Vincent-Michael
6f69a3326d
Convert misc commands in commandscript
2012-07-29 01:23:51 +02:00
Vincent-Michael
9e84942917
Core/Commands: Convert ban / unban / baninfo / banlist commands in commandscript
2012-07-14 13:37:57 +02:00
Vincent-Michael
91cd7109e4
Core/Commands: Convert lookup commands in commandscript
2012-07-06 21:38:18 +02:00
Vincent-Michael
f8374fac0b
Core/Commands: Convert guild commands in commandscript
2012-07-02 21:57:50 +02:00
Vincent-Michael
5de44b3632
Core/Commands: Convert reset commands in commandscript
2012-06-21 23:41:03 +02:00
Vincent-Michael
d3bf4626d0
Core/Commands: Convert list commands in commandscript
2012-06-21 17:21:23 +02:00
Xees
a312cd4ba1
Scripts/Commands: Convert character and server commands to commandscript
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Closes #6856
Signed-off-by: Nay <[email protected] >
2012-06-21 00:11:11 +01:00
Vincent-Michael
c19f13e6fc
Core/Commands: Convert cast commands in commandscript
2012-06-19 20:42:11 +02:00
Vincent-Michael
0e8889415d
Core/Chat: Convert instance commands in commandscript
2012-06-14 17:33:46 +02:00
4m1g0
985e8cdcd3
Core/Commands: Fixed lookup quest command to show [rewarded] mark on rewarded quests
2012-06-03 06:13:28 +02:00
Machiavelli
74b5b3bd8e
Core/Commands: Remove recently defunct .hover command. All this spell did before hoverheight changes was .cast/.unaura spell 11010. And since we do not have .autoattack, .steadyshot, .heroicstrike, .shootwand etc. either, there's no place for this command in the core (there never was).
2012-04-12 12:04:04 +02:00
kaelima
3988e8ed96
Core/DBLayer: Correct a type in HandleUnFreezeCommand (lowguid)
2012-04-09 14:26:50 +02:00
Shauren
ae0a6cde21
Core/DBLayer: More type fixes.
2012-04-07 17:27:40 +02:00
Nay
0b645a825d
Core/DBLayer: More type fixes
2012-03-31 17:47:18 +01:00
Nay
91c7b5d2ca
Core/DBLayer: Delete a triplicated prepared statement (LoginDatabase)
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Thanks to Anubiss for spotting it
2012-03-31 15:48:40 +01:00
Gyx
360014856d
Core/Game: Code style.
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Signed-off-by: Gyx <[email protected] >
2012-03-29 13:42:04 +08:00
Gyx
72cdcbfced
Core/Game: Code style.
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Signed-off-by: Gyx <[email protected] >
2012-03-28 19:11:50 +08:00
kaelima
786c226b74
Core/CombatLog:
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- Send more proper hitinfo values in SMSG_ATTACKERSTATEUPDATE (still lot of research todo)
- Some renaming and commenting
- Minor cleanup in Player::UpdateZone
2012-03-26 02:16:19 +02:00
leak
12e55a04bb
Core/DBLayer: Convert PQuery() queries to prepared statements
2012-03-24 01:25:08 +01:00
Gyx
1e94ab8d51
Core/Game: Code style and remove unused core.
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Signed-off-by: Gyx <[email protected] >
2012-03-17 20:13:37 +08:00
Machiavelli
dbbac0bdaa
Core/Movement: Implement spline movement subsystem.
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Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.
Technical changes:
* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.
--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629 ) Chaplain and Venugh
With the following incremental fixes during my review:
- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time
Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.
Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
leak
ced346076b
Merge pull request #4567 from Kiperr/master
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Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f
Core/DBLayer: Refactor prepared statement defines to new format (char db)
2012-01-01 01:09:38 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
leak
8adac3f246
Core/DBLayer: Convert PExecute() queries to prepared statements No. 3
2011-12-31 00:32:05 +01:00
leak
e646dbb3cd
Core/DBLayer: Convert PExecute() queries to prepared statements No. 2
2011-12-27 00:29:48 +01:00
leak
64a2a29506
Core/DBLayer: Convert Execute() queries to prepared statements
2011-12-25 02:22:10 +01:00
Bootz
d1334624da
Core: Codestyle clean-up
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"pl"->"player"
Note: codestyle methods needs maintained, Player* player.
still to do properly clean-up chat.cpp.
2011-11-07 11:18:00 -06:00
Bootz
f75ec5ba2b
Core: Codestyle clean-up
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"plr"->player
Note: codestyle methods needs maintained, Player* player.
2011-11-07 11:06:39 -06:00
Fredi
18183d494c
Core/Commands: Fix SQL typo in 'list item' command
2011-11-04 10:05:27 -02:00
megamage
e3fa04823d
Use TRINITY_GUARD to replace ACE_GUARD. ASSERT(false) if failed to acquire the lock.
2011-10-31 17:25:12 -04:00
Machiavelli
3a713eef7e
Merge pull request #3587 from Fredi/check
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Core/Commands: Added security check in .damage
2011-10-23 04:16:53 -07:00
megamage
c9c5c2a355
Use read/write thread mx guard instead of general guard for HashMapHolder.
2011-10-21 17:29:09 -04:00
Fredi
a34a90ad87
Core/Commands: Added security check in .damage
2011-10-19 15:44:26 -02:00
kaelima
be0b2fcf97
Core/Grid:
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- Simplified CellArea calculation (Original author: SilverIce)
- Removed unused code in Cell class (Original author: SilverIce)
- Improve some Visit functions.
2011-10-19 17:40:44 +01:00
megamage
c29ff41001
Rename some classes in grid system.
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Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18 10:53:34 -04:00
Bootz
5b4c7783c2
REPO: Code-style clean-ups
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* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Bootz
f1ccb83dc0
REPO: Code-style change
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* Fixed pUnit-unit
2011-10-07 10:48:56 -05:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
be12603150
Configuration/ConfigMgr: converted from singleton to namespace with free functions.
2011-09-28 13:00:43 +02:00
Spp
b93067350c
Core/WeatherMgr: singleton converted to namespace with free functions. Note how RAII saves your life and removes the need in explicit delete :)
2011-09-28 11:38:56 +02:00
Shauren
94e5ff6549
Core/Commands: Removed setting orientation from cast commands
2011-09-17 12:16:33 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
Spp-
327fe7c247
Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console
2011-09-08 15:11:55 +02:00
Spp-
eddcb8ffbf
AccountMgr singleton converted to namespace with free functions as it has no internal state
2011-09-08 10:49:58 +02:00
Chaplain
bea649d045
Core: cleanup.
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*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
Lopin
b92d6f3d20
Core/Commands: Added TrinityString instead of hardcoded string
2011-08-22 12:07:27 +02:00
Lopin
6e79510bc5
Core/Commands: Added output to .baninfo character <name> even when character has never been banned. Closes #2699
2011-08-22 11:22:26 +02:00
QAston
df87f00e73
Core/Commands: Add .cast dest #spellid #x #y #z which orders selected unit to cast a spell at selected destination.
2011-08-06 22:50:46 +02:00
Machiavelli
981e3540c8
Core/Chat: Fix a crash in .lookup spell command
2011-07-29 15:02:20 +02:00