Commit Graph
100 Commits
Author SHA1 Message Date
Subv e31e251fda Tools/MeshExtractor: More progress on extracting GameObject models 2012-10-04 20:53:54 -05:00
Subv f7d3600e7e Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-04 19:39:09 -05:00
Subv 74707a08d3 Core/Misc: Fix a format error in ByteArrayToHexStr
Was appending an extra space.
Closes #7959
2012-10-04 19:13:39 -05:00
Subv d2437407f4 Tools/MeshExtractor:
* Fixed a bunch of errors
* Allow to extract m2 and mdx models, WMOs are still not being extracted.
2012-10-03 21:09:05 -05:00
Subv e32ddea96a Tools/MeshExtractor:
* Added the capability of extracting DBCs.
* Fixed most compile warnings
* Some work on the navigation mesh generation process (still not ready)
2012-10-03 18:02:18 -05:00
Subv 93a78d9bb5 Merge pull request #7950 from Retriman/ahorasi!
Core/Script: Dungeon Ahnkahet Boss Amanitar.
2012-10-02 18:34:27 -07:00
Subv fa57ecddac Tools/MeshExtractor:
* Added the option to output debug information on ADTs.
* Tweaked rcConfig options and fixed some mistakes about it.
* Generate 64 tiles per ADT, this should give us a more accurate mesh on large maps.
* Speedup compilation time by moving function bodies from Utils.h to Utils.cpp
2012-10-01 15:43:21 -05:00
Subv d44ec4b7da Merge pull request #7936 from Retriman/ahorasi!
Core/Script: Dungeon Ahnkahet Boss Amanitar.
2012-10-01 13:22:58 -07:00
Subv 174deb131a SQL: Rename SQL from previous merge. 2012-09-30 17:47:47 -05:00
Subv 816595613b Merge branch 'master' of github.com:TrinityCore/TrinityCore 2012-09-30 17:46:20 -05:00
Subv 875e642622 Merge pull request #7924 from Retriman/master
Core/Script: Update creature_text for boss Jedoga Shadowseeker
2012-09-30 15:27:49 -07:00
Subv 14b304d4f7 Tools/MeshExtractor:
* Removed the cache of ADTs
* Add the correct geometry for neighbor ADTs
* Fixes more crashes
* Calculate the correct bounds for the map tiles.
2012-09-30 08:27:56 -05:00
Subv 5c9e917e5e Core/MMaps: Removed an incorrect call to GetHeight
Tools/MeshExtractor: Fixed a crash caused by calling fclose in a NULL stream
2012-09-29 16:19:33 -05:00
Subv 987436ceea Tools/MeshExtractor: Get rid of some memory leaks 2012-09-29 15:38:31 -05:00
Subv 1a7f0658b2 Tools/MeshExtractor:
* Fixed some crashes
* Added multithreading support, default to 4 threads.
* Added some command line arguments
2012-09-29 12:49:14 -05:00
Subv 3bea28e62c Tools/MeshExtractor: Fixed a crash and bad data for liquids 2012-09-29 06:24:35 -05:00
Subv 6b23d2f771 Core/Build: Fixed build 2012-09-28 19:08:01 -05:00
Subv a706b8027a Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-09-28 17:56:08 -05:00
Subv 95db9605ce Tools/MeshExtractor: Removed extra fclose 2012-09-28 17:28:20 -05:00
Subv 9b97a89ef8 Tools/MeshExtractor: Fixed a crash and some other mistakes.
First glances of multithreading ( need to figure out a way around StormLib )
2012-09-28 17:09:44 -05:00
Subv eba6980b9a Tools/MeshExtractor: Allow to extract only 1 map ( via command line ) 2012-09-28 16:26:43 -05:00
Subv 886f71df72 Tools/MeshExtract:
Fixed linux build, thanks Dev[Acho].
Added a DBC class
It will now autodetect your locale and start extracting mmaps as soon as started.
2012-09-28 16:21:35 -05:00
Subv 5725b068d2 Tools/MeshExtractor: Fixed an uninitialized variable error. 2012-09-28 14:28:50 -05:00
Subv 3eda479e29 Tools: MeshExtractor is working now. Please note that this is not yet finished 2012-09-28 13:30:43 -05:00
Subv 1c6a44e4c5 Tools: Fixed build in MeshExtractor 2012-09-28 09:30:23 -05:00
Subv e12f7ed3e8 Tools: Fixed build in MeshExtractor (almost) 2012-09-28 09:01:13 -05:00
Subv 431db10e1a Core/Battlefield: fix world states on player login for wintergrasp 2012-09-28 09:44:34 -04:00
Subv ad0cd9f40a Tools: Made more updates to the MeshExtractor 2012-09-28 07:59:22 -05:00
Subv 50f833a008 Tools: Added an experimental tool (still WIP) to replace the current mmaps generator 2012-09-28 06:59:31 -05:00
Subv 4a77a3062e Merge branch 'master' of github.com:TrinityCore/TrinityCore 2012-09-26 17:11:31 -05:00
Subv 693bdc6ce6 Miscellaneous: Minor codestyle change. 2012-09-26 12:17:26 -05:00
Subv bb6ce2b2c9 Core/MMaps: Only unload the navMeshQuery when instances are unloaded, suggestion by @Vlad852
closes #7631
2012-09-25 12:37:25 -05:00
Subv 33994351ff Core/Configs: Removed vmap.petLOS option in the worldserver config, it was intended to somewhat fix the lack of pathfinding, its not needed anymore.
Closes #7817
2012-09-25 12:22:02 -05:00
Subv 4f21324762 Merge pull request #7793 from Elron103/pull-requests
Core/Calendar: Add TwoSide Interaction configuration option for Calendar...
2012-09-16 17:31:13 -07:00
Subv 5d57bd646b Core/Spells: Add parenthesis to some bitwise AND comparisons 2012-09-10 15:54:28 -05:00
Subv 8966347a41 Core/MMaps: Added a little workaround to prevent the crash.
ref issue #7631
2012-09-09 15:14:02 -05:00
Subv 6677908382 Core/Achievements: Change ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE behavior
Allow it to be used with value1 = 0 and value2 = 0 to only check if the target is a player. Fixes some startup errors.
2012-09-09 07:44:17 -05:00
Subv 7dbc20626e Core/Entities: Fixed GameObject::FindNearestX for objects with the same coordinates.
closes #4581
2012-09-08 15:24:59 -05:00
Subv 158a86cf11 SQL/Achievements: Fixed achievement "Wrecking Ball"
It should only count player deaths.
closes #1734
2012-09-08 13:13:32 -05:00
Subv cfd11b490b Core/Items: Fixed items with ITEM_MOD_BLOCK_VALUE ( Increases the block value of your shield by X )
Closes #716
2012-09-08 12:21:31 -05:00
Subv f9fdf03ec2 Core/Spells: Corrected Glyph of Blessing of Might and Glyph of Blessing of Wisdom.
They should not affect Greater Blessing of Might and Greater Blessing of Wisdom.
2012-09-08 07:59:21 -05:00
Subv be181b2ccd Core/Spells: Use the UNIT_FIELD_CHANNEL_OBJECT field instead of Spell::m_targets to select the channel targets of a triggered spell.
Closes #7246
2012-09-08 07:51:57 -05:00
Subv b8343391c2 Core/Scripts: Muglash should walk instead of running. 2012-09-08 07:51:54 -05:00
Subv 7121f015ed Core/Scripts: Fixed a copy/paste mistake from previous commit 2012-09-07 18:31:19 -05:00
Subv 673ce30f38 Core/Spells: Fixed Improved Health Funnel damage reduction effect.
Author: Josh
closes #7275
2012-09-07 18:26:14 -05:00
Subv f9b3cf1531 DB/Schema: Change charset of characters
Allows having different characters with names like "Subv" and "Súbv", it was not possible to have two characters with these names at the same time before
closes #7679
2012-09-07 17:36:29 -05:00
Subv 527ac7437d Core/Units: Check if a quest is disabled first in Player::CanTakeQuest before doing further checks.
closes #7654
2012-09-07 17:09:22 -05:00
Subv 20ca59fbc7 Core/Spells: Allow more aura types to use spell_group_stack_rules data. 2012-09-07 17:04:13 -05:00
Subv 0709d67e08 Merge pull request #7678 from Aokromes/master
Scripts/Scarlet Monastery: Final boss kill credit closes #7341
2012-09-06 19:08:29 -07:00
Subv 4a96d79207 Merge pull request #7670 from Chevron/mmaps_2
Core/Commands: Implemented mmaps commands.
Nayd's seal of aproval.
2012-09-05 15:38:39 -07:00
Subv 6ba88daa53 Merge pull request #7669 from Chevron/mmaps_2
Core/MMaps: Applied Trinity Codestyle to PathGenerator.
2012-09-05 14:54:12 -07:00
Subv ccdca77740 Core/Mmaps: Fixed unloading mmap tiles, the x and y were swapped. thanks to MaNGOS for original implementation, and thanks to @Chevron for noticing. 2012-09-05 16:05:26 -05:00
Subv 593f08609f Core/Mmaps: Fixed a mistake in BuildPolyPath which could cause swimming creatures to bug in the navmesh generation. 2012-09-05 15:32:35 -05:00
Subv c0b031af4d Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-09-03 16:11:18 -05:00
Subv 554e88dd63 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-30 19:16:09 -05:00
Subv 532ddfcd40 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-29 17:36:09 -05:00
Subv 52389e8ef0 CMake/BuildSystem: Add ACE to the VS solution also when only building tools (its needed by the mmaps_generator) 2012-08-28 20:22:50 -05:00
Subv fa590d006e Core/MMaps: Made some cosmetic improvements to the mmaps generator 2012-08-28 20:10:08 -05:00
Subv 9fe45d6870 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-27 15:30:27 -05:00
Subv 02bbd1154e Core/Mmaps: Fixed build 2012-08-27 15:29:39 -05:00
Subv a97cfbd2eb Core/MMaps: Fixed infinite wait in the generator 2012-08-26 18:14:58 -05:00
Subv 97c3e2e6c1 Core/Movement: Make MovementGenerators use pointers instead of references. cleanup 2012-08-25 22:57:55 -05:00
Subv e0abbfd86c Core/MMaps: Renamed PathFinderMovementGenerator to PathGenerator, since its not a MovementGenerator, and moved out of the MovementGenerators folder 2012-08-25 21:55:03 -05:00
Subv 92e72b2a5c Core/Mmaps: Fixed a few mistakes in the mmaps_generator, should be somewhat faster now 2012-08-25 17:37:15 -05:00
Subv 9d7dd36531 Core/Battlefield: Fix memory leak 2012-08-26 00:18:17 +02:00
Subv f0473777e2 Core/Mmaps: Fixed jump effects (like Death Grip ). They should not use a path 2012-08-25 14:32:52 -05:00
Subv c446013791 Core/Mmaps: Added elapsed time to the mmaps_generator 2012-08-25 12:40:04 -05:00
Subv 35437149e2 Core/Mmaps: Added some corrections to the logs in the mmaps_generator 2012-08-25 12:27:48 -05:00
Subv f8cc38d65a Core/Mmaps: Make the mmaps_generator multithreaded, you can specify the max number of threads that are spawned at the same time (default 3) by using "--threads x" in the command line, where x is the number of threads you want.
Core/Mmaps: Removed now useless sh script
2012-08-25 11:38:33 -05:00
Subv 9698d295b2 Core/Mmaps: Refactored some code 2012-08-24 20:03:57 -05:00
Subv 76a3a7738f Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-24 15:34:29 -05:00
Subv 4351548c75 Tools/MapExtractor: Fixed a crash caused by using a variable before it was initialized 2012-08-24 15:33:38 -05:00
Subv 937518181f Core/Mmaps: Fixed build after last merge 2012-08-24 11:38:39 -05:00
Subv 45fc80736d Core/Mmaps: Allow swimming creatures to move underwater when there is a hole in the mesh 2012-08-22 18:03:01 -05:00
Subv 4c765aad3d Core/Maps: Reduce the output map file size in the maps extractor for maps that do not have any hole information
Core/Mmaps: Fixed swimming creatures stuck in water. (Thanks Vlad and @Chevron )
Note: Re-extract maps
2012-08-22 18:00:58 -05:00
Subv c3f75cdf1d Core/MMaps: Do not allow creatures that cant fly to take off the land, even when building shorcut paths. 2012-08-22 17:47:58 -05:00
Subv 4273690478 Core/Mmaps: Allow disabling pathfinding for specific maps in the config 2012-08-22 17:42:05 -05:00
Subv 5061fa626a Core/Mmaps:
* Unload instanced mmaps before unloading the base map
* Load only mmaps for base map on map creation
* Extractor: Somewhat speed improvement
2012-08-22 17:39:25 -05:00
Subv dc95ce61b4 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	dep/PackageList.txt
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/Spline/MoveSplineInit.h
	src/server/game/World/World.h
2012-08-22 17:26:53 -05:00
Subv 5ec5bc1721 Battlefields/Wintergrasp: Fixed a crash when leaving a capture point.
Fixed the worldstate counters

Signed-off-by: Subv <[email protected]>
2012-08-20 13:49:19 -04:00
Subv f9c9622f86 Battlefields/WG: Refactored duplicated code 2012-08-20 13:48:49 -04:00
Subv 48e50b8254 Misc/Codestyle: Made some changes to function names 2012-08-19 11:07:21 -05:00
Subv 6c7a911cac Merge pull request #7239 from Venugh/master
Remove useless commands includes.
2012-07-31 17:45:59 -07:00
Subv caea2a16a6 Merge pull request #7218 from Vincent-Michael/commandMisc2
Core/Commands: Convert more misc commands in commandscript
2012-07-29 07:57:55 -07:00
Subv 7e00d312af Merge pull request #7145 from Vincent-Michael/miscCommand
Convert misc commands in commandscript
2012-07-28 18:25:52 -07:00
Subv 26c36ba854 Miscellaneous: Unsigned expressions cant be negative 2012-07-06 20:52:54 -05:00
Subv d4390c171a Fixed build 2012-07-06 20:48:49 -05:00
Subv 62f609b9ee Merge pull request #7031 from Vincent-Michael/lockupCommand
Core/Commands: Convert lookup commands in commandscript
2012-07-06 18:39:35 -07:00
Subv 6a83cd453c Merge pull request #7004 from Vincent-Michael/guildCommand
Core/Commands: Convert guild commands in commandscript
2012-07-05 12:48:10 -07:00
Subv d28f348caf Core/Spells: Removed some old code that was breaking Grounding Totem.
Please report feedback
2012-07-02 18:53:14 -05:00
Subv 94d935ea8f Fixed build 2012-07-02 16:58:02 -05:00
Subv 1292b732f7 Core/Spells: Fixed Evasive Maneuvers and Stop Time, spells from the Oculus drakes.
Closes #6670
Closes #6675
2012-07-02 16:41:25 -05:00
Subv 8eba4aebfb Core/Units: Removed deprecated code 2012-07-01 18:29:59 -05:00
Subv f34bbf520e Core/Scripts: More missing includes 2012-07-01 16:36:12 -05:00
Subv 16d4cc7e0b Fixed build 2012-07-01 16:18:11 -05:00
Subv ae13832efc Merge pull request #6490 from Vincent-Michael/notEvenAScratch
Battleground/Strand of the Ancients: Fix Achievement: Not Even a Scratch
2012-07-01 14:10:36 -07:00
Subv 80898c1d0c Merge pull request #6884 from Vincent-Michael/resetCommand
Core/Commands: Convert reset commands in commandscript
2012-07-01 14:02:59 -07:00
Subv d3c325def5 Merge pull request #6996 from 4m1g0/cleanup3
Core/Scripts: Use proper headers, code style, creature_texts and cleanup (Battle for Mount Hyjal)
2012-07-01 14:01:28 -07:00
Subv e8f4eb28f5 Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and implemented Dungeon Cooldown for random dungeons 2012-06-12 16:33:43 -05:00
Subv 38f6f9d8cb Core/SAI: Missing change from previous commit 2012-06-11 11:15:33 -05:00