Subv
e31e251fda
Tools/MeshExtractor: More progress on extracting GameObject models
2012-10-04 20:53:54 -05:00
Subv
f7d3600e7e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-04 19:39:09 -05:00
Subv
74707a08d3
Core/Misc: Fix a format error in ByteArrayToHexStr
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Was appending an extra space.
Closes #7959
2012-10-04 19:13:39 -05:00
Subv
d2437407f4
Tools/MeshExtractor:
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* Fixed a bunch of errors
* Allow to extract m2 and mdx models, WMOs are still not being extracted.
2012-10-03 21:09:05 -05:00
Subv
e32ddea96a
Tools/MeshExtractor:
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* Added the capability of extracting DBCs.
* Fixed most compile warnings
* Some work on the navigation mesh generation process (still not ready)
2012-10-03 18:02:18 -05:00
Subv
93a78d9bb5
Merge pull request #7950 from Retriman/ahorasi!
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Core/Script: Dungeon Ahnkahet Boss Amanitar.
2012-10-02 18:34:27 -07:00
Subv
fa57ecddac
Tools/MeshExtractor:
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* Added the option to output debug information on ADTs.
* Tweaked rcConfig options and fixed some mistakes about it.
* Generate 64 tiles per ADT, this should give us a more accurate mesh on large maps.
* Speedup compilation time by moving function bodies from Utils.h to Utils.cpp
2012-10-01 15:43:21 -05:00
Subv
d44ec4b7da
Merge pull request #7936 from Retriman/ahorasi!
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Core/Script: Dungeon Ahnkahet Boss Amanitar.
2012-10-01 13:22:58 -07:00
Subv
174deb131a
SQL: Rename SQL from previous merge.
2012-09-30 17:47:47 -05:00
Subv
816595613b
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2012-09-30 17:46:20 -05:00
Subv
875e642622
Merge pull request #7924 from Retriman/master
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Core/Script: Update creature_text for boss Jedoga Shadowseeker
2012-09-30 15:27:49 -07:00
Subv
14b304d4f7
Tools/MeshExtractor:
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* Removed the cache of ADTs
* Add the correct geometry for neighbor ADTs
* Fixes more crashes
* Calculate the correct bounds for the map tiles.
2012-09-30 08:27:56 -05:00
Subv
5c9e917e5e
Core/MMaps: Removed an incorrect call to GetHeight
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Tools/MeshExtractor: Fixed a crash caused by calling fclose in a NULL stream
2012-09-29 16:19:33 -05:00
Subv
987436ceea
Tools/MeshExtractor: Get rid of some memory leaks
2012-09-29 15:38:31 -05:00
Subv
1a7f0658b2
Tools/MeshExtractor:
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* Fixed some crashes
* Added multithreading support, default to 4 threads.
* Added some command line arguments
2012-09-29 12:49:14 -05:00
Subv
3bea28e62c
Tools/MeshExtractor: Fixed a crash and bad data for liquids
2012-09-29 06:24:35 -05:00
Subv
6b23d2f771
Core/Build: Fixed build
2012-09-28 19:08:01 -05:00
Subv
a706b8027a
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2012-09-28 17:56:08 -05:00
Subv
95db9605ce
Tools/MeshExtractor: Removed extra fclose
2012-09-28 17:28:20 -05:00
Subv
9b97a89ef8
Tools/MeshExtractor: Fixed a crash and some other mistakes.
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First glances of multithreading ( need to figure out a way around StormLib )
2012-09-28 17:09:44 -05:00
Subv
eba6980b9a
Tools/MeshExtractor: Allow to extract only 1 map ( via command line )
2012-09-28 16:26:43 -05:00
Subv
886f71df72
Tools/MeshExtract:
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Fixed linux build, thanks Dev[Acho].
Added a DBC class
It will now autodetect your locale and start extracting mmaps as soon as started.
2012-09-28 16:21:35 -05:00
Subv
5725b068d2
Tools/MeshExtractor: Fixed an uninitialized variable error.
2012-09-28 14:28:50 -05:00
Subv
3eda479e29
Tools: MeshExtractor is working now. Please note that this is not yet finished
2012-09-28 13:30:43 -05:00
Subv
1c6a44e4c5
Tools: Fixed build in MeshExtractor
2012-09-28 09:30:23 -05:00
Subv
e12f7ed3e8
Tools: Fixed build in MeshExtractor (almost)
2012-09-28 09:01:13 -05:00
Subv
431db10e1a
Core/Battlefield: fix world states on player login for wintergrasp
2012-09-28 09:44:34 -04:00
Subv
ad0cd9f40a
Tools: Made more updates to the MeshExtractor
2012-09-28 07:59:22 -05:00
Subv
50f833a008
Tools: Added an experimental tool (still WIP) to replace the current mmaps generator
2012-09-28 06:59:31 -05:00
Subv
4a77a3062e
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2012-09-26 17:11:31 -05:00
Subv
693bdc6ce6
Miscellaneous: Minor codestyle change.
2012-09-26 12:17:26 -05:00
Subv
bb6ce2b2c9
Core/MMaps: Only unload the navMeshQuery when instances are unloaded, suggestion by @Vlad852
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closes #7631
2012-09-25 12:37:25 -05:00
Subv
33994351ff
Core/Configs: Removed vmap.petLOS option in the worldserver config, it was intended to somewhat fix the lack of pathfinding, its not needed anymore.
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Closes #7817
2012-09-25 12:22:02 -05:00
Subv
4f21324762
Merge pull request #7793 from Elron103/pull-requests
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Core/Calendar: Add TwoSide Interaction configuration option for Calendar...
2012-09-16 17:31:13 -07:00
Subv
5d57bd646b
Core/Spells: Add parenthesis to some bitwise AND comparisons
2012-09-10 15:54:28 -05:00
Subv
8966347a41
Core/MMaps: Added a little workaround to prevent the crash.
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ref issue #7631
2012-09-09 15:14:02 -05:00
Subv
6677908382
Core/Achievements: Change ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE behavior
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Allow it to be used with value1 = 0 and value2 = 0 to only check if the target is a player. Fixes some startup errors.
2012-09-09 07:44:17 -05:00
Subv
7dbc20626e
Core/Entities: Fixed GameObject::FindNearestX for objects with the same coordinates.
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closes #4581
2012-09-08 15:24:59 -05:00
Subv
158a86cf11
SQL/Achievements: Fixed achievement "Wrecking Ball"
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It should only count player deaths.
closes #1734
2012-09-08 13:13:32 -05:00
Subv
cfd11b490b
Core/Items: Fixed items with ITEM_MOD_BLOCK_VALUE ( Increases the block value of your shield by X )
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Closes #716
2012-09-08 12:21:31 -05:00
Subv
f9fdf03ec2
Core/Spells: Corrected Glyph of Blessing of Might and Glyph of Blessing of Wisdom.
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They should not affect Greater Blessing of Might and Greater Blessing of Wisdom.
2012-09-08 07:59:21 -05:00
Subv
be181b2ccd
Core/Spells: Use the UNIT_FIELD_CHANNEL_OBJECT field instead of Spell::m_targets to select the channel targets of a triggered spell.
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Closes #7246
2012-09-08 07:51:57 -05:00
Subv
b8343391c2
Core/Scripts: Muglash should walk instead of running.
2012-09-08 07:51:54 -05:00
Subv
7121f015ed
Core/Scripts: Fixed a copy/paste mistake from previous commit
2012-09-07 18:31:19 -05:00
Subv
673ce30f38
Core/Spells: Fixed Improved Health Funnel damage reduction effect.
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Author: Josh
closes #7275
2012-09-07 18:26:14 -05:00
Subv
f9b3cf1531
DB/Schema: Change charset of characters
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Allows having different characters with names like "Subv" and "Súbv", it was not possible to have two characters with these names at the same time before
closes #7679
2012-09-07 17:36:29 -05:00
Subv
527ac7437d
Core/Units: Check if a quest is disabled first in Player::CanTakeQuest before doing further checks.
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closes #7654
2012-09-07 17:09:22 -05:00
Subv
20ca59fbc7
Core/Spells: Allow more aura types to use spell_group_stack_rules data.
2012-09-07 17:04:13 -05:00
Subv
0709d67e08
Merge pull request #7678 from Aokromes/master
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Scripts/Scarlet Monastery: Final boss kill credit closes #7341
2012-09-06 19:08:29 -07:00
Subv
4a96d79207
Merge pull request #7670 from Chevron/mmaps_2
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Core/Commands: Implemented mmaps commands.
Nayd's seal of aproval.
2012-09-05 15:38:39 -07:00
Subv
6ba88daa53
Merge pull request #7669 from Chevron/mmaps_2
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Core/MMaps: Applied Trinity Codestyle to PathGenerator.
2012-09-05 14:54:12 -07:00
Subv
ccdca77740
Core/Mmaps: Fixed unloading mmap tiles, the x and y were swapped. thanks to MaNGOS for original implementation, and thanks to @Chevron for noticing.
2012-09-05 16:05:26 -05:00
Subv
593f08609f
Core/Mmaps: Fixed a mistake in BuildPolyPath which could cause swimming creatures to bug in the navmesh generation.
2012-09-05 15:32:35 -05:00
Subv
c0b031af4d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2012-09-03 16:11:18 -05:00
Subv
554e88dd63
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2012-08-30 19:16:09 -05:00
Subv
532ddfcd40
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2012-08-29 17:36:09 -05:00
Subv
52389e8ef0
CMake/BuildSystem: Add ACE to the VS solution also when only building tools (its needed by the mmaps_generator)
2012-08-28 20:22:50 -05:00
Subv
fa590d006e
Core/MMaps: Made some cosmetic improvements to the mmaps generator
2012-08-28 20:10:08 -05:00
Subv
9fe45d6870
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2012-08-27 15:30:27 -05:00
Subv
02bbd1154e
Core/Mmaps: Fixed build
2012-08-27 15:29:39 -05:00
Subv
a97cfbd2eb
Core/MMaps: Fixed infinite wait in the generator
2012-08-26 18:14:58 -05:00
Subv
97c3e2e6c1
Core/Movement: Make MovementGenerators use pointers instead of references. cleanup
2012-08-25 22:57:55 -05:00
Subv
e0abbfd86c
Core/MMaps: Renamed PathFinderMovementGenerator to PathGenerator, since its not a MovementGenerator, and moved out of the MovementGenerators folder
2012-08-25 21:55:03 -05:00
Subv
92e72b2a5c
Core/Mmaps: Fixed a few mistakes in the mmaps_generator, should be somewhat faster now
2012-08-25 17:37:15 -05:00
Subv
9d7dd36531
Core/Battlefield: Fix memory leak
2012-08-26 00:18:17 +02:00
Subv
f0473777e2
Core/Mmaps: Fixed jump effects (like Death Grip ). They should not use a path
2012-08-25 14:32:52 -05:00
Subv
c446013791
Core/Mmaps: Added elapsed time to the mmaps_generator
2012-08-25 12:40:04 -05:00
Subv
35437149e2
Core/Mmaps: Added some corrections to the logs in the mmaps_generator
2012-08-25 12:27:48 -05:00
Subv
f8cc38d65a
Core/Mmaps: Make the mmaps_generator multithreaded, you can specify the max number of threads that are spawned at the same time (default 3) by using "--threads x" in the command line, where x is the number of threads you want.
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Core/Mmaps: Removed now useless sh script
2012-08-25 11:38:33 -05:00
Subv
9698d295b2
Core/Mmaps: Refactored some code
2012-08-24 20:03:57 -05:00
Subv
76a3a7738f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2012-08-24 15:34:29 -05:00
Subv
4351548c75
Tools/MapExtractor: Fixed a crash caused by using a variable before it was initialized
2012-08-24 15:33:38 -05:00
Subv
937518181f
Core/Mmaps: Fixed build after last merge
2012-08-24 11:38:39 -05:00
Subv
45fc80736d
Core/Mmaps: Allow swimming creatures to move underwater when there is a hole in the mesh
2012-08-22 18:03:01 -05:00
Subv
4c765aad3d
Core/Maps: Reduce the output map file size in the maps extractor for maps that do not have any hole information
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Core/Mmaps: Fixed swimming creatures stuck in water. (Thanks Vlad and @Chevron )
Note: Re-extract maps
2012-08-22 18:00:58 -05:00
Subv
c3f75cdf1d
Core/MMaps: Do not allow creatures that cant fly to take off the land, even when building shorcut paths.
2012-08-22 17:47:58 -05:00
Subv
4273690478
Core/Mmaps: Allow disabling pathfinding for specific maps in the config
2012-08-22 17:42:05 -05:00
Subv
5061fa626a
Core/Mmaps:
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* Unload instanced mmaps before unloading the base map
* Load only mmaps for base map on map creation
* Extractor: Somewhat speed improvement
2012-08-22 17:39:25 -05:00
Subv
dc95ce61b4
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
dep/PackageList.txt
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/Spline/MoveSplineInit.h
src/server/game/World/World.h
2012-08-22 17:26:53 -05:00
Subv
5ec5bc1721
Battlefields/Wintergrasp: Fixed a crash when leaving a capture point.
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Fixed the worldstate counters
Signed-off-by: Subv <[email protected] >
2012-08-20 13:49:19 -04:00
Subv
f9c9622f86
Battlefields/WG: Refactored duplicated code
2012-08-20 13:48:49 -04:00
Subv
48e50b8254
Misc/Codestyle: Made some changes to function names
2012-08-19 11:07:21 -05:00
Subv
6c7a911cac
Merge pull request #7239 from Venugh/master
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Remove useless commands includes.
2012-07-31 17:45:59 -07:00
Subv
caea2a16a6
Merge pull request #7218 from Vincent-Michael/commandMisc2
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Core/Commands: Convert more misc commands in commandscript
2012-07-29 07:57:55 -07:00
Subv
7e00d312af
Merge pull request #7145 from Vincent-Michael/miscCommand
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Convert misc commands in commandscript
2012-07-28 18:25:52 -07:00
Subv
26c36ba854
Miscellaneous: Unsigned expressions cant be negative
2012-07-06 20:52:54 -05:00
Subv
d4390c171a
Fixed build
2012-07-06 20:48:49 -05:00
Subv
62f609b9ee
Merge pull request #7031 from Vincent-Michael/lockupCommand
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Core/Commands: Convert lookup commands in commandscript
2012-07-06 18:39:35 -07:00
Subv
6a83cd453c
Merge pull request #7004 from Vincent-Michael/guildCommand
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Core/Commands: Convert guild commands in commandscript
2012-07-05 12:48:10 -07:00
Subv
d28f348caf
Core/Spells: Removed some old code that was breaking Grounding Totem.
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Please report feedback
2012-07-02 18:53:14 -05:00
Subv
94d935ea8f
Fixed build
2012-07-02 16:58:02 -05:00
Subv
1292b732f7
Core/Spells: Fixed Evasive Maneuvers and Stop Time, spells from the Oculus drakes.
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Closes #6670
Closes #6675
2012-07-02 16:41:25 -05:00
Subv
8eba4aebfb
Core/Units: Removed deprecated code
2012-07-01 18:29:59 -05:00
Subv
f34bbf520e
Core/Scripts: More missing includes
2012-07-01 16:36:12 -05:00
Subv
16d4cc7e0b
Fixed build
2012-07-01 16:18:11 -05:00
Subv
ae13832efc
Merge pull request #6490 from Vincent-Michael/notEvenAScratch
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Battleground/Strand of the Ancients: Fix Achievement: Not Even a Scratch
2012-07-01 14:10:36 -07:00
Subv
80898c1d0c
Merge pull request #6884 from Vincent-Michael/resetCommand
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Core/Commands: Convert reset commands in commandscript
2012-07-01 14:02:59 -07:00
Subv
d3c325def5
Merge pull request #6996 from 4m1g0/cleanup3
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Core/Scripts: Use proper headers, code style, creature_texts and cleanup (Battle for Mount Hyjal)
2012-07-01 14:01:28 -07:00
Subv
e8f4eb28f5
Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and implemented Dungeon Cooldown for random dungeons
2012-06-12 16:33:43 -05:00
Subv
38f6f9d8cb
Core/SAI: Missing change from previous commit
2012-06-11 11:15:33 -05:00