAME_API for class PlaySpellVisual caused VS2015/AppVeyor builds to fail
2017-03-19 14:07:21 +01:00
Krudor 940c80e3e8 Core/Creatures: Use broadcast_text sound entry (#19321)
Currently if you use broadcast text, there is no sound because it
doesn't check the broadcast_text entry for it's sound id, it always uses
the creature_text sound entry.
2017-03-18 20:15:38 +01:00
Shauren 51207376b7 Core/Spells: Fixed Charge
* Implemented Glyph of Blazing Charge
* Implemented a way to compute spline position at any given point in time
* Removed incorrect ProgressCurveId handling, it needs to apply to entire spline duration not to each segment separately

Closes #19217
2017-03-18 20:14:26 +01:00
vincent-michael 5b638b76c1 Fixed typo in 182dba61db 2017-03-18 18:40:45 +01:00
vincent-michael 182dba61db Scripts/HowlingFjord: Fixed warning 2017-03-18 18:38:04 +01:00
Alexander 4b51c78ca1 Core/Scripts: Implement druid spells Moonfire & Sunfire and spell_druid.cpp cleanup
Closes #19293
2017-03-18 14:25:26 +01:00
AlcDenat c5c030ccc0 Core/Quests: Reimplemented quest offer reward locales
Closes #19242
2017-03-18 12:47:46 +01:00
Krudor 5a36a2eb17 Core/Scripts: Add support for spawn specific C++ scripts
Closes #19247
2017-03-18 11:31:31 +01:00
Traesh 01ded93a42 Core/AI: enable SmartScripts on Scenes + add scene related actions/events
Closes #19194
2017-03-17 21:21:35 +01:00
Krudor 77d1080ff5 Core/Criterias: Fix an old criteria condition and added some new ones
Closes #19246
2017-03-17 19:14:13 +01:00
Rochet2 769bc15ba0 Tools/MMapsGenerator: Use system supported threads instead of hardcoded amount (#19255)
- Use unsigned int for thread count
- Use std::thread::hardware_concurrency() to try estimate available threads instead of hardcoded 3 threads by default
- Print thread count always regardless of using --threads switch or not
2017-03-17 19:09:58 +01:00
Chazy Chaz c7ea1b97c2 Core/Config: Add option CharDelete.DemonHunter.MinLevel
Closes #19285
2017-03-17 19:08:38 +01:00
Chazy Chaz c31de25627 Core/Players: Rename "heroic character" to "death knight"
Closes #19286
2017-03-17 19:00:56 +01:00
Krudor 3df4135173 Core/Spell: Implement and use SMSG_CUSTOM_LOAD_SCREEN (#19310) 2017-03-17 18:50:11 +01:00
HannibalRoG 8a64f066a0 Core/Spells: Update Warrior Bloodthirst to 7.1.5
Closes #19315
2017-03-17 17:33:32 +01:00
Shauren bffd48c2f4 Core/Movement: Restored interpolated_* movement flags 2017-03-15 18:55:42 +01:00
Shauren 3731f4087b Core/Movement: Pass SpellEffectExtraData PointMovementGenerator 2017-03-14 16:36:10 +01:00