Commit Graph
287 Commits
Author SHA1 Message Date
runningnak3d dd2405bd6c Core/Misc: Small code style change (very small) 2011-03-14 08:20:12 -06:00
VladimirMangos 05eda57750 Core/Misc: fix item search by guid in bank item slots. 2011-03-14 17:20:20 +06:00
Azazel 1eed7c53a9 Fix a crash introduced in 6ad4044f05 (I should be more attentive) 2011-03-14 10:01:36 +06:00
Shauren e97d6e3a60 Scripts/Icecrown Citadel
* Implemented heroic limited attempts for wing end bosses
* Added script for Blood Quickening weekly quest
2011-03-13 21:51:42 +01:00
Shauren 39acbddf69 Core/Players: Sanctuary status is now updated on area change, fixes argent tournament and frozen halls sanctuaries 2011-03-13 21:47:42 +01:00
Azazel 6ad4044f05 Core/Mechanics: refactor XP (and in fact, honor/reputation/kill credit) rewarding routine and get rid of copy/pasted code. 2011-03-13 15:28:45 +06:00
Azazel 7200363835 Core/Loading: refactor inventory loading routine and add more informational error logging to it. 2011-03-12 00:54:37 +06:00
Shauren 0aa015d897 Core/Items: Don't allow equipping polearms/staves while offhand is not empty (Titan's Grip) 2011-03-10 23:52:13 +01:00
Shauren 9710c41a40 More warning fixes 2011-03-08 19:11:02 +01:00
Shauren e5347a3bda Core: Fixed warnings:
C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
Shauren 4b4d3e7450 Core/Creatures: Implemented UNIT_FLAG_PASSIVE 2011-03-06 12:22:04 +01:00
leak 709c395421 Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements) 2011-03-01 01:42:18 +01:00
Azazel 20ab3e4bda CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
leak 09bac61e42 Core/Groups: Move scattered group object deletion to Disband() 2011-02-22 16:52:38 +01:00
Machiavelli e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
Shauren 7ac891717c Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle 2011-02-19 22:50:09 +01:00
Shauren 0f34df6e1a Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming" 2011-02-18 19:48:47 +01:00
leak 6a64c79d2a Core/Groups: Group system cleaning sweep. 2011-02-18 18:35:52 +01:00
seirge 8003f75781 Core/Players: Don't remove GCD from category if the respective spell doesn't have GCD-time. Fixes certain exploits related to macro's and wands.
Fixes #10
Fixes #220

Any further issues of the same nature should be reported in different tickets.

Signed-off-by: Machiavelli <[email protected]>
2011-02-17 21:55:15 +01:00
Azazel 4dc1eaa47c Core/Misc: improve error log messages by adding more info. Specially for Aokromes. 2011-02-17 19:47:08 +06:00
Shauren a24deaf980 Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers 2011-02-15 17:09:46 +01:00
runningnak3d a8a5734bea Core/Gossip: Revert a change to SendPreparedQuest to allow multiple
quests again.
Thanks Manuel for pointing it out and Nay for testing
2011-02-13 21:23:01 -07:00
runningnak3d 05e075ce0e Core/Gossip: Remove support for npc_gossip table (DEPRECATED). 2011-02-11 13:04:45 -07:00
leak 422cfec07d Core/Battlegrounds: Refactoring some pointless parameters 2011-02-09 16:47:47 +01:00
Shauren 4a55030f38 Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters 2011-02-09 16:28:56 +01:00
Shauren c2b0bcbd6c Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
TOM_RUS c006f1b904 Core/Quests: Implemented proper calculation of quest honor reward using DBC
Signed-off-by: Shauren <[email protected]>
2011-01-31 16:27:23 +01:00
Shauren 82b7f30271 Scripts/Misc: Fixed rogue trainers not teaching dual spec 2011-01-31 15:58:20 +01:00
Shauren c3c2a807f0 Core/Auras: Fixed displaying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE damage bonus in character stats 2011-01-28 20:41:03 +01:00
leak 41d0c5571a Core/Entities: Avoid unique key violations during character inventory saving for newly created items 2011-01-26 17:20:21 +01:00
leak 137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
leak 180b739483 Core/Entities: Avoid unique key violations during character inventory saving
(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Machiavelli 3d58165dbd Core/Items: Proper money refund fix for 0ad2c90d22. Thanks to Destalker 2011-01-25 13:36:40 +01:00
Machiavelli 17971acddb Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid. 2011-01-25 08:04:47 +01:00
Machiavelli 0ad2c90d22 Core/Items: Fix money refund amount. Also fix a possible exploit possibility of redeeming both vendor sellprice and money refund price in one go. 2011-01-24 23:10:08 +01:00
Shauren 820f87f365 Core/Instances: Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it, players can now choose to get saved or leave the instance
Also fixes broken build
2011-01-24 11:38:59 +01:00
Shauren 464837077a Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit) 2011-01-24 11:20:30 +01:00
leak dd751242fc Core/Spells: Better solution for exploit check (Thanks to manuel)
Readd lost changes from char db type cleanup
2011-01-20 03:06:51 +01:00
leak f7af49291b SQL: Characters db storage type cleanup No. 7 (final) - Note:
- It is _strongly_ recommended to extensively test the recent changes before applying them to live data

- To fully resync the character db layout with TC releases it is recommended to dump the characters table with
mysqldump --no-data characters > characters_database_livedata.sql
and use a diff tool to compare it against sql/base/characters_database.sql
2011-01-20 02:11:49 +01:00
leak c59ea4726e SQL: Characters db storage type cleanup No. 6 2011-01-20 01:02:24 +01:00
leak a7df9ddff1 SQL: Characters db storage type cleanup No. 4 2011-01-19 22:46:21 +01:00
leak 471b6f138d SQL: Characters db storage type cleanup No. 3 - Note:
There is a chance that you will be getting importing errors / data truncation warnings because of ancient invalid pet names.
SELECT * FROM character_pet WHERE CHAR_LENGTH(`name`) > 21;
2011-01-19 18:51:00 +01:00
leak c306acf298 SQL: Characters db storage type cleanup No. 2 2011-01-19 14:04:33 +01:00
Machiavelli deed0d0781 Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out. 2011-01-16 12:23:17 +01:00
VladimirMangos 8c48704b23 Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)
Signed-off-by: Shauren <[email protected]>
2011-01-14 21:24:11 +01:00
Manuel 3ab85db411 Core/Player: Pets are unsummoned after spec switch. Fixes #180 2011-01-14 13:38:56 -03:00
Machiavelli d399daab59 Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded state by implementing QUEST_STATUS_REWARDED. The latter is not used in the database explicitly, only in the core. This is to prevent overhead by iterating over the rewarded quests storage multiple times.
All relevant upper level code has been updated accordingly to the best of my ability.
2011-01-13 23:06:59 +01:00
Spp bd2728eb74 Core: Fix some warnings 2011-01-11 11:18:00 +01:00
Manuel 014714fb17 Core: Killing magic numbers. 2011-01-09 20:44:33 -03:00
Shauren 1aa294d3e9 Core/Players: Fixed typo in updating soulbound trade times (check every second, not every 1000 seconds) 2011-01-09 15:14:44 +01:00