Commit Graph
26 Commits
Author SHA1 Message Date
Trista 9d302e530b Merge pull request #8712 from krofna/krofixes
Script/AQ: Add Creature Text for Viscidus and fix model scaling
2012-12-19 04:33:26 -08:00
Trista 90857739dc DB/SAI: Convert more quest_end_scripts
* 12657, 12597 ,10988, 10850, 10447 and 9565
2012-12-19 01:04:29 +02:00
Trista 8c286f2b61 Server/Quest: Convert quest_end_script and drop of some c++
* drop off c++ script of Clintan Dreamwalker ID: 22834
* convert quest_end_script of 10964 to SAI
* rewrite and add bigger event support
* add a checker to his summon so the spirit script can trigger event alone (I didn't try to rewrite next quest...)

Closes: #8689
2012-12-18 02:03:30 +02:00
Trista 323989cc47 Core/Spells: Fix a typo in Bombing Run quests
* no idea how this number left like this for so long unseen, good it filters 1 target
2012-12-18 02:03:29 +02:00
Trista 103edb16ea DB/Spells: Fix support for Preserved Holly
* it needs to trigger reindeer transformation used by Fresh Holly, while has a side core check already handled. This needs to happen in the same time and not after.
* traced the auras are same from sniffs and the mechanic
* now Fa-la-la-la Ogri'La should be completeble for all (tested all normal cases)

Closes: #4333
2012-12-17 16:32:33 +02:00
Trista 5a52acbe40 Core/Quest: Optimize and clean more last commit
* thx to @Gacko and @click for pointing out problems and give suggestiosn
* Sorry for the mess, forgot I can make more changes after initial change, this should be final...
* https://github.com/TrinityCore/TrinityCore/commit/48141bbfa6887095f5b4a687ca3bde516c751771
2012-12-17 10:39:54 +02:00
Trista 48141bbfa6 Core/Quest: Song of Wind and Water
* cleanned a bit and edited old @Treak fix, credits go to him, the quest will* work 100% blizzlike when target_unit_master #8643 gets a fix for vehicle. What concerns the quest is done. I've already fixed the core kill_credit issue, but needs to be discussed.
* leaving the vehicle_AI until they get integrated correctly to SAI, this can be easily converted after. Currently need to make some hacks to make it work close to good if using SAI. (specificly terrain acts weird at that place)

Closes: #5424
2012-12-17 04:37:27 +02:00
Trista 47617bb740 Merge pull request #8565 from Trista/master
Core/Creature: Update template - reinitialize spell bar for vehicles
2012-12-16 17:01:26 -08:00
thesensei ed4bf13c44 Core/Creature: Update template - reinitialize spell bar for vehicles
* update template didn't change spell bar for players if on vehicle that updates it's template, initialize spells was needed
	* combined with faction changing, since when update is called player faction is ignored and it should be changed to his (based on sniffs)
	* the idea of this automated check inside fix SAI problems mainly, because there you have nothing to use to reinitialize the bar - closes #5254
2012-12-17 02:54:59 +02:00
thesensei 91367bb39f Core/Oculus: Fixes here and there, implement phasing
* Implement phasing (sniffed)
    * Add drakes proper support (events, texts, conditions for spells), remove npc_spellclick_spells
    * Add proper support for Gossip npcs
    * Removed the arcane shield Urom use first time we are about to meet him, because he only get it after he spawns a wave, added Evocation casts from sniff/retail that also break the teleportation visual bug
    * Some db updates based on Aokromes sniffs
    I intended to do it all, but there are core issues I have no knowledge to fix and I don't want to jump to other things before fixing them. :) So, I will submit boss updates, if I ever fix them. There are still stuff do do for drakes spells left from before.
    * Majour thanks to Shauren for helping me with summoning spells and w/e I ask him and all who answered my questions.
2012-10-02 22:13:40 +03:00
thesensei e34b7e70c5 Core/Conditions: Add relation to creator
* This is used in spells with effect summon where the summoned creature doesn't get a *summonedby* flag and so relation to owner is not working. This way the unit get relation to the master who created it.
* World case where I'm going to use this is summoning Oculus drakes
* Blizzard seems to handle such cases with special spells in dbc that are missing and sniff gives nothing for them.  The number of spells is unknown, but existence of atleast 10 is seen. They are used usually as bonus effects to make the check however mechanic is unknown. Guessing it is good as adding this.
2012-09-21 00:07:56 +03:00
thesensei 8ccb95e8c8 DB/Achievements: Dwarfageddon (10/25) repair previous fix
* Remake SAI in a way it will work with a broken attribute for cast while dead
* Null some fields in spell.dbc, add proper attributes in case it get fixed and fix spell radius type
* Add conditions to prevent lag

Renew commit: 61d7252
2012-09-19 21:10:58 +03:00
thesensei 1a992bea9f DB/Skettis: Remove uneeded additions from previous commit and add conditions
* The GO spawn is uneeded and so all connected with it, sorry I failed, the spell is enough
* Conditions thanks to Vincent-Michael and Shauren /noticing my retardness/
2012-09-15 23:44:18 +03:00
thesensei 548a487721 Scripts/Oculus: Support for achievements Ruby, Emerald and Amber Void
* Add instance achievement criteria scripts and remove from disables. Based on retail data.
* A lot more compact style and specify only for heroic, thanks to Vincent-Michael. Tested.
This involves everything needed by the achievement, however the dungeon still needs majour fixes/rewrite.
2012-09-15 17:31:57 +03:00
thesensei f106273cfa Scripts/Skettis: Fires Over Skettis quest support
* Include SAI/Spawn and spell support, also achievement support for "Bombs Away"
Credits: Based on Warpten script and Nelegalno/shlomi1515 updates

Signed-off-by: Nay <[email protected]>
2012-09-13 14:31:11 +01:00
thesensei 422b78f029 Scripts/Ogri'La: Change credit target type from invoker to invoker party
Signed-off-by: Nay <[email protected]>
2012-09-13 14:31:10 +01:00
thesensei 54fe4489a3 Scripts/Ogri'La: Add support for quest "Bomb Them Again" and all related
* Sniffed spell support for Knockdown Fel Cannon: Choose Loc, Knockdown Fel Cannon: The Aggro Check, Knockdown Fel Cannon: The Aggro Burst, Knockdown Fel Cannon: The Aggro Check Aura, Trhow Bomb and Fel Flak Fire
* Sniffed spawns support, but only for quest related creatures and gos, no area patrols/spawns involved
* Achievement support for Blade's Edge Bomberman and Fa-la-la-la-Ogri'la
* Full DB support based on sniffs, all that can be done in SAI and not in *cpp is converted
Credits: The SAI script is based on Warpen work, thanks to Subv for proposing fix for Fel Flak Fire /and helping/ and DDuarte for helping with conditions

Closes:

Signed-off-by: Nay <[email protected]>
2012-09-13 14:31:10 +01:00
Trista 282767450c DB/Quests: Fix quest relations for Disharmony of Flame
Closes #2653
2012-09-11 00:30:09 +01:00
Trista 820a14ef31 DB/Quests: Fix quest relations for Grark Lorkrub
Closes #2659
2012-09-11 00:28:40 +01:00
Trista 305b8d2d69 Core/Scripts: Improve Wyrmrest Defender gossip
* Added conditions to only show default gossip, if not on quest 12372
* Else show other gossip text
* Add second gossip text on gossip select
* Remove close gossip - after a lot of videos turns out character close it by moving or clicking "goodbye"

Ref #1861
Closes #7594
2012-08-31 14:20:55 +01:00
thesensei 66917624bb Core/Spells: Destabilize Azure Dragonshrine
*Spell script support for spell 49370
2012-08-28 20:58:03 +03:00
Trista 11b91ef2e9 DB/Spells: (SB) Fix quest The Angry Gorloc
Closes #1288
2012-08-27 18:37:55 +01:00
Trista 41a62da6b5 DB/SAI: (HF) Fix quest The Shining Light
Closes #1230
2012-08-27 18:09:39 +01:00
Stefo e0e636577f Core/Scripts: Fix target error
*Forgot to change targets
2012-08-26 14:22:57 +03:00
thesensei cc416592b9 Core/Scripts: Defending Wyrmrest Temple 2012-08-26 02:55:14 +03:00
Go6o c8d9e30d6e Volunteer's Work - fix by Vincent-Michael 2012-02-14 21:51:54 +02:00