Subv
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b3f729274a
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Core/Spells: Fixed an error in the logic of the AuraEffect constructor, thanks @A-Metaphysical-Drama for noticing
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2012-02-17 17:19:23 -05:00 |
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Kandera
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e277588689
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fix blink making you fall under ground when blinking into water (needs correct liquid level calculations)
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2012-02-17 14:25:08 -05:00 |
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QAston
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cd3ed111c9
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Core/Spells: Fix recently broken feral spirit and force of nature. Closes #5278.
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2012-02-17 11:45:21 +01:00 |
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Subv
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80d7972619
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Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
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2012-02-16 16:28:04 -05:00 |
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Subv
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161e765400
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Core/Characters: Fixed crash at character creation.
closes #5256
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2012-02-16 16:27:38 -05:00 |
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Chaplain
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af90546835
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Core/Movement: Fix MoveJump handling.
*Closes #5238 issue
*Fix possible crash in MotionMaster
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2012-02-17 00:19:14 +03:00 |
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Shauren
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d2567a9f2f
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Core/Entities: Removed unused variable
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2012-02-16 21:46:37 +01:00 |
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kaelima
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7ce7853606
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Core/Spells: Revert part of 65d269f6de. Solves some recent instant spell casting issues.
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2012-02-16 20:38:48 +01:00 |
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Manuel Carrasco
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85e0f2de5e
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Core/Unit: Small correction to commit 60adf066d9.
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2012-02-16 15:08:27 -03:00 |
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QAston
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0d5ae5784c
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Core/Spells: Make channeled auras stackable by default with other auras.
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2012-02-16 17:14:32 +01:00 |
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leak
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ba4d1c36f1
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Core/Maps: Remove redundant if()
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2012-02-16 16:17:56 +01:00 |
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Spp
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03c34ee507
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Fix a lot of warnings
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2012-02-16 13:56:28 +01:00 |
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QAston
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e47ec04b4d
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Core/Db/Conditions: Drop CONDITION_CREATURE_TARGET, CONDITION_TARGET_HEALTH_BELOW_PCT, CONDITION_TARGET_RANGE and 3rd parameter for CONDITION_AURA. Instead of those use other available conditions, which are not limited to player's selection only.
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2012-02-16 13:16:43 +01:00 |
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QAston
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ad6613261c
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Core/Db/Conditions: Drop usage of CONDITION_ITEM_TARGET and CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET and use CONDITION_SOURCE_TYPE_SPELL instead.
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2012-02-16 12:09:09 +01:00 |
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kaelima
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d336c9efc5
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Core/Movement: Fix a crash when a player logout in a hostile area. The honorless spell should and is already casted after recieving CMSG_MOVE_SPLINE_DONE.
Closes #5245
- Also corrected an error message in auctionhousemgr.
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2012-02-16 11:11:29 +01:00 |
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QAston
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de706b3211
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Core/Db/Conditions: Add new condition targets for:
- CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE ConditionTarget = 1 - check vehicle
- CONDITION_SOURCE_TYPE_VEHICLE_SPELL ConditionTarget = 1 - check vehicle
- CONDITION_SOURCE_TYPE_GOSSIP_MENU = 1 - check gossip provider
- CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION = 1 - check gossip provider
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2012-02-15 22:13:27 +01:00 |
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leak
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1b506c18ee
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Core/Spells: Remove pointless check
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2012-02-15 17:06:31 +01:00 |
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Subv
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bfbf118e7e
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Fixed a typo
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2012-02-14 20:43:44 -05:00 |
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Subv
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6119254fce
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Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
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2012-02-14 20:12:49 -05:00 |
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Subv
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15a2acfb52
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Core/AuctionHouse: Updated CMSG_AUCTION_SELL_ITEM to allow new 3.3.5a features.
Patch by Kiddie.
closes #2970
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2012-02-14 20:12:23 -05:00 |
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Shauren
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65d269f6de
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Core/Spells: Allow dead players as valid objects for RaiseDeadObjectCheck (enables Raise Dead on players that have not yet released spirit)
TODO: Allow all corpses
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2012-02-15 00:46:08 +01:00 |
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Manuel Carrasco
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60adf066d9
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Core/Unit: Solved issues with neutral creatures that were being attacked when they should not be.
Thanks to Subv for the tweaks!
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2012-02-14 17:51:28 -03:00 |
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Subv
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7d30b061f0
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More compiler error fixes
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2012-02-14 14:06:31 -05:00 |
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Subv
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104674e269
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Fixed some remaining compile errors
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2012-02-14 13:57:03 -05:00 |
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Subv
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ded43242eb
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Fixed build
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2012-02-14 13:53:33 -05:00 |
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Subv
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f8df838db9
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Fixed build, thanks Amit86 for noticing
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2012-02-14 13:47:35 -05:00 |
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Subv
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d55126aacb
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Core/Spells: Revert erroneous interruption added in 5ea49613d2 - more research required
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2012-02-14 13:14:51 -05:00 |
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Subv
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12d0e88346
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Core/Battlegrounds: Fix Ring of vallor pillar at arena start
author: @p0ody
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2012-02-14 13:00:08 -05:00 |
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Subv
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8a72aede16
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Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
Signed-off-by: Subv <[email protected]>
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2012-02-14 12:46:26 -05:00 |
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Kandera
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3d9ff95177
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fix issue with seasonal quests
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2012-02-14 09:03:34 -05:00 |
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Subv
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d790adefe0
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Codestyle: Renamed some variables to fit codestyle
Signed-off-by: Subv <[email protected]>
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2012-02-12 20:10:09 -05:00 |
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Subv
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06df126bd0
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Core/Loading: Speedup on the creature loading code
Signed-off-by: Subv <[email protected]>
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2012-02-12 17:34:41 -05:00 |
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Subv
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5ea49613d2
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Core/Spells: Spell casts should be interrupted if the target goes out of LoS.
Signed-off-by: Subv <[email protected]>
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2012-02-12 15:30:16 -05:00 |
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Subv
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a7f6c4f558
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Fixed the logic on my last commit
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2012-02-12 08:41:59 -05:00 |
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Subv
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b0bcf1f67c
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Core/Collision: Fixed LoS for doors with data0 = 0 and state = 0
closes #5197
Signed-off-by: Subv <[email protected]>
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2012-02-11 21:47:00 -05:00 |
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Subv
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d3a510957e
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Codestyle: Renamed some battleground variables and changed some other things to fit codestyle
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2012-02-11 19:44:10 -05:00 |
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Subv
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d0110dae9d
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Merge pull request #5193 from Souler/master
Dalaran Sewers Arena waterfall issue
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2012-02-11 16:28:38 -08:00 |
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Subv
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0d77ae8fc1
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Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
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2012-02-11 19:23:40 -05:00 |
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Subv
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ff9830c18d
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Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)
Refactored some code
Signed-off-by: Subv <[email protected]>
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2012-02-11 19:23:18 -05:00 |
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Matthew Goff
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b0145e3b39
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Core/Quests: Correct use of parenthesis in IsAutoComplete and IsAutoAccept
Closes #5195
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2012-02-11 22:26:53 +00:00 |
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Souler
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491c25ddc5
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Core/Arenas/Dalaran Sewers: Add warning before fully activating the waterfall
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2012-02-11 21:08:26 +01:00 |
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Pitcrawler
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6bb7f15092
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DB/NPCs: Remaining Grizzly Hills gossips
Scripts|SAI: Convert npc_kingdom_of_dalaran_quests to SAI
Closes #4845
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2012-02-11 20:01:06 +00:00 |
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Nay
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605d3ffa52
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Copy paste is bad, mkay?
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2012-02-11 19:51:03 +00:00 |
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Nay
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5c62fd1d6a
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Core/Db/Conditions: Add conditions for world state and phasemask
CONDITION_WORLD_STATE - 11 - index - value - 0
CONDITION_PHASEMASK - 26 - value - 0 - 0
Idea by @LiMCrosS
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2012-02-11 19:46:41 +00:00 |
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Subv
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f3802488ff
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Core/Collision: Missing a negation operator in Ring of Valor
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2012-02-11 14:28:25 -05:00 |
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Subv
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0e57de54fb
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Battleground/Collision: Fixed the DS waterfall and RV pillar glitches
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2012-02-11 13:47:43 -05:00 |
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Subv
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231b849ac4
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Fixed build
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2012-02-11 11:05:37 -05:00 |
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Subv
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5d93b33f0f
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Fixed codestyle from last commit
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2012-02-11 10:53:33 -05:00 |
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Subv
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c5e2e189de
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Core/Conditions: Allow to set SAI conditions to both the invoker and the object using ConditionTarget column.
ConditionTarget 0 = invoker
ConditionTarget 1 = object
Signed-off-by: Subv <[email protected]>
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2012-02-11 10:49:28 -05:00 |
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QAston
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784d58c023
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Core/Db/Conditions: Add new condition types:
- CONDITION_OBJECT_ENTRY
- CONDITION_TYPE_MASK
- CONDITION_RELATION_TO
- CONDITION_REACTION_TO
- CONDITION_DISTANCE_TO
- CONDITION_ALIVE
- CONDITION_HP_VAL
- CONDITION_HP_PCT
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2012-02-11 15:17:33 +01:00 |
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