Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming"

This commit is contained in:
Shauren
2011-02-18 19:48:47 +01:00
parent 6a64c79d2a
commit 0f34df6e1a
13 changed files with 369 additions and 84 deletions
+1
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@@ -18151,6 +18151,7 @@ INSERT INTO `spell_linked_spell` (`spell_trigger`,`spell_effect`,`type`,`comment
( 67623,-67620, 1, 'Remove Paralytic Toxin when hit by Burning Bite'),
(-66683, 68667, 0, 'Icehowl - Surge of Adrenaline'),
(-67661, 68667, 0, 'Icehowl - Surge of Adrenaline'),
( 65940, 65941, 0, 'Trial of the Crusader: Shattering Throw'),
-- Forge of Souls
(-68839, 68846, 0, 'Bronjahm: Corrupt Soul Summon'),
-- Icecrown Citadel
+1
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@@ -843,6 +843,7 @@ UPDATE `creature_template` SET `ScriptName`='boss_lady_deathwhisper' WHERE `entr
UPDATE `creature_template` SET `ScriptName`='npc_cult_fanatic' WHERE `entry` IN (37890,38009,38135);
UPDATE `creature_template` SET `ScriptName`='npc_cult_adherent' WHERE `entry` IN(37949,38010,38136);
UPDATE `creature_template` SET `ScriptName`='npc_vengeful_shade' WHERE `entry`=38222;
UPDATE `creature_template` SET `ScriptName`='npc_darnavan' WHERE `entry` IN (38472,38485);
UPDATE `creature_template` SET `ScriptName`='npc_rotting_frost_giant' WHERE `entry` IN (38490,38494);
UPDATE `creature_template` SET `ScriptName`='boss_deathbringer_saurfang' WHERE `entry`=37813;
UPDATE `creature_template` SET `ScriptName`='npc_high_overlord_saurfang_icc' WHERE `entry`=37187;
@@ -0,0 +1,6 @@
SET @GUID := 137743;
DELETE FROM `creature` WHERE `id` IN (38471,38501,38551);
INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`DeathState`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES
(@GUID+0,38471,631,15,1,0,0,-504.949,2184.24,62.3048,0.450047,86400,0,0,0,0,0,0,0,0,0),
(@GUID+1,38501,631,15,1,0,0,4247.040,2753.25,348.996,0.227759,86400,0,0,0,0,0,0,0,0,0),
(@GUID+2,38551,631,15,1,0,0,4466.260,2787.99,348.954,3.349720,86400,0,0,0,0,0,0,0,0,0);
@@ -0,0 +1,6 @@
DELETE FROM `creature_text` WHERE `entry` IN (38472,38485);
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(38472,0,0, 'Die, intruders! None shall interfere with the Cult''s plans!',1,0,0,0,0,0, 'Darnavan - SAY_DARNAVAN_AGGRO'),
(38472,1,0, 'Wh- where am I...? What a nightmare I have had... But this is no time to reflect, I have much information to report!',0,0,0,0,0,0, 'Darnavan - SAY_DARNAVAN_RESCUED'),
(38485,0,0, 'Die, intruders! None shall interfere with the Cult''s plans!',1,0,0,0,0,0, 'Darnavan - SAY_DARNAVAN_AGGRO'),
(38485,1,0, 'Wh- where am I...? What a nightmare I have had... But this is no time to reflect, I have much information to report!',0,0,0,0,0,0, 'Darnavan - SAY_DARNAVAN_RESCUED');
@@ -0,0 +1,28 @@
-- ICC Quest pools (also deletes old pool data)
SET @pool := 5662;
DELETE FROM `pool_quest` WHERE `pool_entry` BETWEEN @pool+18 AND @pool+22;
INSERT INTO `pool_quest` (`entry`,`pool_entry`,`description`) VALUES
(24874,@pool+17, 'Blood Quickening (10)'),
(24869,@pool+17, 'Deprogramming (10)'),
(24873,@pool+17, 'Residue Rendezvous (10)'),
(24872,@pool+17, 'Respite for a Tormented Soul (10)'),
(24870,@pool+19, 'Securing the Ramparts HORDE (10)'),
(24871,@pool+19, 'Securing the Ramparts ALLY (10)'),
(24879,@pool+18, 'Blood Quickening (25)'),
(24875,@pool+18, 'Deprogramming (25)'),
(24878,@pool+18, 'Residue Rendezvous (25)'),
(24880,@pool+18, 'Respite for a Tormented Soul (25)'),
(24876,@pool+20, 'Securing the Ramparts ALLY (25)'),
(24877,@pool+20, 'Securing the Ramparts HORDE (25)');
DELETE FROM `pool_template` WHERE `entry` BETWEEN @pool+18 AND @pool+22;
INSERT INTO `pool_template` (`entry`,`max_limit`,`description`) VALUES
(@pool+17,1, 'ICC weeklies (10)'),
(@pool+18,1, 'ICC weeklies (25)'),
(@pool+19,2, 'Securing the Ramparts (10)'),
(@pool+20,2, 'Securing the Ramparts (25)');
DELETE FROM `pool_pool` WHERE `mother_pool` IN (@pool+17,@pool+18);
INSERT INTO `pool_pool` (`pool_id`,`mother_pool`,`chance`,`description`) VALUES
(@pool+19,@pool+17,0, 'Securing the Ramparts (10)'),
(@pool+20,@pool+18,0, 'Securing the Ramparts (25)');
@@ -0,0 +1 @@
UPDATE `creature_template` SET `ScriptName`='npc_darnavan' WHERE `entry` IN (38472,38485);
@@ -0,0 +1,3 @@
DELETE FROM `spell_linked_spell` WHERE `spell_trigger`=65940;
INSERT INTO `spell_linked_spell` (`spell_trigger`,`spell_effect`,`type`,`comment`) VALUES
(65940,65941,0, 'Trial of the Crusader: Shattering Throw');
+46 -52
View File
@@ -317,14 +317,10 @@ bool Creature::InitEntry(uint32 Entry, uint32 /*team*/, const CreatureData *data
SetByteValue(UNIT_FIELD_BYTES_0, 2, minfo->gender);
// Load creature equipment
if (!data || data->equipmentId == 0)
{ // use default from the template
if (!data || data->equipmentId == 0) // use default from the template
LoadEquipment(cinfo->equipmentId);
}
else if (data && data->equipmentId != -1)
{ // override, -1 means no equipment
else if (data && data->equipmentId != -1) // override, -1 means no equipment
LoadEquipment(data->equipmentId);
}
SetName(normalInfo->Name); // at normal entry always
@@ -764,61 +760,59 @@ bool Creature::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry,
}
//oX = x; oY = y; dX = x; dY = y; m_moveTime = 0; m_startMove = 0;
const bool bResult = CreateFromProto(guidlow, Entry, vehId, team, data);
if (!CreateFromProto(guidlow, Entry, vehId, team, data))
return false;
if (bResult)
switch (GetCreatureInfo()->rank)
{
switch (GetCreatureInfo()->rank)
{
case CREATURE_ELITE_RARE:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_RARE);
break;
case CREATURE_ELITE_ELITE:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_ELITE);
break;
case CREATURE_ELITE_RAREELITE:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_RAREELITE);
break;
case CREATURE_ELITE_WORLDBOSS:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_WORLDBOSS);
break;
default:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_NORMAL);
break;
}
LoadCreaturesAddon();
CreatureModelInfo const *minfo = sObjectMgr->GetCreatureModelRandomGender(GetNativeDisplayId());
if (minfo && !isTotem()) // Cancel load if no model defined or if totem
{
uint32 display_id = minfo->modelid; // it can be different (for another gender)
SetDisplayId(display_id);
SetNativeDisplayId(display_id);
SetByteValue(UNIT_FIELD_BYTES_0, 2, minfo->gender);
}
if (GetCreatureInfo()->InhabitType & INHABIT_AIR)
{
if (GetDefaultMovementType() == IDLE_MOTION_TYPE)
AddUnitMovementFlag(MOVEMENTFLAG_CAN_FLY);
else
SetFlying(true);
}
if (GetCreatureInfo()->InhabitType & INHABIT_WATER)
{
AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING);
}
LastUsedScriptID = GetCreatureInfo()->ScriptID;
case CREATURE_ELITE_RARE:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_RARE);
break;
case CREATURE_ELITE_ELITE:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_ELITE);
break;
case CREATURE_ELITE_RAREELITE:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_RAREELITE);
break;
case CREATURE_ELITE_WORLDBOSS:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_WORLDBOSS);
break;
default:
m_corpseDelay = sWorld->getIntConfig(CONFIG_CORPSE_DECAY_NORMAL);
break;
}
LoadCreaturesAddon();
CreatureModelInfo const *minfo = sObjectMgr->GetCreatureModelRandomGender(GetNativeDisplayId());
if (minfo && !isTotem()) // Cancel load if no model defined or if totem
{
uint32 display_id = minfo->modelid; // it can be different (for another gender)
SetDisplayId(display_id);
SetNativeDisplayId(display_id);
SetByteValue(UNIT_FIELD_BYTES_0, 2, minfo->gender);
}
if (GetCreatureInfo()->InhabitType & INHABIT_AIR)
{
if (GetDefaultMovementType() == IDLE_MOTION_TYPE)
AddUnitMovementFlag(MOVEMENTFLAG_CAN_FLY);
else
SetFlying(true);
}
if (GetCreatureInfo()->InhabitType & INHABIT_WATER)
AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING);
LastUsedScriptID = GetCreatureInfo()->ScriptID;
// TODO: Replace with spell, handle from DB
if (isSpiritHealer())
{
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
}
else if(isSpiritGuide())
else if (isSpiritGuide())
{
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
@@ -827,7 +821,7 @@ bool Creature::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry,
if (Entry == VISUAL_WAYPOINT)
SetVisible(false);
return bResult;
return true;
}
bool Creature::isCanTrainingOf(Player* pPlayer, bool msg) const
+2 -2
View File
@@ -1846,7 +1846,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
{
if (!MapManager::IsValidMapCoord(mapid, x, y, z, orientation))
{
sLog->outError("TeleportTo: invalid map (%d) or invalid coordinates (X: %f, Y: %f, Z: %f, O: %f) given when teleporting player (GUID: %u, name: %s, map: %d, X: %f, Y: %f, Z: %f, O: %f).",
sLog->outError("TeleportTo: invalid map (%d) or invalid coordinates (X: %f, Y: %f, Z: %f, O: %f) given when teleporting player (GUID: %u, name: %s, map: %d, X: %f, Y: %f, Z: %f, O: %f).",
mapid, x, y, z, orientation, GetGUIDLow(), GetName(), GetMapId(), GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
return false;
}
@@ -8045,7 +8045,7 @@ void Player::CastItemCombatSpell(Unit *target, WeaponAttackType attType, uint32
SpellEntry const *spellInfo = sSpellStore.LookupEntry(pEnchant->spellid[s]);
if (!spellInfo)
{
sLog->outError("Player::CastItemCombatSpell(GUID: %u, name: %s, enchant: %i): unknown spell %i is casted, ignoring...",
sLog->outError("Player::CastItemCombatSpell(GUID: %u, name: %s, enchant: %i): unknown spell %i is casted, ignoring...",
GetGUIDLow(), GetName(), pEnchant->ID, pEnchant->spellid[s]);
continue;
}
@@ -19,11 +19,13 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "icecrown_citadel.h"
#include "PoolMgr.h"
#include "Group.h"
#include "icecrown_citadel.h"
enum ScriptTexts
{
// Lady Deathwhisper
SAY_INTRO_1 = 0,
SAY_INTRO_2 = 1,
SAY_INTRO_3 = 2,
@@ -41,6 +43,10 @@ enum ScriptTexts
SAY_KILL = 14,
SAY_BERSERK = 15,
SAY_DEATH = 16,
// Darnavan
SAY_DARNAVAN_AGGRO = 0,
SAY_DARNAVAN_RESCUED = 1,
};
enum Spells
@@ -89,6 +95,14 @@ enum Spells
SPELL_VENGEFUL_BLAST_25N = 72010,
SPELL_VENGEFUL_BLAST_10H = 72011,
SPELL_VENGEFUL_BLAST_25H = 72012,
// Darnavan
SPELL_BLADESTORM = 65947,
SPELL_CHARGE = 65927,
SPELL_INTIMIDATING_SHOUT = 65930,
SPELL_MORTAL_STRIKE = 65926,
SPELL_SHATTERING_THROW = 65940,
SPELL_SUNDER_ARMOR = 65936,
};
enum Events
@@ -131,6 +145,14 @@ enum Events
EVENT_ADHERENT_DEATHCHILL = 25,
EVENT_ADHERENT_CURSE_OF_TORPOR = 26,
EVENT_ADHERENT_SHORUD_OF_THE_OCCULT = 27,
// Darnavan
EVENT_DARNAVAN_BLADESTORM = 28,
EVENT_DARNAVAN_CHARGE = 29,
EVENT_DARNAVAN_INTIMIDATING_SHOUT = 30,
EVENT_DARNAVAN_MORTAL_STRIKE = 31,
EVENT_DARNAVAN_SHATTERING_THROW = 32,
EVENT_DARNAVAN_SUNDER_ARMOR = 33,
};
enum Phases
@@ -144,6 +166,24 @@ enum Phases
PHASE_ONE_MASK = 1 << PHASE_ONE,
};
enum DeprogrammingData
{
QUEST_DEPROGRAMMING_10 = 24869,
QUEST_DEPROGRAMMING_25 = 24875,
NPC_DARNAVAN_10 = 38472,
NPC_DARNAVAN_25 = 38485,
NPC_DARNAVAN_CREDIT_10 = 39091,
NPC_DARNAVAN_CREDIT_25 = 39092,
ACTION_COMPLETE_QUEST = -384720,
POINT_DESPAWN = 384721,
};
#define NPC_DARNAVAN RAID_MODE<uint32>(NPC_DARNAVAN_10,NPC_DARNAVAN_25,NPC_DARNAVAN_10,NPC_DARNAVAN_25)
#define NPC_DARNAVAN_CREDIT RAID_MODE<uint32>(NPC_DARNAVAN_CREDIT_10,NPC_DARNAVAN_CREDIT_25,NPC_DARNAVAN_CREDIT_10,NPC_DARNAVAN_CREDIT_25)
#define QUEST_DEPROGRAMMING RAID_MODE<uint32>(QUEST_DEPROGRAMMING_10,QUEST_DEPROGRAMMING_25,QUEST_DEPROGRAMMING_10,QUEST_DEPROGRAMMING_25)
static const uint32 addEntries[2] = {NPC_CULT_FANATIC, NPC_CULT_ADHERENT};
static const Position addSpawnPos[7] =
@@ -157,6 +197,20 @@ static const Position addSpawnPos[7] =
{-524.2480f, 2211.920f, 62.90960f, 3.141592f}, // 7 Upper (Random Cultist)
};
class DaranavanMoveEvent : public BasicEvent
{
public:
DaranavanMoveEvent(Creature& _darnavan) : darnavan(_darnavan) { }
bool Execute(uint64 , uint32 )
{
darnavan.GetMotionMaster()->MovePoint(POINT_DESPAWN, addSpawnPos[6]);
return true;
}
Creature& darnavan;
};
class boss_lady_deathwhisper : public CreatureScript
{
public:
@@ -167,7 +221,7 @@ class boss_lady_deathwhisper : public CreatureScript
boss_lady_deathwhisperAI(Creature* creature) : BossAI(creature, DATA_LADY_DEATHWHISPER)
{
introDone = false;
dominateMindCount = RAID_MODE<uint8>(0,1,1,3);
dominateMindCount = RAID_MODE<uint8>(0, 1, 1, 3);
}
void InitializeAI()
@@ -186,6 +240,7 @@ class boss_lady_deathwhisper : public CreatureScript
events.SetPhase(PHASE_ONE);
addWaveCounter = 0;
nextVengefulShadeTarget = 0;
darnavanGUID = 0;
DoCast(me, SPELL_SHADOW_CHANNELING);
me->RemoveAurasDueToSpell(SPELL_BERSERK);
me->RemoveAurasDueToSpell(SPELL_MANA_BARRIER);
@@ -264,23 +319,29 @@ class boss_lady_deathwhisper : public CreatureScript
livingAddEntries.insert(unit->GetEntry());
if (livingAddEntries.size() >= 5)
{
if (Player* player = killer->GetCharmerOrOwnerPlayerOrPlayerItself())
{
if (Group* group = player->GetGroup())
{
for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player* member = itr->getSource();
if (!member || !member->IsAtGroupRewardDistance(me))
continue;
instance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_FULL_HOUSE, 0, me);
if (member->isAlive()|| !member->GetCorpse())
member->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_FULL_HOUSE, 0, me);
if (Creature* darnavan = ObjectAccessor::GetCreature(*me, darnavanGUID))
{
if (darnavan->isAlive())
{
darnavan->setFaction(35);
darnavan->CombatStop(true);
darnavan->GetMotionMaster()->MoveIdle();
darnavan->SetReactState(REACT_PASSIVE);
darnavan->m_Events.AddEvent(new DaranavanMoveEvent(*darnavan), darnavan->m_Events.CalculateTime(10000));
darnavan->AI()->Talk(SAY_DARNAVAN_RESCUED);
if (Player* owner = killer->GetCharmerOrOwnerPlayerOrPlayerItself())
{
if (Group* group = owner->GetGroup())
{
for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
if (Player* member = itr->getSource())
member->KilledMonsterCredit(NPC_DARNAVAN_CREDIT, 0);
}
else
owner->KilledMonsterCredit(NPC_DARNAVAN_CREDIT, 0);
}
else
player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_FULL_HOUSE, 0, me);
}
}
@@ -293,6 +354,11 @@ class boss_lady_deathwhisper : public CreatureScript
instance->SetBossState(DATA_LADY_DEATHWHISPER, FAIL);
summons.DespawnAll();
if (Creature* darnavan = ObjectAccessor::GetCreature(*me, darnavanGUID))
{
darnavan->DespawnOrUnsummon();
darnavanGUID = 0;
}
}
void KilledUnit(Unit* victim)
@@ -329,7 +395,11 @@ class boss_lady_deathwhisper : public CreatureScript
void JustSummoned(Creature* summon)
{
summons.push_back(summon->GetGUID());
if (summon->GetEntry() == NPC_DARNAVAN)
darnavanGUID = summon->GetGUID();
else
summons.push_back(summon->GetGUID());
Unit* target = NULL;
if (summon->GetEntry() == NPC_VENGEFUL_SHADE)
{
@@ -452,7 +522,10 @@ class boss_lady_deathwhisper : public CreatureScript
{
uint8 addIndex = addWaveCounter & 1;
uint8 addIndexOther = uint8(addIndex ^ 1);
_SummonAdd(addEntries[addIndex], addSpawnPos[addIndex*3]);
if (addWaveCounter || !sPoolMgr->IsSpawnedObject<Quest>(QUEST_DEPROGRAMMING))
_SummonAdd(addEntries[addIndex], addSpawnPos[addIndex*3]);
else
_SummonAdd(NPC_DARNAVAN, addSpawnPos[addIndex*3]);
_SummonAdd(addEntries[addIndexOther], addSpawnPos[addIndex*3+1]);
_SummonAdd(addEntries[addIndex], addSpawnPos[addIndex*3+2]);
if (Is25ManRaid())
@@ -550,6 +623,7 @@ class boss_lady_deathwhisper : public CreatureScript
private:
uint64 nextVengefulShadeTarget;
uint64 darnavanGUID;
std::deque<uint64> reanimationQueue;
uint32 addWaveCounter;
uint8 dominateMindCount;
@@ -562,6 +636,8 @@ class boss_lady_deathwhisper : public CreatureScript
}
};
typedef boss_lady_deathwhisper::boss_lady_deathwhisperAI DeathwisperAI;
class npc_cult_fanatic : public CreatureScript
{
public:
@@ -765,6 +841,126 @@ class npc_vengeful_shade : public CreatureScript
}
};
class npc_darnavan : public CreatureScript
{
public:
npc_darnavan() : CreatureScript("npc_darnavan") { }
struct npc_darnavanAI : public ScriptedAI
{
npc_darnavanAI(Creature* creature) : ScriptedAI(creature)
{
}
void Reset()
{
events.Reset();
events.ScheduleEvent(EVENT_DARNAVAN_BLADESTORM, 10000);
events.ScheduleEvent(EVENT_DARNAVAN_INTIMIDATING_SHOUT, urand(20000, 25000));
events.ScheduleEvent(EVENT_DARNAVAN_MORTAL_STRIKE, urand(25000, 30000));
events.ScheduleEvent(EVENT_DARNAVAN_SUNDER_ARMOR, urand(5000, 8000));
canCharge = true;
canShatter = true;
}
void JustDied(Unit* killer)
{
events.Reset();
if (Player* owner = killer->GetCharmerOrOwnerPlayerOrPlayerItself())
{
if (Group* group = owner->GetGroup())
{
for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
if (Player* member = itr->getSource())
member->FailQuest(QUEST_DEPROGRAMMING);
}
else
owner->FailQuest(QUEST_DEPROGRAMMING);
}
}
void MovementInform(uint32 type, uint32 id)
{
if (type != POINT_MOTION_TYPE || id != POINT_DESPAWN)
return;
me->DespawnOrUnsummon();
}
void EnterCombat(Unit* /*victim*/)
{
Talk(SAY_DARNAVAN_AGGRO);
}
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STAT_CASTING))
return;
if (canShatter && me->getVictim()->IsImmunedToDamage(SPELL_SCHOOL_MASK_NORMAL))
{
DoCastVictim(SPELL_SHATTERING_THROW);
canShatter = false;
events.ScheduleEvent(EVENT_DARNAVAN_SHATTERING_THROW, 30000);
return;
}
if (canCharge && !me->IsWithinMeleeRange(me->getVictim()))
{
DoCastVictim(SPELL_CHARGE);
canCharge = false;
events.ScheduleEvent(EVENT_DARNAVAN_CHARGE, 20000);
return;
}
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_DARNAVAN_BLADESTORM:
DoCast(SPELL_BLADESTORM);
events.ScheduleEvent(EVENT_DARNAVAN_BLADESTORM, urand(90000, 100000));
break;
case EVENT_DARNAVAN_CHARGE:
canCharge = true;
break;
case EVENT_DARNAVAN_INTIMIDATING_SHOUT:
DoCast(SPELL_INTIMIDATING_SHOUT);
events.ScheduleEvent(EVENT_DARNAVAN_INTIMIDATING_SHOUT, urand(90000, 120000));
break;
case EVENT_DARNAVAN_MORTAL_STRIKE:
DoCastVictim(SPELL_MORTAL_STRIKE);
events.ScheduleEvent(EVENT_DARNAVAN_MORTAL_STRIKE, urand(15000, 30000));
break;
case EVENT_DARNAVAN_SHATTERING_THROW:
canShatter = true;
break;
case EVENT_DARNAVAN_SUNDER_ARMOR:
DoCastVictim(SPELL_SUNDER_ARMOR);
events.ScheduleEvent(EVENT_DARNAVAN_SUNDER_ARMOR, urand(3000, 7000));
break;
}
}
DoMeleeAttackIfReady();
}
private:
EventMap events;
bool canCharge;
bool canShatter;
};
CreatureAI* GetAI(Creature* creature) const
{
return new npc_darnavanAI(creature);
}
};
class spell_deathwhisper_mana_barrier : public SpellScriptLoader
{
public:
@@ -809,7 +1005,7 @@ class spell_cultist_dark_martyrdom : public SpellScriptLoader
if (GetCaster()->isSummon())
if (Unit* owner = GetCaster()->ToTempSummon()->GetSummoner())
if (owner->GetEntry() == NPC_LADY_DEATHWHISPER)
CAST_AI(boss_lady_deathwhisper::boss_lady_deathwhisperAI, owner->ToCreature()->AI())->AddToReanimationQueue(GetCaster());
CAST_AI(DeathwisperAI, owner->ToCreature()->AI())->AddToReanimationQueue(GetCaster());
GetCaster()->Kill(GetCaster());
GetCaster()->SetDisplayId(uint32(GetCaster()->GetEntry() == NPC_CULT_FANATIC ? 38009 : 38010));
@@ -833,6 +1029,7 @@ void AddSC_boss_lady_deathwhisper()
new npc_cult_fanatic();
new npc_cult_adherent();
new npc_vengeful_shade();
new npc_darnavan();
new spell_deathwhisper_mana_barrier();
new spell_cultist_dark_martyrdom();
}
@@ -23,10 +23,10 @@
#include "icecrown_citadel.h"
// Weekly quest support
//* Deprogramming
//* Deprogramming (DONE)
//* Securing the Ramparts (DONE)
//* Residue Rendezvous
//* Blood Quickening
//* Blood Quickening // AreaTrigger 5729 starts the timer, pulling BQ before it runs out means success
//* Respite for a Tormented Soul
enum Texts
@@ -78,8 +78,6 @@ enum CreaturesIds
// At Light's Hammer
NPC_KOR_KRON_GENERAL = 37189,
NPC_ALLIANCE_COMMANDER = 37190,
NPC_KOR_KRON_LIEUTENANT = 38491,
NPC_SKYBREAKER_LIEUTENANT = 38492,
NPC_TORTUNOK = 37992, // Druid Armor H
NPC_ALANA_MOONSTRIKE = 37999, // Druid Armor A
NPC_GERARDO_THE_SUAVE = 37993, // Hunter Armor H
@@ -95,6 +93,14 @@ enum CreaturesIds
NPC_GARROSH_HELLSCREAM = 39372,
NPC_KING_VARIAN_WRYNN = 39371,
// Weekly questgivers
NPC_INFILTRATOR_MINCHAR = 38471,
NPC_KOR_KRON_LIEUTENANT = 38491,
NPC_SKYBREAKER_LIEUTENANT = 38492,
NPC_ALCHEMIST_ADRIANNA = 38501,
NPC_ALRIN_THE_AGILE = 38551,
NPC_VALITHRIA_DREAMWALKER_QUEST = 38589,
// Lord Marrowgar
NPC_LORD_MARROWGAR = 36612,
NPC_COLDFLAME = 36672,
@@ -20,6 +20,7 @@
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "Map.h"
#include "PoolMgr.h"
#include "icecrown_citadel.h"
static const DoorData doorData[] =
@@ -47,6 +48,19 @@ static const DoorData doorData[] =
{0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE} // END
};
struct WeeklyQuest
{
uint32 npcStart;
uint32 questId[2]; // 10 and 25 man versions
} WeeklyQuestData[5] =
{
{NPC_INFILTRATOR_MINCHAR, {24869, 24875}}, // Deprogramming
{NPC_KOR_KRON_LIEUTENANT, {24870, 24877}}, // Securing the Ramparts
{NPC_ALCHEMIST_ADRIANNA, {24873, 24878}}, // Residue Rendezvous
{NPC_ALRIN_THE_AGILE, {24874, 24879}}, // Blood Quickening
{NPC_VALITHRIA_DREAMWALKER_QUEST, {24872, 24880}}, // Respite for a Tormented Soul
};
class instance_icecrown_citadel : public InstanceMapScript
{
public:
@@ -201,6 +215,35 @@ class instance_icecrown_citadel : public InstanceMapScript
}
}
// Weekly quest spawn prevention
uint32 GetCreatureEntry(uint32 /*guidLow*/, CreatureData const* data)
{
uint32 entry = data->id;
switch (entry)
{
case NPC_INFILTRATOR_MINCHAR:
case NPC_KOR_KRON_LIEUTENANT:
case NPC_ALCHEMIST_ADRIANNA:
case NPC_ALRIN_THE_AGILE:
case NPC_VALITHRIA_DREAMWALKER_QUEST:
{
uint8 questIndex = 0;
for (; questIndex < 5; ++questIndex)
if (WeeklyQuestData[questIndex].npcStart == entry)
break;
uint8 diffIndex = instance->GetSpawnMode() & 1;
if (!sPoolMgr->IsSpawnedObject<Quest>(WeeklyQuestData[questIndex].questId[diffIndex]))
entry = 0;
break;
}
default:
break;
}
return entry;
}
void OnCreatureRemove(Creature* creature)
{
if (creature->GetEntry() == NPC_FROST_FREEZE_TRAP)
@@ -704,19 +747,19 @@ class instance_icecrown_citadel : public InstanceMapScript
return saveStream.str();
}
void Load(const char* in)
void Load(const char* str)
{
if (!in)
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'I' && dataHead2 == 'C')
@@ -729,11 +772,10 @@ class instance_icecrown_citadel : public InstanceMapScript
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
uint32 jets = 0;
loadStream >> jets;
if (jets)
jets = DONE;
coldflameJetsState = jets;
coldflameJetsState = jets ? DONE : NOT_STARTED;
} else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;