tobmaps
6f154498e0
Core/Gameobject: Fix default cooldown on traps with no cooldown. Should stop you from stepping in camp fires and getting Spam(c) fried. (I prefer steak, thank you).
2011-05-02 13:36:17 -04:00
runningnak3d
f4a29646a5
Core/GameObject: Fix handling of cooldown for type 6 (trap) GOs. This should fix problems with of trap spamming, like Gift of the Harvester.
2011-05-02 12:30:05 -04:00
Shocker
e36e6f3281
Core/Spells: Fix Glyph of Freezing Trap
2011-05-02 18:36:08 +03:00
leak
f70d5196ac
And another one
2011-05-02 14:45:53 +02:00
leak
a25ceef61b
Fix warnings created by space-after-comma mass change
2011-05-02 13:02:59 +02:00
Shauren
d23fb7128e
Scripts/Culling of Stratholme: Fixed quest 'Dispelling Illusions'
2011-04-30 18:52:29 +02:00
Shauren
83989e49f8
Scripts/Achievements: Removed unneeded script, its now handled by auras
2011-04-30 15:39:58 +02:00
Shauren
92ab83b232
Core/Players: Fixed faction change quest conversion
...
Closes #1336
2011-04-30 15:23:43 +02:00
Shauren
acd81d6570
Core/Achievements: Fixed Children's Week achievements
2011-04-30 12:41:14 +02:00
Shauren
d9ac745be9
Core/ObjectMgr: Corrected item loading
2011-04-29 23:17:20 +02:00
Shauren
34347a4509
Core/Items: Fixed items with negative stats
2011-04-29 22:52:36 +02:00
Shocker
f8ca5aaa9b
Core/Spells: Demonic Circle shouldn't remove combat from player.
...
Closes #1324
2011-04-29 23:05:29 +03:00
Shauren
1b1d7507f1
Core/Items: Fixed damage issues
2011-04-29 21:00:56 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
01a79947d5
More cleanup after last commit spree
2011-04-29 19:59:40 +02:00
Azazel
6fb2bf4224
Core: use enum InventoryResult as return type for functions working with player items.
...
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak
e1647aaa29
Random cleanup after last commit spree
2011-04-29 09:28:32 +02:00
leak
e58f47664f
Restore gcc build
2011-04-28 23:38:16 +02:00
leak
6d1924cee8
Removing SQLStorage class leftovers
2011-04-28 23:03:02 +02:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
leak
3ab83417f5
Core/ObjectMgr: Refactor sCreatureInfoAddonStorage
2011-04-28 22:50:06 +02:00
leak
c8413a7f27
Core/ObjectMgr: Refactor sCreatureDataAddonStorage
2011-04-28 22:46:40 +02:00
leak
a82654debd
Core/ObjectMgr: Refactor sItemStorage
2011-04-28 22:42:33 +02:00
leak
03365e9a57
Core/ObjectMgr: Refactor sEquipmentStorage
2011-04-28 22:34:40 +02:00
leak
5aeb4fe794
Core/ObjectMgr: Refactor sInstanceTemplate
2011-04-28 22:16:13 +02:00
leak
19cab2c508
Core/ObjectMgr: Refactor sPageTextStore
2011-04-28 22:13:09 +02:00
leak
85a1e9e7ab
Core/ObjectMgr: Refactor sCreatureModelStorage
2011-04-28 22:11:45 +02:00
click
6a431f745c
Core: get rid of the revision-id once and for all - it's not useful in a DVCS at all
2011-04-28 18:53:23 +02:00
Shauren
2d752b974a
Fixed typo
2011-04-27 20:13:28 +02:00
Nay
b0585f5e0d
Scripts/Items: Fixed Vanquished Clutches of Yogg-Saron
2011-04-27 19:13:28 +02:00
Shauren
8568f19e5d
Scripts/Examples: Corrected code style in spell script examples
2011-04-27 18:58:40 +02:00
click
9762c17833
Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well.
2011-04-27 18:17:00 +02:00
Shauren
d0d8216232
Core/Chat: Fixed possible memory leaks related to chatlink verification
2011-04-27 17:22:55 +02:00
Azazel
791130f6fa
Core/Chat: move chat link validation code into separate classes and improve some validation logic
...
Core/Misc: fix non-pch build
2011-04-27 16:22:42 +06:00
Machiavelli
374eba2f5d
Scripts/Shadowmoon Valley: Fix kill credit for Enraged Spirits
2011-04-26 23:30:13 +02:00
Shauren
8d1cb7fb34
Core/DBSchema: Corrected query retrieving character count on account
2011-04-26 11:57:34 +02:00
Shauren
ed48364c04
Core/Accounts: Fixed saving account tutorials
2011-04-26 11:56:21 +02:00
Shauren
ee50bcfccd
Core/Spells: Fixed duration of Noblegarden bunny transforms
...
DB/Achievements: Fixed "Hard Boiled"
2011-04-25 21:18:18 +02:00
Shauren
5f2dcc1172
Core/Spells: Corrected logic checking vehicle summon spells, thx codels
2011-04-25 14:39:37 +02:00
Shauren
ba5bd01ade
Core/InstanceSaveMgr: Fixed typo in friend declaration
2011-04-25 14:17:29 +02:00
Shauren
71e76c7bdb
Fixed build
2011-04-25 14:17:03 +02:00
Shauren
b7353f38b0
Core/World: Fixed realm character count queries getting lost
2011-04-25 13:31:02 +02:00
Azazel
2bbf83d695
Core/GM System: fix tickets saving upon creation (yeah, I just forgot to add saving, sorry) Closes #1284
2011-04-25 11:12:13 +06:00
Shauren
aa91187e97
Core/Spells: Cast proper vehicle spells on vehicle summon
2011-04-24 10:22:58 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Shauren
ca451a8cd1
Core/Corpses: Fixed loading and saving phase
2011-04-23 10:26:08 +02:00
Shauren
8dbdc15705
Core/Units: Made RemoveAllAurasExceptVehicle more generic, can now be used to remove all auras except specified type
2011-04-23 10:24:44 +02:00
tobmaps
05ef35c355
Core/Auras/Totems: Fixed incorrect visibility checks in target searchers
2011-04-22 22:23:20 +02:00
Shauren
d73ffc9e81
Core/Vehicles:
...
* Added generic solution for vehicle accessories not relying on AI calls
* Only accessories marked as minion will be respawned when the vehicle enters evade mode
* Notify the summoner's AI when vehicle accessory fails to install and despawns
2011-04-22 21:59:37 +02:00