Core/Maps: Remove redundant if()

This commit is contained in:
leak
2012-02-16 16:17:56 +01:00
parent 88905ae70f
commit ba4d1c36f1
+2 -1
View File
@@ -666,10 +666,11 @@ void Map::RemovePlayerFromMap(Player* player, bool remove)
ASSERT(remove); //maybe deleted in logoutplayer when player is not in a map
if (remove)
{
DeleteFromWorld(player);
if (remove)
sScriptMgr->OnPlayerLeaveMap(this, player);
}
}
template<class T>