runningnak3d
dd2405bd6c
Core/Misc: Small code style change (very small)
2011-03-14 08:20:12 -06:00
VladimirMangos
05eda57750
Core/Misc: fix item search by guid in bank item slots.
2011-03-14 17:20:20 +06:00
Azazel
1eed7c53a9
Fix a crash introduced in 6ad4044f05 (I should be more attentive)
2011-03-14 10:01:36 +06:00
Shauren
e97d6e3a60
Scripts/Icecrown Citadel
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* Implemented heroic limited attempts for wing end bosses
* Added script for Blood Quickening weekly quest
2011-03-13 21:51:42 +01:00
Shauren
39acbddf69
Core/Players: Sanctuary status is now updated on area change, fixes argent tournament and frozen halls sanctuaries
2011-03-13 21:47:42 +01:00
Azazel
6ad4044f05
Core/Mechanics: refactor XP (and in fact, honor/reputation/kill credit) rewarding routine and get rid of copy/pasted code.
2011-03-13 15:28:45 +06:00
Azazel
7200363835
Core/Loading: refactor inventory loading routine and add more informational error logging to it.
2011-03-12 00:54:37 +06:00
Shauren
0aa015d897
Core/Items: Don't allow equipping polearms/staves while offhand is not empty (Titan's Grip)
2011-03-10 23:52:13 +01:00
Shauren
9710c41a40
More warning fixes
2011-03-08 19:11:02 +01:00
Shauren
e5347a3bda
Core: Fixed warnings:
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C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
Shauren
4b4d3e7450
Core/Creatures: Implemented UNIT_FLAG_PASSIVE
2011-03-06 12:22:04 +01:00
leak
709c395421
Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements)
2011-03-01 01:42:18 +01:00
Azazel
20ab3e4bda
CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
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* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
leak
09bac61e42
Core/Groups: Move scattered group object deletion to Disband()
2011-02-22 16:52:38 +01:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
Shauren
7ac891717c
Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle
2011-02-19 22:50:09 +01:00
Shauren
0f34df6e1a
Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming"
2011-02-18 19:48:47 +01:00
leak
6a64c79d2a
Core/Groups: Group system cleaning sweep.
2011-02-18 18:35:52 +01:00
seirge
8003f75781
Core/Players: Don't remove GCD from category if the respective spell doesn't have GCD-time. Fixes certain exploits related to macro's and wands.
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Fixes #10
Fixes #220
Any further issues of the same nature should be reported in different tickets.
Signed-off-by: Machiavelli <[email protected] >
2011-02-17 21:55:15 +01:00
Azazel
4dc1eaa47c
Core/Misc: improve error log messages by adding more info. Specially for Aokromes.
2011-02-17 19:47:08 +06:00
Shauren
a24deaf980
Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers
2011-02-15 17:09:46 +01:00
runningnak3d
a8a5734bea
Core/Gossip: Revert a change to SendPreparedQuest to allow multiple
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quests again.
Thanks Manuel for pointing it out and Nay for testing
2011-02-13 21:23:01 -07:00
runningnak3d
05e075ce0e
Core/Gossip: Remove support for npc_gossip table (DEPRECATED).
2011-02-11 13:04:45 -07:00
leak
422cfec07d
Core/Battlegrounds: Refactoring some pointless parameters
2011-02-09 16:47:47 +01:00
Shauren
4a55030f38
Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters
2011-02-09 16:28:56 +01:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
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Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
TOM_RUS
c006f1b904
Core/Quests: Implemented proper calculation of quest honor reward using DBC
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Signed-off-by: Shauren <[email protected] >
2011-01-31 16:27:23 +01:00
Shauren
82b7f30271
Scripts/Misc: Fixed rogue trainers not teaching dual spec
2011-01-31 15:58:20 +01:00
Shauren
c3c2a807f0
Core/Auras: Fixed displaying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE damage bonus in character stats
2011-01-28 20:41:03 +01:00
leak
41d0c5571a
Core/Entities: Avoid unique key violations during character inventory saving for newly created items
2011-01-26 17:20:21 +01:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
leak
180b739483
Core/Entities: Avoid unique key violations during character inventory saving
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(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Machiavelli
3d58165dbd
Core/Items: Proper money refund fix for 0ad2c90d22. Thanks to Destalker
2011-01-25 13:36:40 +01:00
Machiavelli
17971acddb
Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid.
2011-01-25 08:04:47 +01:00
Machiavelli
0ad2c90d22
Core/Items: Fix money refund amount. Also fix a possible exploit possibility of redeeming both vendor sellprice and money refund price in one go.
2011-01-24 23:10:08 +01:00
Shauren
820f87f365
Core/Instances: Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it, players can now choose to get saved or leave the instance
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Also fixes broken build
2011-01-24 11:38:59 +01:00
Shauren
464837077a
Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit)
2011-01-24 11:20:30 +01:00
leak
dd751242fc
Core/Spells: Better solution for exploit check (Thanks to manuel)
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Readd lost changes from char db type cleanup
2011-01-20 03:06:51 +01:00
leak
f7af49291b
SQL: Characters db storage type cleanup No. 7 (final) - Note:
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- It is _strongly_ recommended to extensively test the recent changes before applying them to live data
- To fully resync the character db layout with TC releases it is recommended to dump the characters table with
mysqldump --no-data characters > characters_database_livedata.sql
and use a diff tool to compare it against sql/base/characters_database.sql
2011-01-20 02:11:49 +01:00
leak
c59ea4726e
SQL: Characters db storage type cleanup No. 6
2011-01-20 01:02:24 +01:00
leak
a7df9ddff1
SQL: Characters db storage type cleanup No. 4
2011-01-19 22:46:21 +01:00
leak
471b6f138d
SQL: Characters db storage type cleanup No. 3 - Note:
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There is a chance that you will be getting importing errors / data truncation warnings because of ancient invalid pet names.
SELECT * FROM character_pet WHERE CHAR_LENGTH(`name`) > 21;
2011-01-19 18:51:00 +01:00
leak
c306acf298
SQL: Characters db storage type cleanup No. 2
2011-01-19 14:04:33 +01:00
Machiavelli
deed0d0781
Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out.
2011-01-16 12:23:17 +01:00
VladimirMangos
8c48704b23
Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)
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Signed-off-by: Shauren <[email protected] >
2011-01-14 21:24:11 +01:00
Manuel
3ab85db411
Core/Player: Pets are unsummoned after spec switch. Fixes #180
2011-01-14 13:38:56 -03:00
Machiavelli
d399daab59
Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded state by implementing QUEST_STATUS_REWARDED. The latter is not used in the database explicitly, only in the core. This is to prevent overhead by iterating over the rewarded quests storage multiple times.
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All relevant upper level code has been updated accordingly to the best of my ability.
2011-01-13 23:06:59 +01:00
Spp
bd2728eb74
Core: Fix some warnings
2011-01-11 11:18:00 +01:00
Manuel
014714fb17
Core: Killing magic numbers.
2011-01-09 20:44:33 -03:00
Shauren
1aa294d3e9
Core/Players: Fixed typo in updating soulbound trade times (check every second, not every 1000 seconds)
2011-01-09 15:14:44 +01:00