Gacko
04a3939a23
Core/Spell: Reimplement Shadow's Fate check
2012-12-20 14:44:26 +01:00
Gacko
699354d8ef
Core/Spell: Shadow's Fate should hit every unit
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See #8723 for further information
2012-12-20 10:01:07 +01:00
Gacko
4f956d7782
Core/Spell: Improve/correct last commit
2012-12-19 22:40:14 +01:00
Gacko
86230e2756
Core/Spell: Fix Shadow's Fate aura
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The aura proccs on unit's death. The unit should cast the credit spells
to
all players of the raid. I'll finish my work later.
2012-12-19 22:38:07 +01:00
Gacko
40292d9a19
Core/DB: Assign texts to correct creatures
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Also convert some never used script texts to creature text for future use.
Some scripts or Talk() calls need to be implemented first.
Solves #8659
2012-12-18 15:19:13 +01:00
Gacko
c65ccba1e1
Core/DB: Drop table script_texts
2012-12-13 14:48:01 +01:00
Gacko
d34a9df70a
Core/DB: Last fixes for creaturetext conversion
2012-12-09 20:03:17 +01:00
Gacko
8fbec4156b
Core/DB: Creature text for 22 script files
2012-12-07 10:04:40 +01:00
Gacko
f9c0e3c91b
Core/DB: Creature text for 53 script files
2012-12-06 18:08:21 +01:00
Gacko
c5a38da394
DB/Scripts: Add missing creature_text for Kel'Thuzad in 33c44594cd
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Closes #8562
2012-12-04 22:19:35 +01:00
Gacko
33c44594cd
Core/DB: Creature text for 26 script files
2012-12-03 22:10:18 +01:00
Gacko
a73a7dc43f
Core/DB: Creature text for 37 script files
2012-12-02 19:13:57 +01:00
Gacko
e8186669c5
Core/DB: Creature text for 24 script files
2012-12-01 11:59:38 +01:00
Gacko
3bfce15019
Core/DB: Corrections for creature text conversion
2012-11-26 23:13:56 +01:00
Gacko
7accb42cc4
Core/DB: Convert 25 more scripts to creature text
2012-11-26 22:55:12 +01:00
Gacko
4065176897
Core/DB: Convert 14 more scripts to creature text
2012-11-23 16:25:59 +01:00
Gacko
27619b2bd7
Core/DB: Chapter 5 in creature text
2012-11-23 15:59:11 +01:00
Gacko
a66adcf6e1
Core/DB: Chapter 2 in creature text
2012-11-23 15:59:10 +01:00
Gacko
14b728255c
Core/DB: Converted 11 scripts to creature text
2012-11-23 15:59:10 +01:00
Gacko
9f360cc81c
DB: Correct mistake in horseman conversion
2012-11-20 22:04:31 +01:00
Gacko
1e5e7056dc
Core/DB: Converted 7 more scripts to creature text
2012-11-20 22:03:10 +01:00
Gacko
9dc06f8bd9
Core/DB: Some script to creature text conversions...
2012-11-20 18:08:18 +01:00
Gacko
45b07f0931
Scripts&DB: Nexus - Ormorok
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Following improvements:
- Spellscript for crystal spikes
- Spawn crystal tanglers with spell
- Usage of event map
- Correct usage of frenzy
- Heroic spells
- Target selection for crystal tanglers
Details for the spell script:
There are 4 spells. Each of them spawns the same trigger but in another direction. The trigger gets an aura which triggers the spell which summoned him after 250ms. This time is too long, so it triggers on apply. Don't worry - test ingame first, it's working blizzlike (I watched some videos on YT to find out which is the best amount of time difference between spawn and next summon).
Some summon types don't store the spell id which summoned them. The trigger is one of them which are not doing so. So I had to move the line, which stores the spell id in the summon out of the if. This could be done more specific, but it works fine. This improvement is required to find out which spell the aura applied to the summoned trigger has to cast to keep the right direction.
Closes #8193
Signed-off-by: Nay <[email protected] >
2012-11-18 23:46:03 +00:00
Gacko
c95228fcf8
Core: Utgarde Keep - Fix warning/error
2012-11-16 14:21:48 +01:00
Gacko
4e95c64bad
Core: Utgarde Keep - Codestyle
2012-11-12 19:16:26 +01:00
Gacko
5126c0ad8b
Core/DB: Utgarde Keep - Proto Drake
2012-11-11 18:43:04 +01:00
Gacko
a2748fde4b
Core/DB: Utgarde Keep - Corrections
2012-11-10 18:08:40 +01:00
Gacko
cc0842f46b
Core/DB: Utgarde Keep
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- Script areatrigger near Ingvar to activate the proto drake
- Assign heroic spells
- Mount proto drake rider to proto drake
2012-11-10 17:33:07 +01:00
Gacko
ead804df92
Core: Fix compile warnings
2012-10-25 22:08:10 +02:00
Gacko
cd26aa7206
Core: Children's Week - Remove event.h include
2012-10-25 16:16:01 +02:00
Gacko
2c8c7a195d
Core: Implement Gameobject::Use() for traps
2012-10-21 14:38:46 +02:00
Gacko
9c4cf9b39c
Core/DB: Children's Week
2012-10-21 14:33:20 +02:00
Gacko
ae199b4839
Core/DB: Quest 'Gordunni Cobalt' - Codestyle
2012-10-20 15:53:11 +02:00
Gacko
0b7a842b61
Core/DB: Quest 'Gordunni Cobalt'
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SpellScript and conditions for spells of this quest.
2012-10-20 15:01:04 +02:00
Gacko
1da4a8503c
Core: Quest 'Distortion in time' - Codestyle
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Replace enum name eCloseRift with CloseRift and add underscore to private
member counter.
2012-10-16 12:01:48 +02:00
Gacko
887509b1de
Core/DB: Quest 'Distortions in time'
2012-10-14 19:18:41 +02:00
Gacko
59557091a6
Core/DB: Quest 'Distortions in time'
2012-10-14 17:24:59 +02:00
Gacko
2da0af9595
Core: Utgarde Keep - Shadow Axe - MovementInform
2012-09-23 16:44:11 +02:00
Gacko
39a704671d
Core: Utgarde Keep - Last corrections
2012-09-23 16:10:46 +02:00
Gacko
e9a2b3f10e
Scripts/Sm: Fix quest I was a lot of things
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(Modified - Nayd)
Closes #6295
Closes #7577
2012-09-22 02:26:55 +01:00
Gacko
b779aa0848
DB: Utgarde Keep - Codestyle
2012-09-21 09:29:40 +02:00
Gacko
f25ff104ef
Core/DB: Utgarde Keep - Codestyle and eventmap
2012-09-21 09:20:29 +02:00
Gacko
ee6ff0e5ed
Core/DB: Utgarde Keep
2012-09-20 17:45:11 +02:00
Gacko
913645d5c7
Core: Blood furnace - Update method header to lastest rev
2012-09-03 22:25:26 +02:00
Gacko
153e88a16b
Core: Blood Furnace - Broggok event
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Move prisoners back in cages after respawn. They didn't reset correctly
for players which were still in the instance after wipe
2012-09-03 20:09:45 +02:00
Gacko
9060294ab0
Core: Quest 'The art of persuasion' - Typo
2012-09-02 11:54:02 +02:00
Gacko
74d4aec49b
Core/Spell: Unlocking zuluhed chains
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Core/Spell: Unlocking zuluheds chains
Core/Spell: Unlocking zuluheds chains
Core/Spell: Unlocking zuluheds chains
2012-09-01 00:35:52 +02:00
Gacko
a303bda320
Core: Quest - The art of persuasion
2012-08-30 20:27:21 +02:00
Gacko
e07a8db6da
Scripts/Hellfire: Rework Blood Furnace
2012-08-29 22:23:15 +01:00